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220 commits

Author SHA1 Message Date
OverloadedOrama f4a62f227f Changed transparent background and default clear color for Godot's theme 2019-12-21 05:03:57 +02:00
OverloadedOrama c6ded721d1 Canvas transparent background changes on dark & gold themes
It's also in Global.gd instead of Canvas.gd
2019-12-21 04:56:48 +02:00
OverloadedOrama f69cd0ff94 Default clear color changes on Gold theme
Also made buttons' texture_pressed change between themes
2019-12-21 04:17:39 +02:00
OverloadedOrama 238bb3b488 Made Timeline & Tool buttons change depending on theme type
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama 8058cf2f55 Button textures change based on their filename and not their node name
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama 23b83c8864 Asset re-organization, added light theme button textures
Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
OverloadedOrama f08d6c8708 Layer buttons change depending on theme
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama c159eda437 Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
CheetoHead 888832b209 GPL importer update after Theme bug fix 2019-12-20 16:12:38 -05:00
CheetoHead 33551c4d81 Merge remote-tracking branch 'upstream/master' 2019-12-20 15:23:14 -05:00
CheetoHead 770c633db2 Added GPL importer, new palette classes for clarification 2019-12-20 15:22:52 -05:00
OverloadedOrama 2fc9711788 Added Light theme in Preferences
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
Erevoid ec86d35d9f Godot theme completed
Polished Godot Theme
2019-12-20 05:34:33 +02:00
OverloadedOrama abee0653d6 3 themes available under Preferences, changed theme organization
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
Erevoid 2185408ecc Added Hsliders, switched some colors, New "Original theme"
Title self explanatory
2019-12-20 03:30:58 +02:00
OverloadedOrama 69392ff34b Constrained angles on straight lines while pressing Ctrl 2019-12-19 15:50:41 +02:00
OverloadedOrama 91b21a52f5 Angle between last drawn pixel and line is now appearing on the top when drawing a straight line
Also straight lines work with LightenDarken now, and moved the Seconds Timeline a bit to the left
2019-12-19 03:15:23 +02:00
OverloadedOrama 3cf44a6d55 Created basic theme changing under Preferences
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama 432c9690ff PreferencesDialog is now a scene of its own
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
Overloaded 1b23cc25f4
Merged Main.tscn with the theme changes 2019-12-18 17:54:05 +02:00
CheetoHead 60af640970 Updates to new palette import button 2019-12-18 09:55:15 -05:00
CheetoHead 19f3ba7dab Merge branch 'master' into palette_updates 2019-12-18 09:43:17 -05:00
CheetoHead 9a65960994 Import palette file dialog added 2019-12-18 09:43:11 -05:00
OverloadedOrama 0d192c4e49 Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00
CheetoHead b08452034d Add new empty palette working 2019-12-17 20:04:37 -05:00
OverloadedOrama 91698cd8da Made changes to Main.tscn, Dark Theme is the default theme (for now) 2019-12-18 02:43:49 +02:00
OverloadedOrama 7dd67e7130 Put Traditional Chinese to Preferences and changes font when choosing Chinese 2019-12-17 19:52:09 +02:00
OverloadedOrama bfcb52a2f0 Put Russian in preferences & in Project Settings 2019-12-17 13:10:42 +02:00
OverloadedOrama 3a29a729e9 Re-added Polish in Preferences and in Main.gd's loaded_locales 2019-12-17 04:22:39 +02:00
Overloaded 329099fed4
Merge branch 'master' into palette_updates 2019-12-17 04:07:44 +02:00
OverloadedOrama c9071f30eb Changed brush color interpolation and LightenDarken amount's range from 0-100, instead of 0-1 2019-12-17 04:01:38 +02:00
CheetoHead 6bd4f57903 Merged with 58f47d0 2019-12-16 20:37:42 -05:00
CheetoHead 97efa20055 Merge branch 'master' into palette_updates 2019-12-16 20:36:06 -05:00
CheetoHead b094c6595f Added edit palette menu and custom file saving 2019-12-16 20:23:18 -05:00
Erevoid fd7acd62d4 Fixed theme inconsistencies
I changed the Main Theme so that it's more consistent, without gradients and with less colors for easier use.
2019-12-17 02:39:59 +02:00
OverloadedOrama 1ee38494e3 Changed default cursor shape for the rulers, because they were in the wrong direction 2019-12-17 00:04:25 +02:00
CheetoHead 388352467b Updated remove button to be disabled for default palettes 2019-12-16 10:48:23 -05:00
OverloadedOrama 9f1779893d Changed default cursor shape for the rulers, to indicate that they are interactive 2019-12-16 16:00:02 +02:00
OverloadedOrama 8bfd7db4d9 Changed color switch shortcut from Ctrl-X to just X
This closes #55
2019-12-16 15:40:10 +02:00
OverloadedOrama b377dfa98b Shortcut for color switching - Ctrl-X 2019-12-16 15:30:45 +02:00
Hugo Locurcio 35b14b0e6c
Write each language name in the target language
In a language selection menu, languge names should be written
in the target language so that they can be easily understood
by those speaking the language.

This also removes the need for individual translations to supply
their own strings for every language name.
2019-12-16 14:15:38 +01:00
Dawid Niedźwiedzki 442fb998c7
Polish translation 2019-12-16 02:32:59 +01:00
OverloadedOrama 396f32735c Fixed some translation issues 2019-12-15 17:40:38 +02:00
Michael Alexsander 470c6d2620 Enable switching between menus in menu bar on hover 2019-12-15 10:22:56 -03:00
OverloadedOrama f3ab5960ba Imported German translation in the Project Settings 2019-12-15 13:44:53 +02:00
Overloaded 52f9683223
Merge branch 'master' into palette_updates 2019-12-15 13:36:46 +02:00
Schweini07 1e1909fa7a
Optimization for PR 2019-12-15 11:54:17 +01:00
Schweini07 9b3aad4fe7
German localization 2019-12-15 11:43:34 +01:00
CheetoHead f2e858866e Added another palette option and got the selector button working 2019-12-15 00:06:04 -05:00
CheetoHead 582ee8e790 Additional changes w/ merge from master 2019-12-14 22:35:31 -05:00
CheetoHead 4c3b43d350 Merge branch 'master' into palette_updates 2019-12-14 22:19:17 -05:00
CheetoHead 51e26f6efa Loading palettes from json file in user folder 2019-12-14 22:11:32 -05:00
OverloadedOrama 482c06753e Made color palette buttons work for the right mouse button too
Also fixed issue where the custom brushes' color wasn't being updated, and re-added French as an option in the preferences.
2019-12-15 03:15:01 +02:00
CheetoHead 8da50296a2 Added Palette 2019-12-14 18:18:45 -05:00
Hugo Locurcio 0962d15174
Add French localization 2019-12-14 21:26:42 +01:00
OverloadedOrama 719d29526f Updated custom tool cursors & changed rectangle selection tool
- Also fixed a small translation bug with the menu items, for real this time
- Fixed a bug with the brush color not being updated when using the custom color picker tool
- The pixel indicators only appear for Pencil, Eraser and LightenDarken tools
- Small UI margin changes.
2019-12-11 01:00:26 +02:00
OverloadedOrama 1bd8ec4ae0 Added 2 small sprites below the cursor for the selected tools
Instead of having a tool icon as a cursor for the left tool only
2019-12-10 19:56:16 +02:00
OverloadedOrama e26fd5077d Made guides thicker so they won't disappear on certain zoom levels 2019-12-10 18:31:55 +02:00
OverloadedOrama 92e841f20d Added some experimental UI for the future palettes but it's going to be kept invisible since they won't be a part of v0.5 2019-12-10 14:22:21 +02:00
OverloadedOrama da13b94138 Added shortcuts for the 6 timeline buttons 2019-12-09 02:06:24 +02:00
OverloadedOrama 704dcf90c0 Retain the zoom factor when adding a new frame
Also, when importing a PNG, the window title changes.
2019-12-09 01:39:59 +02:00
OverloadedOrama 31a67fcbc2 Fixed preview camera zooming issues on large images 2019-12-09 00:17:05 +02:00
OverloadedOrama bf4052ad84 Full Greek support and minor UI changes
Everything should now be translated in Greek. Will update if I have forgotten anything. Also made some changes to the layer and frame button colors and layer position.
