Manolis Papadeas
d817f2e5d3
Fixed same issue as 6dfa3ac9b7
2020-01-11 00:14:56 +02:00
Manolis Papadeas
c59182019c
Fixed "fill_color variable already declared" warning
2020-01-11 00:11:36 +02:00
Manolis Papadeas
6dfa3ac9b7
Fixed issue where the size wouldn't change if the user modified only the width or the height
2020-01-11 00:08:24 +02:00
OverloadedOrama
5cce9d3180
Changes to the tool options UI
...
New option for the color picker tool (closes #115 - also includes new translatable strings), VSplitContainer for the tools and their options and a ScrollContainer for the tool options.
2020-01-10 22:44:29 +02:00
Marco
b341e19325
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama
2020-01-10 20:49:18 +01:00
Marco
a34c163cdb
Add fill color
2020-01-10 20:47:44 +01:00
Marco
5e49c3eae8
Fix
2020-01-10 20:32:31 +01:00
Marco
7b0251fdfa
Image preferences and its translations
2020-01-10 20:24:07 +01:00
OverloadedOrama
60422c0133
Fixed bug where, if you had a random brush selected and then selected the pencil tool, "brush color from" did not appear
...
Also added our first patron, Mike King, to the donors name, in the "About" dialog. Thank you Mike!
2020-01-10 19:11:10 +02:00
OverloadedOrama
d72bda71ad
Closes #114
2020-01-10 16:21:46 +02:00
Marco
cd3814736d
Image preferences
2020-01-10 09:06:03 +01:00
OverloadedOrama
cc03b35650
Grid & Guides preferences now get saved in the config cache file
2020-01-10 00:12:36 +02:00
OverloadedOrama
16e92b0e9f
Removed uneccesary code from Canvas.gd that prevented _input() from executing if Space was being pressed
2020-01-09 20:51:03 +02:00
OverloadedOrama
48e871586c
Added space for panning - Closes #110
2020-01-09 20:49:27 +02:00
OverloadedOrama
83641ecc9a
Added 3 palette error strings for translation
2020-01-08 17:31:56 +02:00
Manolis Papadeas
77a55f2495
Merge branch 'master' into master
2020-01-08 17:01:59 +02:00
Marco
fc1a30f12a
Italian translation
2020-01-08 14:45:50 +01:00
OverloadedOrama
c04dbc937b
Update the canvas when grid options are changed
2020-01-08 03:48:01 +02:00
OverloadedOrama
2e7b32095b
Closes #111
2020-01-08 03:27:27 +02:00
OverloadedOrama
63254258d0
Added a ScrollContainer for the palette buttons in EditPalettePopup
2020-01-08 02:16:48 +02:00
OverloadedOrama
c6e18fe902
Made "comments" be on top of "colors" in the JSON palette files
2020-01-08 01:09:35 +02:00
OverloadedOrama
d52e1937f5
Made Palette .json files more readable
2020-01-08 01:02:38 +02:00
OverloadedOrama
99a45275ff
Closes #112
2020-01-08 00:52:25 +02:00
OverloadedOrama
db29c1af67
Fixed crash that occured when trying to delete contents of a selection that were outside the canvas' borders
2020-01-07 17:20:25 +02:00
OverloadedOrama
ff3b5e321b
Have the Dark theme button pressed by default if the user hasn't saved any preferences
2020-01-07 02:37:47 +02:00
OverloadedOrama
eb8ce5c2e9
v0.6 - Palettes, random brushes, multiple themes, image menu and many more!
2020-01-06 14:55:05 +02:00
OverloadedOrama
42c202d395
Make sure string "Layer" is translated on startup
2020-01-06 00:17:59 +02:00
OverloadedOrama
b0e9870d54
Update "Don't show again" button's pressed status based on what the user has selected
2020-01-06 00:15:16 +02:00
OverloadedOrama
46e4ea15ad
Fixed issue with line_2d in Canvas.gd where it wasn't being freed when releasing shift
2020-01-05 22:40:07 +02:00
OverloadedOrama
a04e179611
Changed "become a patron" button on the splash screen
2020-01-05 20:13:55 +02:00
OverloadedOrama
1b57c4ee22
Made 2 more strings in the About window translatable
2020-01-05 20:03:46 +02:00
OverloadedOrama
d7134dc616
Made strings "Patrons" and "Changes" translatable
...
Not sure if you'd want to translate them, but now you can if you want to.
2020-01-05 16:09:50 +02:00
OverloadedOrama
b1d84042b1
Big splash screen update & new translatable strings
2020-01-05 16:03:04 +02:00
OverloadedOrama
f57ea4d64f
Made "TimelineSeconds" update when FPS value changes
...
Also made it a bit smaller
2020-01-04 04:16:50 +02:00
OverloadedOrama
9838a94f83
Fixed outlines inside image to work when the nearby pixels are the canvas borders
2020-01-04 01:38:53 +02:00
OverloadedOrama
eb28fd3d14
Added "Place inside image" option for outline generation
...
And this concludes outlines for v0.6
2020-01-04 01:22:23 +02:00
OverloadedOrama
bd9c2c6dd0
Fixed layer opacity not working when merging layers
2020-01-03 02:44:37 +02:00
OverloadedOrama
cf8229a4ae
Fixed Noto font not being used for Chinese characters, when the user's System Language is not "zh_TW"
2020-01-02 16:46:31 +02:00
OverloadedOrama
78609a86fb
Put default value for "show on startup" in config_cache file
...
Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
Schweini07
4356263aec
Update SplashDialog.gd
2020-01-01 16:33:32 +01:00
Schweini07
13fa0bbc54
Destroyed the bug
2020-01-01 16:26:58 +01:00
Schweini07
6025271e29
Make the Splash Screen popup optional
2020-01-01 16:00:28 +01:00
OverloadedOrama
d917eb06de
Updated fix for #53 to only work on 3.1.x
...
As of 3.2.x, the fix has been implemented to Godot itself. See https://github.com/godotengine/godot/pull/34654
2020-01-01 15:00:46 +02:00
OverloadedOrama
29baf3dcc0
Made About & Preferences update translations every time you open them
...
Also fixed "Grey" string, it was supposed to be "Gray"
2020-01-01 01:27:34 +02:00
OverloadedOrama
830ae623d2
Added new strings to be translated
...
Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama
2be469ec22
Using metadata for TreeItems in Preferences & About
...
To avoid issues with the TreeItem strings being translated. Starting to get more translation-friendly again, will commit changes to Translations.pot, en.po and el.po soon.
2019-12-31 19:04:54 +02:00
OverloadedOrama
6beb4eed07
Added "View Splash Screen", "Issue Tracker" and "Changelog" as Help menu options
2019-12-31 18:36:57 +02:00
OverloadedOrama
d42648efe1
Added a Splash Screen popup window
...
Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama
d1ef5c17e9
Added "Issue Tracker" to the Help menu
2019-12-31 14:40:44 +02:00
OverloadedOrama
810cd5ec88
Disconnected palette button signals from Main.gd and connected them to PaletteContainer.gd
2019-12-31 03:44:27 +02:00
OverloadedOrama
ff47ae26c0
Small UI changes
2019-12-31 03:02:53 +02:00
OverloadedOrama
20d643b4ca
Rename palettes on EditPalettePopup, removed "Custom" subfolder
2019-12-31 01:24:56 +02:00
OverloadedOrama
129885ddfc
Cloning layers now adds "(copy") to the layer name
...
So if you clone "Layer 0", the cloned layer's name will be "Layer 0 (copy)"
2019-12-30 22:05:09 +02:00
OverloadedOrama
9ba5f6b023
Removed the Remove Palette button
...
Users can now just delete the .json files if they want to remove a palette.
2019-12-30 20:29:46 +02:00
OverloadedOrama
870cf8940d
Palettes now get loaded from the root directory instead of user://
...
Folders "Brushes", "Palette" and "Palette/Custom" now get created if they don't exist (tested on Windows export).
Also, the palettes don't need the Default palette to work anymore, and Default along with bubblegum16 aren't copied to the Palette folder now.
2019-12-30 20:03:22 +02:00
OverloadedOrama
be91e65c55
Import as new frame on ImportSprites dialog now ticked on by default
2019-12-30 04:06:37 +02:00
OverloadedOrama
2be96f5d53
Fixed issue on exporting spritesheet
...
The spritesheet_rows/column variable wasn't updated when choosing between Columns/Rows. Also updated the GitHub Contributors in the About dialog.
2019-12-30 00:50:58 +02:00
OverloadedOrama
3ae679fe00
Choose how many rows or columns when exporting spritesheet
...
Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama
1a6f6c1cc9
Resize image on exporting PNG
...
Also fixed issue when exporting a spritesheet, spritesheet_rows wasn't being updated if the user didn't change the value of the spinbox
2019-12-29 22:04:44 +02:00
OverloadedOrama
eeaa691d36
Better spritesheet exporting
...
