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Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd

And made ExportSprites.tscn a scene of its own
This commit is contained in:
OverloadedOrama 2019-12-28 20:30:33 +02:00
parent 04fe708560
commit 67631ac648
7 changed files with 162 additions and 144 deletions

5
.gitignore vendored
View file

@ -2,8 +2,5 @@
.import/
export_presets.cfg
# Imported translations
# Godot imports them automatically when editing the project for the first time.
*.translation
Translations/Update Translations.bat
Scripts/Old/

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=89 format=2]
[gd_scene load_steps=90 format=2]
[ext_resource path="res://Themes & Styles/Dark Theme/Dark Theme.tres" type="Theme" id=1]
[ext_resource path="res://Scripts/Main.gd" type="Script" id=2]
@ -61,11 +61,12 @@
[ext_resource path="res://Assets/Graphics/Canvas_split.png" type="Texture" id=59]
[ext_resource path="res://Assets/Graphics/Canvas_unsplit.png" type="Texture" id=60]
[ext_resource path="res://Prefabs/Dialogs/ImportSprites.tscn" type="PackedScene" id=61]
[ext_resource path="res://Prefabs/Dialogs/PreferencesDialog.tscn" type="PackedScene" id=62]
[ext_resource path="res://Scripts/Dialogs/AboutDialog.gd" type="Script" id=63]
[ext_resource path="res://Prefabs/EditPalettePopup.tscn" type="PackedScene" id=64]
[ext_resource path="res://Prefabs/NewPaletteDialog.tscn" type="PackedScene" id=65]
[ext_resource path="res://Prefabs/PaletteImportFileDialog.tscn" type="PackedScene" id=66]
[ext_resource path="res://Prefabs/Dialogs/ExportSprites.tscn" type="PackedScene" id=62]
[ext_resource path="res://Prefabs/Dialogs/PreferencesDialog.tscn" type="PackedScene" id=63]
[ext_resource path="res://Scripts/Dialogs/AboutDialog.gd" type="Script" id=64]
[ext_resource path="res://Prefabs/EditPalettePopup.tscn" type="PackedScene" id=65]
[ext_resource path="res://Prefabs/NewPaletteDialog.tscn" type="PackedScene" id=66]
[ext_resource path="res://Prefabs/PaletteImportFileDialog.tscn" type="PackedScene" id=67]
[sub_resource type="InputEventKey" id=1]
scancode = 88
@ -778,6 +779,7 @@ size_flags_vertical = 1
min_value = 1.0
value = 1.0
allow_greater = true
ticks_on_borders = true
[node name="RightBrushSizeEdit" type="SpinBox" parent="MenuAndUI/UI/ToolPanel/Tools/ColorAndToolOptions/RightToolOptions/RightBrushSize"]
margin_left = 154.0
@ -1732,21 +1734,7 @@ current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρι
[node name="ImportSprites" parent="." instance=ExtResource( 61 )]
[node name="ExportSprites" type="FileDialog" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -512.0
margin_top = -300.0
margin_right = 3.0
margin_bottom = 48.0
window_title = "Export Sprite"
resizable = true
access = 2
filters = PoolStringArray( "*.png ; PNG Image" )
current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
[node name="ExportSprites" parent="." instance=ExtResource( 62 )]
[node name="ScaleImage" type="ConfirmationDialog" parent="."]
editor/display_folded = true
@ -1817,7 +1805,7 @@ text = "Nearest"
items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, true, 4, null ]
selected = 0
[node name="PreferencesDialog" parent="." instance=ExtResource( 62 )]
[node name="PreferencesDialog" parent="." instance=ExtResource( 63 )]
[node name="OutlineDialog" type="ConfirmationDialog" parent="."]
editor/display_folded = true
@ -1877,7 +1865,7 @@ editor/display_folded = true
margin_right = 284.0
margin_bottom = 186.0
window_title = "About Pixelorama"
script = ExtResource( 63 )
script = ExtResource( 64 )
[node name="AboutUI" type="VBoxContainer" parent="AboutDialog"]
margin_left = 8.0
@ -1948,12 +1936,12 @@ margin_bottom = 60.0
window_title = "Error!"
dialog_text = "This is an error message!"
[node name="EditPalettePopup" parent="." instance=ExtResource( 64 )]
[node name="EditPalettePopup" parent="." instance=ExtResource( 65 )]
visible = false
[node name="NewPaletteDialog" parent="." instance=ExtResource( 65 )]
[node name="NewPaletteDialog" parent="." instance=ExtResource( 66 )]
[node name="PaletteImportFileDialog" parent="." instance=ExtResource( 66 )]
[node name="PaletteImportFileDialog" parent="." instance=ExtResource( 67 )]
filters = PoolStringArray( "*.json ; JavaScript Object Notation", "*.gpl ; Gimp Palette Library" )
current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
@ -2036,7 +2024,6 @@ visible = false
[connection signal="file_selected" from="SaveSprite" to="." method="_on_SaveSprite_file_selected"]
[connection signal="popup_hide" from="SaveSprite" to="." method="_can_draw_true"]
[connection signal="popup_hide" from="ImportSprites" to="." method="_can_draw_true"]
[connection signal="file_selected" from="ExportSprites" to="." method="_on_ExportSprites_file_selected"]
[connection signal="popup_hide" from="ExportSprites" to="." method="_can_draw_true"]
[connection signal="confirmed" from="ScaleImage" to="." method="_on_ScaleImage_confirmed"]
[connection signal="popup_hide" from="ScaleImage" to="." method="_can_draw_true"]

