mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-02-20 12:33:14 +00:00
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
And made ExportSprites.tscn a scene of its own
This commit is contained in:
parent
04fe708560
commit
67631ac648
7 changed files with 162 additions and 144 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -2,8 +2,5 @@
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.import/
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export_presets.cfg
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# Imported translations
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# Godot imports them automatically when editing the project for the first time.
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*.translation
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Translations/Update Translations.bat
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Scripts/Old/
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41
Main.tscn
41
Main.tscn
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@ -1,4 +1,4 @@
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[gd_scene load_steps=89 format=2]
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[gd_scene load_steps=90 format=2]
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[ext_resource path="res://Themes & Styles/Dark Theme/Dark Theme.tres" type="Theme" id=1]
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[ext_resource path="res://Scripts/Main.gd" type="Script" id=2]
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@ -61,11 +61,12 @@
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[ext_resource path="res://Assets/Graphics/Canvas_split.png" type="Texture" id=59]
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[ext_resource path="res://Assets/Graphics/Canvas_unsplit.png" type="Texture" id=60]
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[ext_resource path="res://Prefabs/Dialogs/ImportSprites.tscn" type="PackedScene" id=61]
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[ext_resource path="res://Prefabs/Dialogs/PreferencesDialog.tscn" type="PackedScene" id=62]
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[ext_resource path="res://Scripts/Dialogs/AboutDialog.gd" type="Script" id=63]
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[ext_resource path="res://Prefabs/EditPalettePopup.tscn" type="PackedScene" id=64]
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[ext_resource path="res://Prefabs/NewPaletteDialog.tscn" type="PackedScene" id=65]
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[ext_resource path="res://Prefabs/PaletteImportFileDialog.tscn" type="PackedScene" id=66]
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[ext_resource path="res://Prefabs/Dialogs/ExportSprites.tscn" type="PackedScene" id=62]
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[ext_resource path="res://Prefabs/Dialogs/PreferencesDialog.tscn" type="PackedScene" id=63]
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[ext_resource path="res://Scripts/Dialogs/AboutDialog.gd" type="Script" id=64]
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[ext_resource path="res://Prefabs/EditPalettePopup.tscn" type="PackedScene" id=65]
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[ext_resource path="res://Prefabs/NewPaletteDialog.tscn" type="PackedScene" id=66]
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[ext_resource path="res://Prefabs/PaletteImportFileDialog.tscn" type="PackedScene" id=67]
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[sub_resource type="InputEventKey" id=1]
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scancode = 88
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@ -778,6 +779,7 @@ size_flags_vertical = 1
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min_value = 1.0
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value = 1.0
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allow_greater = true
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ticks_on_borders = true
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[node name="RightBrushSizeEdit" type="SpinBox" parent="MenuAndUI/UI/ToolPanel/Tools/ColorAndToolOptions/RightToolOptions/RightBrushSize"]
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margin_left = 154.0
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@ -1732,21 +1734,7 @@ current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρι
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[node name="ImportSprites" parent="." instance=ExtResource( 61 )]
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[node name="ExportSprites" type="FileDialog" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -512.0
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margin_top = -300.0
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margin_right = 3.0
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margin_bottom = 48.0
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window_title = "Export Sprite"
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resizable = true
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access = 2
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filters = PoolStringArray( "*.png ; PNG Image" )
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current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
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current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
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[node name="ExportSprites" parent="." instance=ExtResource( 62 )]
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[node name="ScaleImage" type="ConfirmationDialog" parent="."]
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editor/display_folded = true
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@ -1817,7 +1805,7 @@ text = "Nearest"
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items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, true, 4, null ]
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selected = 0
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[node name="PreferencesDialog" parent="." instance=ExtResource( 62 )]
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[node name="PreferencesDialog" parent="." instance=ExtResource( 63 )]
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[node name="OutlineDialog" type="ConfirmationDialog" parent="."]
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editor/display_folded = true
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@ -1877,7 +1865,7 @@ editor/display_folded = true
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margin_right = 284.0
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margin_bottom = 186.0
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window_title = "About Pixelorama"
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script = ExtResource( 63 )
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script = ExtResource( 64 )
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[node name="AboutUI" type="VBoxContainer" parent="AboutDialog"]
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margin_left = 8.0
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@ -1948,12 +1936,12 @@ margin_bottom = 60.0
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window_title = "Error!"
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dialog_text = "This is an error message!"
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[node name="EditPalettePopup" parent="." instance=ExtResource( 64 )]
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[node name="EditPalettePopup" parent="." instance=ExtResource( 65 )]
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visible = false
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[node name="NewPaletteDialog" parent="." instance=ExtResource( 65 )]
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[node name="NewPaletteDialog" parent="." instance=ExtResource( 66 )]
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[node name="PaletteImportFileDialog" parent="." instance=ExtResource( 66 )]
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[node name="PaletteImportFileDialog" parent="." instance=ExtResource( 67 )]
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filters = PoolStringArray( "*.json ; JavaScript Object Notation", "*.gpl ; Gimp Palette Library" )
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current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
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current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
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@ -2036,7 +2024,6 @@ visible = false
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[connection signal="file_selected" from="SaveSprite" to="." method="_on_SaveSprite_file_selected"]
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[connection signal="popup_hide" from="SaveSprite" to="." method="_can_draw_true"]
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[connection signal="popup_hide" from="ImportSprites" to="." method="_can_draw_true"]
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[connection signal="file_selected" from="ExportSprites" to="." method="_on_ExportSprites_file_selected"]
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[connection signal="popup_hide" from="ExportSprites" to="." method="_can_draw_true"]
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[connection signal="confirmed" from="ScaleImage" to="." method="_on_ScaleImage_confirmed"]
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[connection signal="popup_hide" from="ScaleImage" to="." method="_can_draw_true"]
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28
Prefabs/Dialogs/ExportSprites.tscn
Normal file
28
Prefabs/Dialogs/ExportSprites.tscn
Normal file
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@ -0,0 +1,28 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Scripts/Dialogs/ExportSprites.gd" type="Script" id=1]
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[node name="ExportSprites" type="FileDialog"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -512.0
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margin_top = -300.0
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margin_right = 3.0
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margin_bottom = 48.0
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resizable = true
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access = 2
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filters = PoolStringArray( "*.png ; PNG Image" )
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current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
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current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
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script = ExtResource( 1 )
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[node name="ExportOption" type="OptionButton" parent="."]
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margin_right = 41.0
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margin_bottom = 20.0
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text = "Export current frame"
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items = [ "Export current frame", null, false, 0, null, "Export all frames as multiple files", null, false, 1, null, "Export all frames as a horizontal spritesheet (single file)", null, false, 2, null, "Export all frames as a vertical spritesheet (single file)", null, false, 3, null ]
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selected = 0
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[connection signal="file_selected" from="." to="." method="_on_ExportSprites_file_selected"]
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[connection signal="item_selected" from="ExportOption" to="." method="_on_ExportOption_item_selected"]
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@ -3,7 +3,6 @@
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[ext_resource path="res://Scripts/Dialogs/ImportSprites.gd" type="Script" id=1]
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[node name="ImportSprites" type="FileDialog"]
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editor/display_folded = true
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margin_right = 515.0
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margin_bottom = 348.0
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window_title = "Open File(s)"
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@ -16,8 +15,10 @@ current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρι
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script = ExtResource( 1 )
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[node name="HBoxContainer2" type="HBoxContainer" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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margin_left = 8.0
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margin_top = 8.0
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margin_right = 507.0
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margin_bottom = 312.0
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[node name="ImportAsNewFrame" type="CheckBox" parent="HBoxContainer2"]
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margin_right = 130.0
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@ -32,8 +33,10 @@ text = "Import as spritesheet"
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[node name="Spritesheet" type="HBoxContainer" parent="."]