You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.
ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
OverloadedOrama
4ae5968887
AboutDialog Overhaul
...
Made AboutDialog.tscn a scene of its own, added logo icons and names for the developer team, contributors and donors. Feel free to change/add things related to you!
2019-12-29 04:14:29 +02:00
OverloadedOrama
67631ac648
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
...
And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama
04fe708560
Fixed issue where the canvas was stuck on 64x64 size
2019-12-28 19:03:45 +02:00
OverloadedOrama
d1e5b23f0b
Importing spritesheets is now possible
...
Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama
3cac42ba15
Fixed mirroring of the bucket tool
...
Also removed unnecessary double code from Canvas.gd, made it a little cleaner.
2019-12-28 15:14:54 +02:00
OverloadedOrama
87d6d6140b
When exporting a png, "Export PNG..." becomes "Export (filename)"
...
Also updated the translations to simply translate "export". Feel free to fix anything I may did wrong.
2019-12-28 03:07:48 +02:00
OverloadedOrama
5ea4835bb2
Canvas update() is called when undoing and redoing
...
Also changed "Black & White" to "Desaturation"
2019-12-28 00:57:28 +02:00
Overloaded
cefdbc5b47
Merge pull request #97 from YeldhamDev/inferring_errors_fix
...
Fix multiple inferring errors
2019-12-28 00:26:36 +02:00
OverloadedOrama
abfa70be31
Fixed issue with the filled circle brush
...
It no longer leaves any unfilled pixels
2019-12-28 00:25:44 +02:00
Michael Alexsander
a1ed703b56
Fix multiple inferring errors
2019-12-27 19:00:45 -03:00
OverloadedOrama
d6a199c53f
Added a new brush type - Filled Circle
...
Filled Circle brush is just like the Circle brush, but filled. Issue is, when drawing while moving the mouse, some pixels remain unfilled.
Also added some more file brushes.
2019-12-27 22:02:47 +02:00
OverloadedOrama
abc622d08e
Fixed issue when removing palette buttons
...
Also, when adding a new palette color, the new button gets automatically selected.
2019-12-27 20:49:12 +02:00
OverloadedOrama
b720100995
Fixed View menu options not updating the canvas
2019-12-27 20:26:55 +02:00
OverloadedOrama
86761c92ec
Layers stay invisible when adding/removing/moving a new layer
2019-12-27 20:24:44 +02:00
OverloadedOrama
42e3aec561
Fixed issue where Shift and Ctrl weren't working with straight lines on Canvas.gd
2019-12-27 17:38:43 +02:00
Overloaded
080676ac83
Merge pull request #96 from Calinou/fix-gdscript-warnings
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Fix GDScript warnings pertaining to unused arguments
2019-12-27 17:19:03 +02:00
Hugo Locurcio
02c76cfd14
Don't call update()
in the canvas on non-mouse input events
...
This partially addresses #85 .
2019-12-27 16:16:20 +01:00
Hugo Locurcio
386473845e
Fix GDScript warnings pertaining to unused arguments
...
Those warnings can be ignored by prefixing the argument with an
underscore.
2019-12-27 16:14:01 +01:00
OverloadedOrama
e06586edce
TimelineSeconds now being re-drawn when scrolling through the frames
...
For some reason, scroll_ended() and scroll_started() signals of the ScrollContainer are not working.
2019-12-27 16:27:39 +02:00
Overloaded
61169f86ba
Merge pull request #94 from Martin1991zab/master
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only redraw rulers when needed
2019-12-27 16:11:52 +02:00
OverloadedOrama
fa3b2f649b
Delete the contents of a selection when pressing "Delete"
2019-12-27 16:10:05 +02:00
Martin Zabinski
037a797afc
only redraw HorizontalRuler and VerticalRuler when needed
2019-12-27 14:48:37 +01:00
Martin Zabinski
9c7b90bb96
only redraw TimelineSeconds when needed
2019-12-27 14:40:51 +01:00
OverloadedOrama
f81ef37e92
Added guide color in Preferences
2019-12-27 02:28:36 +02:00
OverloadedOrama
a3fcfc4597
Made themes be like languages in Preferences
...
Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama
de2f9b68be
Preferences Window Overhaul
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Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama
0c664a34be
Fixes #51
2019-12-27 00:04:58 +02:00
OverloadedOrama
fec657efc8
Fixed bug with random brushes, they were being resized forever while the user was drawing
2019-12-27 00:00:20 +02:00
OverloadedOrama
3a20b3e073
Added a new brush type - Random Brushes
...