View file

@ -0,0 +1,28 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/Dialogs/ExportSprites.gd" type="Script" id=1]
[node name="ExportSprites" type="FileDialog"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -512.0
margin_top = -300.0
margin_right = 3.0
margin_bottom = 48.0
resizable = true
access = 2
filters = PoolStringArray( "*.png ; PNG Image" )
current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
script = ExtResource( 1 )
[node name="ExportOption" type="OptionButton" parent="."]
margin_right = 41.0
margin_bottom = 20.0
text = "Export current frame"
items = [ "Export current frame", null, false, 0, null, "Export all frames as multiple files", null, false, 1, null, "Export all frames as a horizontal spritesheet (single file)", null, false, 2, null, "Export all frames as a vertical spritesheet (single file)", null, false, 3, null ]
selected = 0
[connection signal="file_selected" from="." to="." method="_on_ExportSprites_file_selected"]
[connection signal="item_selected" from="ExportOption" to="." method="_on_ExportOption_item_selected"]

View file

@ -3,7 +3,6 @@
[ext_resource path="res://Scripts/Dialogs/ImportSprites.gd" type="Script" id=1]
[node name="ImportSprites" type="FileDialog"]
editor/display_folded = true
margin_right = 515.0
margin_bottom = 348.0
window_title = "Open File(s)"
@ -16,8 +15,10 @@ current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρι
script = ExtResource( 1 )
[node name="HBoxContainer2" type="HBoxContainer" parent="."]
margin_right = 40.0
margin_bottom = 40.0
margin_left = 8.0
margin_top = 8.0
margin_right = 507.0
margin_bottom = 312.0
[node name="ImportAsNewFrame" type="CheckBox" parent="HBoxContainer2"]
margin_right = 130.0
@ -32,8 +33,10 @@ text = "Import as spritesheet"
[node name="Spritesheet" type="HBoxContainer" parent="."]
visible = false
margin_right = 306.0
margin_bottom = 17.0
margin_left = 8.0
margin_top = 8.0
margin_right = 507.0
margin_bottom = 312.0
[node name="Label" type="Label" parent="Spritesheet"]
margin_top = 1.0

View file

@ -0,0 +1,104 @@
extends FileDialog
var current_export_path := ""
var export_option := 0
func _ready() -> void:
var children := []
for i in range(get_child_count()):
if i > 7:
children.append(get_child(i))
for child in children:
remove_child(child)
get_vbox().add_child(child)
func _on_ExportOption_item_selected(ID : int) -> void:
export_option = ID
func _on_ExportSprites_file_selected(path : String) -> void:
current_export_path = path
Global.file_menu.get_popup().set_item_text(5, tr("Export") + " %s" % path.get_file())
export_project()
func export_project() -> void:
if export_option == 0: # Export current frame
save_sprite(Global.canvas, current_export_path)
elif export_option == 1: # Export all frames as multiple files
var i := 1
for canvas in Global.canvases:
var path := "%s_%s" % [current_export_path, str(i)]
path = path.replace(".png", "")
path = "%s.png" % path
save_sprite(canvas, path)
i += 1
else: # Export all frames as a spritesheet (single file)
save_spritesheet(export_option == 2)
Global.notification_label("File exported")
func save_sprite(canvas : Canvas, path : String) -> void:
var whole_image := Image.new()
whole_image.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
whole_image.lock()
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
var alpha : float = pixel_color.a * layer[4]
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), Vector2.ZERO)
layer[0].lock()
var err = whole_image.save_png(path)
if err != OK:
OS.alert("Can't save file")
func save_spritesheet(horizontal : bool) -> void:
var width
var height
if horizontal: # Horizontal spritesheet
width = 0
height = Global.canvas.size.y
for canvas in Global.canvases:
width += canvas.size.x
if canvas.size.y > height:
height = canvas.size.y
else: # Vertical spritesheet
width = Global.canvas.size.x
height = 0
for canvas in Global.canvases:
height += canvas.size.y
if canvas.size.x > width:
width = canvas.size.x
var whole_image := Image.new()
whole_image.create(width, height, false, Image.FORMAT_RGBA8)
whole_image.lock()
var dst := Vector2.ZERO
for canvas in Global.canvases:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
var alpha : float = pixel_color.a * layer[4]
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), dst)
layer[0].lock()
if horizontal:
dst += Vector2(canvas.size.x, 0)
else:
dst += Vector2(0, canvas.size.y)
var err = whole_image.save_png(current_export_path)
if err != OK:
OS.alert("Can't save file")

