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This commit is contained in:
OverloadedOrama 2020-01-08 03:27:27 +02:00
parent b7d5ca63a8
commit 2e7b32095b

View file

@ -767,10 +767,10 @@ func _on_LoopAnim_pressed() -> void:
Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop_None.png" % Global.theme_type)
Global.loop_animation_button.hint_tooltip = "No loop"
func _on_PlayForward_toggled(button_pressed) -> void:
func _on_PlayForward_toggled(button_pressed : bool) -> void:
Global.play_backwards.pressed = false
if Global.canvases.size() == 1:
Global.play_forward.pressed = !button_pressed
Global.play_forward.pressed = false
return
if button_pressed:
@ -780,10 +780,10 @@ func _on_PlayForward_toggled(button_pressed) -> void:
else:
Global.animation_timer.stop()
func _on_PlayBackwards_toggled(button_pressed) -> void:
func _on_PlayBackwards_toggled(button_pressed : bool) -> void:
Global.play_forward.pressed = false
if Global.canvases.size() == 1:
Global.play_backwards.pressed = !button_pressed
Global.play_backwards.pressed = false
return
if button_pressed: