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Frame number labels change color when selected
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a8119ea392
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@ -49,6 +49,7 @@ func _ready() -> void:
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frame_button.get_node("FrameButton").frame = frame
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frame_button.get_node("FrameButton").pressed = true
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frame_button.get_node("FrameID").text = str(frame + 1)
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frame_button.get_node("FrameID").add_color_override("font_color", Color("#3c5d75"))
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Global.frame_container.add_child(frame_button)
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frame_texture_rect = Global.find_node_by_name(frame_button, "FrameTexture")
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@ -395,8 +395,10 @@ func frame_changed(value : int) -> void:
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#Make all frame buttons unpressed
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for c in canvases:
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c.frame_button.get_node("FrameButton").pressed = false
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c.frame_button.get_node("FrameID").add_color_override("font_color", Color.white)
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#Make only the current frame button pressed
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canvas.frame_button.get_node("FrameButton").pressed = true
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canvas.frame_button.get_node("FrameID").add_color_override("font_color", Color("#3c5d75"))
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func create_brush_button(brush_img : Image, brush_type := BRUSH_TYPES.CUSTOM, hint_tooltip := "") -> void:
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