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visible = false
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margin_right = 306.0
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margin_bottom = 17.0
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margin_left = 8.0
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margin_top = 8.0
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margin_right = 507.0
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margin_bottom = 312.0
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[node name="Label" type="Label" parent="Spritesheet"]
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margin_top = 1.0
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104
Scripts/Dialogs/ExportSprites.gd
Normal file
104
Scripts/Dialogs/ExportSprites.gd
Normal file
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extends FileDialog
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var current_export_path := ""
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var export_option := 0
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func _ready() -> void:
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var children := []
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for i in range(get_child_count()):
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if i > 7:
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children.append(get_child(i))
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for child in children:
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remove_child(child)
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get_vbox().add_child(child)
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func _on_ExportOption_item_selected(ID : int) -> void:
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export_option = ID
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func _on_ExportSprites_file_selected(path : String) -> void:
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current_export_path = path
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Global.file_menu.get_popup().set_item_text(5, tr("Export") + " %s" % path.get_file())
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export_project()
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func export_project() -> void:
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if export_option == 0: # Export current frame
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save_sprite(Global.canvas, current_export_path)
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elif export_option == 1: # Export all frames as multiple files
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var i := 1
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for canvas in Global.canvases:
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var path := "%s_%s" % [current_export_path, str(i)]
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path = path.replace(".png", "")
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path = "%s.png" % path
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save_sprite(canvas, path)
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i += 1
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else: # Export all frames as a spritesheet (single file)
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save_spritesheet(export_option == 2)
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Global.notification_label("File exported")
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func save_sprite(canvas : Canvas, path : String) -> void:
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var whole_image := Image.new()
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whole_image.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
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whole_image.lock()
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for layer in canvas.layers:
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var img : Image = layer[0]
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img.lock()
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if layer[4] < 1: # If we have layer transparency
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for xx in img.get_size().x:
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for yy in img.get_size().y:
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var pixel_color := img.get_pixel(xx, yy)
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var alpha : float = pixel_color.a * layer[4]
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img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
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canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), Vector2.ZERO)
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layer[0].lock()
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var err = whole_image.save_png(path)
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if err != OK:
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OS.alert("Can't save file")
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func save_spritesheet(horizontal : bool) -> void:
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var width
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var height
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if horizontal: # Horizontal spritesheet
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width = 0
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height = Global.canvas.size.y
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for canvas in Global.canvases:
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width += canvas.size.x
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if canvas.size.y > height:
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height = canvas.size.y
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else: # Vertical spritesheet
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width = Global.canvas.size.x
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height = 0
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for canvas in Global.canvases:
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height += canvas.size.y
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if canvas.size.x > width:
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width = canvas.size.x
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var whole_image := Image.new()
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whole_image.create(width, height, false, Image.FORMAT_RGBA8)
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whole_image.lock()
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var dst := Vector2.ZERO
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for canvas in Global.canvases:
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for layer in canvas.layers:
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var img : Image = layer[0]
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img.lock()
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if layer[4] < 1: # If we have layer transparency
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for xx in img.get_size().x:
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for yy in img.get_size().y:
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var pixel_color := img.get_pixel(xx, yy)
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var alpha : float = pixel_color.a * layer[4]
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img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
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canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), dst)
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layer[0].lock()
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if horizontal:
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dst += Vector2(canvas.size.x, 0)
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else:
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dst += Vector2(0, canvas.size.y)
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var err = whole_image.save_png(current_export_path)
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if err != OK:
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OS.alert("Can't save file")
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@ -5,7 +5,7 @@ var import_spritesheet := false
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var spritesheet_horizontal := 1
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var spritesheet_vertical := 1
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func _ready():
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func _ready() -> void:
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var children := []
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for i in range(get_child_count()):
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if i > 7:
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@ -44,7 +44,7 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
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for path in paths:
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var image := Image.new()
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var err := image.load(path)
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if err != OK: #An error occured
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if err != OK: # An error occured
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OS.alert("Can't load file")
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continue
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@ -74,7 +74,7 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
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else:
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var image := Image.new()
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var err := image.load(first_path)
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if err != OK: #An error occured
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if err != OK: # An error occured
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OS.alert("Can't load file")
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return
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109
Scripts/Main.gd
109
Scripts/Main.gd
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extends Control
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var current_save_path := ""
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var current_export_path := ""
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var opensprite_file_selected := false
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var file_menu : PopupMenu
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var view_menu : PopupMenu
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var tools := []
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var export_all_frames : CheckBox
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var export_as_single_file : CheckBox
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var export_vertical_spritesheet : CheckBox
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var redone := false
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var fps := 6.0
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var animation_loop := 0 # 0 is no loop, 1 is cycle loop, 2 is ping-pong loop
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@ -155,20 +152,6 @@ func _ready() -> void:
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Global.left_color_picker.get_picker().move_child(Global.left_color_picker.get_picker().get_child(0), 1)
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Global.right_color_picker.get_picker().move_child(Global.right_color_picker.get_picker().get_child(0), 1)
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# Options for Export
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var export_project_hbox := HBoxContainer.new()
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export_all_frames = CheckBox.new()
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export_all_frames.text = tr("EXPORT_ALLFRAMES_LABEL")
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export_as_single_file = CheckBox.new()
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export_as_single_file.text = tr("EXPORT_FRAMES_ASFILE_LABEL")
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export_vertical_spritesheet = CheckBox.new()
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export_vertical_spritesheet.text = tr("EXPORT_VERTICAL_SPRITESHEET_LABEL")
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$ExportSprites.get_vbox().add_child(export_project_hbox)
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export_project_hbox.add_child(export_all_frames)
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export_project_hbox.add_child(export_as_single_file)
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export_project_hbox.add_child(export_vertical_spritesheet)
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Import.import_brushes("Brushes")
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func _input(event : InputEvent) -> void:
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@ -219,11 +202,11 @@ func file_menu_id_pressed(id : int) -> void:
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Global.can_draw = false
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opensprite_file_selected = false
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5: # Export
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if current_export_path == "":
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if $ExportSprites.current_export_path == "":
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$ExportSprites.popup_centered()
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Global.can_draw = false
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else:
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export_project()
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$ExportSprites.export_project()
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6: # Export as
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$ExportSprites.popup_centered()
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Global.can_draw = false
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@ -535,93 +518,9 @@ func clear_canvases() -> void:
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child.queue_free()
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Global.canvases.clear()
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current_save_path = ""
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current_export_path = ""
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$ExportSprites.current_export_path = ""
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file_menu.set_item_text(5, "Export PNG...")
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func _on_ExportSprites_file_selected(path : String) -> void:
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current_export_path = path
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file_menu.set_item_text(5, tr("Export") + " %s" % path.get_file())
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export_project()
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func export_project() -> void:
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if export_all_frames.pressed:
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if !export_as_single_file.pressed:
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var i := 1
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for canvas in Global.canvases:
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var path := "%s_%s" % [current_export_path, str(i)]
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path = path.replace(".png", "")
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path = "%s.png" % path
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save_sprite(canvas, path)
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i += 1
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else:
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save_spritesheet()
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else:
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save_sprite(Global.canvas, current_export_path)
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Global.notification_label("File exported")
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func save_sprite(canvas : Canvas, path : String) -> void:
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var whole_image := Image.new()
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whole_image.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
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whole_image.lock()
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for layer in canvas.layers:
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var img : Image = layer[0]
|
||||
img.lock()
|
||||
if layer[4] < 1: # If we have layer transparency
|
||||
for xx in img.get_size().x:
|
||||
for yy in img.get_size().y:
|
||||
var pixel_color := img.get_pixel(xx, yy)
|
||||
var alpha : float = pixel_color.a * layer[4]
|
||||
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
|
||||
|
||||
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), Vector2.ZERO)
|
||||
layer[0].lock()
|
||||
var err = whole_image.save_png(path)
|
||||
if err != OK:
|
||||
OS.alert("Can't save file")
|
||||
|
||||
func save_spritesheet() -> void:
|
||||
var width
|
||||
var height
|
||||
if export_vertical_spritesheet.pressed: #Vertical spritesheet
|
||||
width = Global.canvas.size.x
|
||||
height = 0
|
||||
for canvas in Global.canvases:
|
||||
height += canvas.size.y
|
||||
if canvas.size.x > width:
|
||||
width = canvas.size.x
|
||||
else: #Horizontal spritesheet
|
||||
width = 0
|
||||
height = Global.canvas.size.y
|
||||
for canvas in Global.canvases:
|
||||
width += canvas.size.x
|
||||
if canvas.size.y > height:
|
||||
height = canvas.size.y
|
||||
var whole_image := Image.new()
|
||||
whole_image.create(width, height, false, Image.FORMAT_RGBA8)
|
||||
whole_image.lock()
|
||||
var dst := Vector2.ZERO
|
||||
for canvas in Global.canvases:
|
||||
for layer in canvas.layers:
|
||||
var img : Image = layer[0]
|
||||
img.lock()
|
||||
if layer[4] < 1: # If we have layer transparency
|
||||
for xx in img.get_size().x:
|
||||
for yy in img.get_size().y:
|
||||
var pixel_color := img.get_pixel(xx, yy)
|
||||
var alpha : float = pixel_color.a * layer[4]
|
||||
img.set_pixel(xx, yy, Color(pixel_color.r, pixel_color.g, pixel_color.b, alpha))
|
||||
|
||||
canvas.blend_rect(whole_image, img, Rect2(canvas.position, canvas.size), dst)
|
||||
layer[0].lock()
|
||||
|
||||
if export_vertical_spritesheet.pressed:
|
||||
dst += Vector2(0, canvas.size.y)
|
||||
else:
|
||||
dst += Vector2(canvas.size.x, 0)
|
||||
|
||||
var err = whole_image.save_png(current_export_path)
|
||||
if err != OK:
|
||||
OS.alert("Can't save file")
|
||||
|
||||
func _on_ScaleImage_confirmed() -> void:
|
||||
var width : int = $ScaleImage/VBoxContainer/OptionsContainer/WidthValue.value
|
||||
|
|
Loading…
Add table
Reference in a new issue