2019-12-08 03:12:34 +02:00
OverloadedOrama d81d7ee5ef Grid size and color in preferences, update_texture optimization
- Added grid size and color in preferences
- Canvas' update_texture() updates the frame button's texture only when the user releases a mouse button. This should optimize drawing in large images.
- Cursor is no longer invisible inside the canvas
- Minor UI changes
- Added some more translations. This is going to be a common thing in commits from now on.
2019-12-07 19:34:54 +02:00
OverloadedOrama ade2d05a1b Partial localization support - Greek Language
Also added a Preferences window, where the user can change Pixelorama's language. Note that the .csv's delimiter is Tab and not comma.
2019-12-07 17:45:48 +02:00
OverloadedOrama 2369243cfc Merging layer & saving sprite now uses custom blend_rect method
Also added CameraMovement.gd to the preview window camera and fixed a cursor problem where it always remained as the default arrow cursor outside the canvas
2019-12-07 01:08:23 +02:00
OverloadedOrama 5613c3d7ef Overall code re-organizing & layer renaming changes
- When renaming a layer, the line edit grabs the focus. If enter is pressed, it gets invisible. Also fixed positioning and size
- Re-organized the variables in Global, now they are less messy and randomly placed
- Layer, frame & brush textures stretch mode has been changed to Keep Aspect Centered
2019-12-06 01:48:29 +02:00
OverloadedOrama da61234b13 Added custom cursor images for bucket & color picker
- Custom cursor images for bucket & color picker, only when mapped to the left button
- Cursor is now invisible when the left chosen tool is anything but bucket, color picker and rectangle select.
- Improved and added more hint tooltips.
2019-12-06 00:27:47 +02:00
OverloadedOrama 340af88eb4 Added a mini-canvas preview window 2019-12-05 16:49:27 +02:00
OverloadedOrama 0982cc7408 Made a theme and changed font to Roboto 2019-12-05 00:26:05 +02:00
OverloadedOrama c35a8a6854 Added quit dialog
Works when quitting from the menu, when quitting by pressing the close ("X") button and on Alt-F4.
2019-12-04 19:16:18 +02:00
OverloadedOrama f63d0105d3 Minor UI changes 2019-12-04 17:54:10 +02:00
OverloadedOrama 5f72e970c6 Added a custom color picker tool, which allows you to select a color from the canvas 2019-12-04 17:22:21 +02:00
OverloadedOrama dd60f0fc7e Added lighten/darken option and amount for the LightenDarken tool
You don't use Ctrl anymore to switch between Lighten and Darken
2019-12-04 01:01:37 +02:00
OverloadedOrama 700f287edc Added fill area option for the bucket tool - this restores the old "paint all pixels of the same color" tool's functionality 2019-12-04 00:14:14 +02:00
OverloadedOrama 9102614a0c Tool options now hide and appear depending on selected tool
More tool options for the other tools, like bucket, should come soon. The PaintAllPixelsSameColor tool has been removed, as it will be implemented as an option for the bucket tool.
2019-12-03 18:36:28 +02:00
OverloadedOrama 74ca33ed35 "Brush color from" doesn't appear when Pencil isn't selected
Also renamed some nodes and made changes to the links found at the About Dialog.
2019-12-03 17:59:50 +02:00
OverloadedOrama 5ffd0ecf6a "Brush color from" now invisible when pixel brush is selected 2019-12-03 00:25:22 +02:00
OverloadedOrama a2fdf7c4a5 Changed split screen button icon 2019-12-02 02:04:46 +02:00
OverloadedOrama bc1d16c14c Added color switch and defaults button
- Changed left and right color picker position in the UI
- Added a color switch button that switches the left & right colors
- Added a reset to default color button, that makes the left color black and the right white
2019-12-01 00:52:58 +02:00
OverloadedOrama f10bf4c96f Possible fix of #10 - thanks azagaya! 2019-11-30 03:22:56 +02:00
OverloadedOrama 3312b8064f Removed left and right brush arrows
- Removed left and right brush arrow indicators completely.
- Fixed bug when removing custom project brushes.
2019-11-30 02:45:45 +02:00
OverloadedOrama 4721a01f2e More UI changes
- Left tool options is now on top of the right tool options.
- Brushes have been removed from the right panel, and have instead become a popup that appears when you press one of the brush type buttons, to choose a brush. The indicators will be removed.
2019-11-30 00:41:34 +02:00
OverloadedOrama e940029979 Fixed crash when choosing "no loop" after looping with 1 frame
Before this commit, if you had one frame in the timeline and clicked the loop button until it went back to no loop WHILE the animation was playing, Pixelorama would crash. Now, if you're left with only one frame, Pixelorama will stop animating. Also updated the loop button's hint tooltip.
2019-11-24 00:52:17 +02:00
OverloadedOrama 36b462c30a Guides get saved in .pxo files 2019-11-23 22:20:03 +02:00
Hugo Locurcio 9bdc0e16b6
Improve the status bar display
- Display zoom as a percentage, to be more in line with other
  2D editing applications.
- Increase spacing between labels.
- Use the Unicode multiplication sign.
2019-11-21 18:10:03 +01:00
OverloadedOrama 224316256c Added guides
- Added horizontal & vertical guides which can be dragged from their respective rulers
- Fixed bug when opening and importing files
2019-11-21 00:11:21 +02:00
OverloadedOrama d44b31b5a8 Merge pull request #20 with previous commit 2019-11-20 14:42:52 +02:00
OverloadedOrama e895e82a95 Added a seconds ruler for the timeline & changed brushes position 2019-11-20 14:41:02 +02:00
OverloadedOrama 7318db30ab Major UI changes - including new icons!
- New UI icons for the tools, layer and frame buttons.
- Removed clone, remove and move frame buttons. You can now right click on a frame button to do these actions instead.
- Added first, previous, next and last frame buttons to the timeline.
- Added rulers for the main canvas viewport.
- Window size bumped to 1152x648.
- Default FPS is now 6 instead of 1.
- Fill tool renamed to Bucket.
- Mouse default cursor shape for the canvas is the arrow instead of cross.
- Mouse default cursor shape for the mirror and onion skinning buttons is the pointing hand.
2019-11-19 23:23:43 +02:00
OverloadedOrama d66c501b5c v0.4 - Undo/Redo, mirrored drawing, lighten/darken tool and more!
In this commit:
- Added notification labels that appear when the user does an action (for undoing, redoing and saving)
- Fixed symmetry with custom brushes.
- In Main.gd, current_save_path and current_export_path get cleared when the user creates a new drawing or opens one.

v0.4 of Pixelorama is out! Check https://functionoverload590613498.wordpress.com/2019/11/13/pixelorama-v0-4-is-out/ for the full changelog.
2019-11-13 15:45:55 +02:00
OverloadedOrama 17d117a0b1 Finalized Lighten/Darken tool
Lighten/Darken tool now works only once per pixel per mouse press, and it can get mirrored too. Spoiler alert, next commit should be the release of v0.4.
2019-11-12 02:51:47 +02:00
OverloadedOrama 5896d1f06d Remove custom brushes
- The ability to remove custom "project" brushes have now been added. Note that you cannot remove file brushes, or the pixel brush.
- Added some UI labels for the two brush containers
2019-11-11 15:55:28 +02:00
OverloadedOrama b1e8bde3ac Import brushes from folder
- A new type of custom brush has been added, brushes from files! Basically there's a "Brushes" folder where Pixelorama can get brushes from, and, unlike the previous brushes, these are for all projects and are not saved in .pxo files. These brushes get loaded on the _ready() method of Main.gd, and are ignored by Godot.
- There are now 2 containers for the two types of custom brushes. The main pixel brush is with the brushes from files.
- Fixed bug where, if you had selected a custom "project" brush and loaded a .pxo file, the brush would still be selected, causing potential problems
- Fixed bug where you could save a project brush that was completely transparent
- Fixed bug where, if you named a file, some shortcuts would be activated.
- export_presets.cfg is now ignored.
2019-11-11 04:20:09 +02:00
OverloadedOrama e825cc03e5 UndoRedo vol 10 - Add/Remove/Clone/Move Frames now have UndoRedo
- UndoRedo for Add/Remove/Clone/Move Frames
- Set functions for frame changes (both on canvases and Global.current_frame)
- Removed unneeded signal methods and put multiple signals on one method instead (for example, add and clone layer button signals both connect to add_layer())
- Fixed bug where, if you opened a .pxo file with multiple frames, the remove frame button would be disabled.