View file

@ -5,7 +5,7 @@ var import_spritesheet := false
var spritesheet_horizontal := 1
var spritesheet_vertical := 1
func _ready():
func _ready() -> void:
var children := []
for i in range(get_child_count()):
if i > 7:
@ -44,7 +44,7 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
for path in paths:
var image := Image.new()
var err := image.load(path)
if err != OK: #An error occured
if err != OK: # An error occured
OS.alert("Can't load file")
continue
@ -74,7 +74,7 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
else:
var image := Image.new()
var err := image.load(first_path)
if err != OK: #An error occured
if err != OK: # An error occured
OS.alert("Can't load file")
return

View file

@ -1,14 +1,11 @@
extends Control
var current_save_path := ""
var current_export_path := ""
var opensprite_file_selected := false
var file_menu : PopupMenu
var view_menu : PopupMenu
var tools := []
var export_all_frames : CheckBox
var export_as_single_file : CheckBox
var export_vertical_spritesheet : CheckBox
var redone := false
var fps := 6.0
var animation_loop := 0 # 0 is no loop, 1 is cycle loop, 2 is ping-pong loop
@ -155,20 +152,6 @@ func _ready() -> void:
Global.left_color_picker.get_picker().move_child(Global.left_color_picker.get_picker().get_child(0), 1)
Global.right_color_picker.get_picker().move_child(Global.right_color_picker.get_picker().get_child(0), 1)
# Options for Export
var export_project_hbox := HBoxContainer.new()
export_all_frames = CheckBox.new()
export_all_frames.text = tr("EXPORT_ALLFRAMES_LABEL")
export_as_single_file = CheckBox.new()
export_as_single_file.text = tr("EXPORT_FRAMES_ASFILE_LABEL")
export_vertical_spritesheet = CheckBox.new()
export_vertical_spritesheet.text = tr("EXPORT_VERTICAL_SPRITESHEET_LABEL")
$ExportSprites.get_vbox().add_child(export_project_hbox)
export_project_hbox.add_child(export_all_frames)
export_project_hbox.add_child(export_as_single_file)
export_project_hbox.add_child(export_vertical_spritesheet)
Import.import_brushes("Brushes")
func _input(event : InputEvent) -> void:
@ -219,11 +202,11 @@ func file_menu_id_pressed(id : int) -> void:
Global.can_draw = false
opensprite_file_selected = false
5: # Export
if current_export_path == "":
if $ExportSprites.current_export_path == "":
$ExportSprites.popup_centered()
Global.can_draw = false
else:
export_project()
$ExportSprites.export_project()
6: # Export as
$ExportSprites.popup_centered()
Global.can_draw = false
@ -535,93 +518,9 @@ func clear_canvases() -> void:
child.queue_free()
Global.canvases.clear()
current_save_path = ""
current_export_path = ""
$ExportSprites.current_export_path = ""
file_menu.set_item_text(5, "Export PNG...")
func _on_ExportSprites_file_selected(path : String) -> void:
current_export_path = path
file_menu.set_item_text(5, tr("Export") + " %s" % path.get_file())
export_project()
func export_project() -> void:
if export_all_frames.pressed:
if !export_as_single_file.pressed:
var i := 1
for canvas in Global.canvases:
var path := "%s_%s" % [current_export_path, str(i)]
path = path.replace(".png", "")
path = "%s.png" % path
save_sprite(canvas, path)
i += 1
else:
save_spritesheet()
else:
save_sprite(Global.canvas, current_export_path)
Global.notification_label("File exported")
func save_sprite(canvas : Canvas, path : String) -> void:
var whole_image := Image.new()
whole_image.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
whole_image.lock()
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
var alpha : float = pixel_color.a * layer[4]
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), Vector2.ZERO)
layer[0].lock()
var err = whole_image.save_png(path)
if err != OK:
OS.alert("Can't save file")
func save_spritesheet() -> void:
var width
var height
if export_vertical_spritesheet.pressed: #Vertical spritesheet
width = Global.canvas.size.x
height = 0
for canvas in Global.canvases:
height += canvas.size.y
if canvas.size.x > width:
width = canvas.size.x
else: #Horizontal spritesheet
width = 0
height = Global.canvas.size.y
for canvas in Global.canvases:
width += canvas.size.x
if canvas.size.y > height:
height = canvas.size.y
var whole_image := Image.new()
whole_image.create(width, height, false, Image.FORMAT_RGBA8)
whole_image.lock()
var dst := Vector2.ZERO
for canvas in Global.canvases:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
var alpha : float = pixel_color.a * layer[4]
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), dst)
layer[0].lock()
if export_vertical_spritesheet.pressed:
dst += Vector2(0, canvas.size.y)
else:
dst += Vector2(canvas.size.x, 0)
var err = whole_image.save_png(current_export_path)
if err != OK:
OS.alert("Can't save file")
func _on_ScaleImage_confirmed() -> void:
var width : int = $ScaleImage/VBoxContainer/OptionsContainer/WidthValue.value