They're like File brushes, but each time you draw, expect to see something different!
To make a random brush, just put the images you want in the same folder (under the main Brushes folder of course), and make sure their filename starts with "%".
I also changed _process() to _input() in Canvas.gd, so there may be some unexpected behavior.
2019-12-26 21:36:56 +02:00
OverloadedOrama
aa4a769088
Importing brushes from the Brushes folder now looks inside the subfolders too
...
But not the subfolders of the subfolders. Also moved the code of brush importing from Main.gd to Import.gd
2019-12-26 19:01:08 +02:00
OverloadedOrama
f0feb2f024
Fixed issues when removing a palette color in EditPalettePopup
...
Also updated _on_AddSwatchButton_pressed() to pass the button itself instead of its index, on new_button.connect()
2019-12-26 02:28:47 +02:00
OverloadedOrama
9b73e4f661
Edit palette fixes
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- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama
4a2c0eb291
Added sliders next to spinboxes for the brush color from & LightenDarken amount
2019-12-25 21:42:01 +02:00
OverloadedOrama
d4b42534bb
Added sliders for brush size & 2 new custom brushes
...
Also, in Canvas.gd's _draw() method, draw_set_transform() is called again after the circle brush drawings, to reset the transform to its default state.
2019-12-25 21:17:29 +02:00
OverloadedOrama
06e0d74c14
Added proper circle brush - Bresenham's Circle Algorithm
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The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
Martin Zabinski
7d93e4c076
Fix wrong type to run with Godot 3.2 beta
2019-12-25 03:22:15 +01:00
OverloadedOrama
d3ff1e984b
Added diagonal outlines, changed paint all pixels of the same color to respect selection
2019-12-25 02:53:45 +02:00
OverloadedOrama
a06dbdb9fc
Added Black & White, put Scale/Crop Image and Flip Horizontal/Vertical from Edit to Image
2019-12-25 01:43:21 +02:00
OverloadedOrama
ba4ee3418d
Enchanced Layer Opacity UI- Added Spinbox next to Slider
2019-12-25 00:23:45 +02:00
OverloadedOrama
ed2e757c11
Layer Opacity - Change alpha of each layer
...
Added a slider under the layer add/remove/etc buttons that changes the currently selected layer's transparency. It gets saved in .png and .pxo files, while respecting non-opaque pixels in the image too. Which means, their alpha values aren't being overwritten.
2019-12-24 23:51:08 +02:00
OverloadedOrama
aa860960e2
Fixes #54
2019-12-24 20:49:07 +02:00
OverloadedOrama
b8c92f629b
Invert colors under Image menu
2019-12-24 19:38:36 +02:00
OverloadedOrama
d0c890a63f
Fixed bug in outlines where some pixels might be outside the image boundaries
2019-12-24 17:52:58 +02:00
OverloadedOrama
ea97ec85f8
Added outline generation, under new "Image" menu
...
You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama
02f5bd0f5b
Fixes #90
2019-12-24 13:52:46 +02:00
OverloadedOrama
1f2d8406c2
Text under frames and TimelineSeconds color change on different themes
2019-12-24 04:37:17 +02:00
OverloadedOrama
bfd64a6b84
Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton
2019-12-24 04:28:45 +02:00
OverloadedOrama
014afc47fb
Fixed variable shadowing warnings in some palette scripts
2019-12-24 04:08:16 +02:00
OverloadedOrama
27ab9d14d7
Added texture for the palette buttons
...
Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama
5358d0f6f8
Custom UI button textures for the Light theme
2019-12-23 02:16:34 +02:00
OverloadedOrama
60a51e0812
Added light theme to preferences
2019-12-22 23:36:02 +02:00
OverloadedOrama
ba9ee9bdd8
Changed normal textures of light theme UI buttons
2019-12-22 20:50:37 +02:00
OverloadedOrama
2ea71475ea
Fixed crash in Palette.gd where json files for palettes may not have had "comments" and "editable"
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Also updated com.orama_interactive.Pixelorama.appdata.xml
2019-12-21 22:24:39 +02:00
CheetoHead
5f434e7d33
Merge remote-tracking branch 'upstream/master'
2019-12-21 10:50:28 -05:00
OverloadedOrama
f4a62f227f
Changed transparent background and default clear color for Godot's theme
2019-12-21 05:03:57 +02:00
OverloadedOrama
c6ded721d1
Canvas transparent background changes on dark & gold themes
...