- Probably other small things that I'm forgetting to mention
2019-11-10 03:25:25 +02:00
OverloadedOrama c535ec801a Rename layers, layers & frames are now toggle-able buttons 2019-11-06 18:39:23 +02:00
OverloadedOrama 0d69e45cab UndoRedo - Should work with multiple layers and frames
- UndoRedo should work with multiple layers and frames
- When pressing right click while left click is being pressed, undo/redo logic is being discarded. It is still buggy, however, when the user holds the right click first and then left click, as well as, when the user holds left click, then holds right click, releases left click and then releases right click.
2019-10-31 21:34:42 +02:00
OverloadedOrama 513637605c Merge branch 'master' of https://github.com/OverloadedOrama/Pixelorama 2019-10-29 23:25:00 +02:00
OverloadedOrama 7b8c6bbf00 UndoRedo - Unstable with bugs
Started working on UndoRedo. Currently works with basic drawing/erasing/bucket filling as well as the rectangle selection tool, custom brushes and copying/pasting.

May not work with multiple layers and frames and it does not work with the rest of the tools and buttons. Also does not work when pressing both mouse buttons at the same time, or when the cursor is outside the canvas when drawing.
2019-10-29 23:22:38 +02:00
Hugo Locurcio ccce588777
Add support for importing SVG images
This makes use of Godot's SVG importer to load SVGs and rasterize them.
2019-10-27 11:37:35 +01:00
Hugo Locurcio c08561b92b
Add support for loading additional image formats
This also makes it possible to load JPEG images if they have a `.jpeg` extension.
2019-10-25 16:33:37 +02:00
OverloadedOrama 6350995385 Merge branch 'master' of https://github.com/OverloadedOrama/Pixelorama 2019-10-24 00:37:59 +03:00
OverloadedOrama 38377e1633 Mirrored drawing
- Mirrored drawing in horizontal, vertical or both axes.
- Fixed bug where the paint all pixels of the same color tool would affect other frames.
- Removed most of the parameters for draw_pixel() - replaced them with "current_mouse_button" instead.
2019-10-24 00:34:08 +03:00
danielnaoexiste 918eec30ce git push origin master --force Added flip Horizontal/Vertical 2019-10-23 18:04:25 -03:00
OverloadedOrama c64c3408e8 Added two new tools, Paint all pixels of same color and lighten/darken
- Paint all pixels of same color tool added. Does what it says.
- Lighten/darken tool. It lightens by default, darkens when user is pressing Ctrl.
- Removed tool variables from main - stored everything in an array instead.
2019-10-23 02:54:29 +03:00
OverloadedOrama e18389d8c4 v0.3 - Custom brushes, rectangle selection and .pxo!
v0.3 of Pixelorama is out! Check https://functionoverload590613498.wordpress.com/2019/10/22/pixelorama-v0-3-is-out/ for the full changelog.
2019-10-22 14:27:07 +03:00
OverloadedOrama 420ec63aeb Fixed issue #9 and custom brush cursor indicator position
- Fixed issue #9 where custom brushes would get drawn outside of a rectangle selection. They only get drawn inside the selection, just like the normal pixel brush.
- The custom brush cursor indicator (that follows the mouse cursor position) wasn't aligned with the image's pixels. Now it is.
- Fixed small bug when opening sprites. Had to do with has_focus's initial state.
- Removed Main Theme.tres because it was pointless.
2019-10-03 19:37:31 +03:00
OverloadedOrama eb29cd3268 Brushes now get removed when opening a project, indicators for chosen sprites
- If you had custom brushes in your project and you opened a new one (from a .pxo file), the brushes would stack. Now, the previous brushes get removed.
- Added arrow left and right indicators for the selected brushes.