It's also in Global.gd instead of Canvas.gd
2019-12-21 04:56:48 +02:00
OverloadedOrama
d08841da62
Remove frames with middle click
2019-12-21 04:20:55 +02:00
OverloadedOrama
f69cd0ff94
Default clear color changes on Gold theme
...
Also made buttons' texture_pressed change between themes
2019-12-21 04:17:39 +02:00
OverloadedOrama
238bb3b488
Made Timeline & Tool buttons change depending on theme type
...
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama
8058cf2f55
Button textures change based on their filename and not their node name
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Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama
23b83c8864
Asset re-organization, added light theme button textures
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Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
OverloadedOrama
f08d6c8708
Layer buttons change depending on theme
...
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama
c159eda437
Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
...
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
OverloadedOrama
e69000b13d
Renamed Light Theme to Gold Theme
...
A new light theme (which will probably be less yellow-y) will be added.
2019-12-21 01:33:02 +02:00
CheetoHead
33551c4d81
Merge remote-tracking branch 'upstream/master'
2019-12-20 15:23:14 -05:00
CheetoHead
770c633db2
Added GPL importer, new palette classes for clarification
2019-12-20 15:22:52 -05:00
Overloaded
22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
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Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
OverloadedOrama
8e20ad995c
Keep current font when changing theme
2019-12-20 18:44:51 +02:00
Michael Alexsander
8da4b78d30
Add brazilian portuguese translation
2019-12-20 13:25:02 -03:00
OverloadedOrama
c3e75496d6
Theme preferences now get saved in the config_cache file
2019-12-20 16:36:23 +02:00
OverloadedOrama
2fc9711788
Added Light theme in Preferences
...
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
OverloadedOrama
abee0653d6
3 themes available under Preferences, changed theme organization
...
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
Overloaded
ccbbe779ea
Merge pull request #76 from YeldhamDev/ruler_vertical_values
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Make the vertical ruler show its values vertically
2019-12-20 02:33:49 +02:00
Michael Alexsander
7d1b72aa58
Make the vertical ruler show its values vertically
2019-12-19 19:23:08 -03:00
Michael Alexsander
9dc5c53f7e
Keep "View" menu visible when toggling items
2019-12-19 18:14:08 -03:00
OverloadedOrama
80f7a0ca13
Added Shift+Ctrl+Z as a secondary shortcut for Redo
2019-12-19 17:07:26 +02:00
OverloadedOrama
69392ff34b
Constrained angles on straight lines while pressing Ctrl
2019-12-19 15:50:41 +02:00
Schweini
2cce289b0b
Change Redo shortcut
2019-12-19 11:34:26 +01:00
OverloadedOrama
a76bfcef48
Straight lines now paint the target pixel too
...
They also start at the middle of the pixel, rather than the last mouse position in general
2019-12-19 03:38:14 +02:00
OverloadedOrama
91b21a52f5
Angle between last drawn pixel and line is now appearing on the top when drawing a straight line
...
Also straight lines work with LightenDarken now, and moved the Seconds Timeline a bit to the left
2019-12-19 03:15:23 +02:00
OverloadedOrama
3cf44a6d55
Created basic theme changing under Preferences
...
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama
432c9690ff
PreferencesDialog is now a scene of its own
...
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead
9a65960994
Import palette file dialog added
2019-12-18 09:43:11 -05:00
CheetoHead
18b9480a00
Merge branch 'master' into palette_updates
2019-12-17 19:49:28 -05:00
CheetoHead
3191e3f8c8
Add new palette updates 1
2019-12-17 19:49:20 -05:00
OverloadedOrama
6220ad82bc
Frame number labels change color when selected
2019-12-18 00:53:06 +02:00
Hugo Locurcio
5d912d27f6
Simplify the Command key mask binding
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`KEY_MASK_CMD` is automatically remapped by Godot to `KEY_MASK_CTRL`
or `KEY_MASK_META` depending on the OS.
2019-12-17 21:45:34 +01:00
OverloadedOrama
9289cb350d
Replaced sub_key_mask with KEY_MASK_CTRL because it lead to a crash
2019-12-17 22:35:16 +02:00
Overloaded
f3c77e30d0
Merge pull request #69 from AndreevAndrei/master
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[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 22:28:48 +02:00
Andreev Andrei
545aaf97c1
[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 23:23:55 +03:00