2019-10-02 21:58:19 +03:00
OverloadedOrama 7ff823f3a5 When a custom brush is selected, it now appears as an indicator at the cursor
Also moved blend_image_with_color() to Global and the custom brush image (resized & blended accordingly with the selected color and interpolation factor) is now updated every time something changes (size, color etc) and not every time you draw. This is not true for the eraser, however, as it must be blended with Color(0, 0, 0, 0)
2019-09-27 20:05:24 +03:00
OverloadedOrama 4e4a526332 Custom brushes, crop image, split screen, about menu & asset re-organizing
- Added support for custom brushes. When you Ctrl-C a selection, it gets added to the list of custom brushes. Each mouse button can have a different brush, and the user can choose whether their color comes from the brush itself or the selected color in the tool options. They can also be resized based on the selected brush size.
- Custom brushes are also being saved on .pxo files.
- You can now crop images (per frame). All layers of that frame are taken into account and are affected.
- Added split screen support. The user can toggle between single screen and split screen, where a second canvas is being shown. Note that you cannot draw on the second canvas.
- Added an About Pixelorama selection on the new Help menu.
- Project assets are re-organized.
2019-09-25 22:59:48 +03:00
OverloadedOrama 62b9278537 Selection can be moved outside the canvas
- Rectangle selection can be created and moved outside the canvas
- Added new View menu for Tile Mode and Show Grid.
- When creating a new canvas, you can now choose a color to fill your new image with
- FPS accepts values with up to 2 decimal points. SpinBox's step is changed from 1 to 0.01
- Fixed errors that occured when the user drew outside the canvas, caused by get_pixel()
- Fixed error that occured when the user was pasting an empty image
- Removed point_in_rectangle_equal() and new_canvas()
2019-09-19 00:10:23 +03:00
OverloadedOrama 2b710afd3b Added rectangle selection tool, copy & paste selection and Tile Mode
- New rectangle selection tool. Hold mouse button to create selection, release to finish it. You cannot draw outside of the selection.
- The selection can be moved around, and if Shift is pressed, selected content gets moved too. Currently cannot be moved outside the canvas.
- You can copy the selection with Ctrl + C, and paste it on a new selection with Ctrl + V.
- Added tile mode. Basically draws the canvas 8 more times in all directions.
2019-09-18 17:47:28 +03:00
OverloadedOrama dd9bfc1c33 Added Onion Skinning & Custom .pxo File
- Onion skinning for animations. Choose past and future steps and toggle blue-red mode.
- Custom .pxo file. If you save your project as a .pxo file, it remembers all of your frames, their layers, brush sizes, brush colors and color palletes!
- Ping-pong loop type. When the animation finishes, it plays backwards.
- Ability to import new frames in the timeline as additions, without deleting the previous frames.
2019-09-14 22:55:33 +03:00
OverloadedOrama 4331a0232e Changed current frame label
Current frame label now shows the current frame and the number of all frames. Also, when saving frames as multiple files, the count starts at 1 instead of 0.
2019-09-10 12:47:15 +03:00
OverloadedOrama 0058edbc4a Changed frame starting point from 0 to 1
Frame UI now start at 1 instead of 0. Also added a "Current frame:" label.
2019-09-10 02:30:43 +03:00
OverloadedOrama 9d0e0c1d3d Update Main.tscn 2019-09-10 02:11:59 +03:00
OverloadedOrama 5781c42821 v0.2 - Animation Timeline & UI changes!
v0.2 of Pixelorama is out!
- Added animation timeline. You can add. remove. clone and change order of your frames!
- You can now import multiple images as frames.
- Ability to save individual frames, all frames as multiple files, or all frames as a single file in the form of a horizontal or vertical spritesheet!
- Different frames can have a unique amount of layers and they can be of different sizes.
- Image scaling is now functional.
- Added hints for UI elements.
- A lot of UI changes.
2019-09-10 01:57:46 +03:00
OverloadedOrama 1f80291a4b More UI hints and cursor changes
UI hint for the layer visibility buttons and the cursor shape changes depending on where the user is hovering.
2019-09-04 20:50:05 +03:00
OverloadedOrama 21397fefb2 Brush sizes and grid
- Changed UI layout
- The user can now change brush sizes for both left and right mouse buttons.
- A working grid - thanks to flurick!
2019-09-03 22:51:14 +03:00
OverloadedOrama f647a42752 Initial commit 2019-08-18 12:28:38 +03:00