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234 commits

Author SHA1 Message Date
OverloadedOrama aa4a769088 Importing brushes from the Brushes folder now looks inside the subfolders too
But not the subfolders of the subfolders. Also moved the code of brush importing from Main.gd to Import.gd
2019-12-26 19:01:08 +02:00
OverloadedOrama f0feb2f024 Fixed issues when removing a palette color in EditPalettePopup
Also updated _on_AddSwatchButton_pressed() to pass the button itself instead of its index, on new_button.connect()
2019-12-26 02:28:47 +02:00
OverloadedOrama 9b73e4f661 Edit palette fixes
- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama 4a2c0eb291 Added sliders next to spinboxes for the brush color from & LightenDarken amount 2019-12-25 21:42:01 +02:00
OverloadedOrama d4b42534bb Added sliders for brush size & 2 new custom brushes
Also, in Canvas.gd's _draw() method, draw_set_transform() is called again after the circle brush drawings, to reset the transform to its default state.
2019-12-25 21:17:29 +02:00
OverloadedOrama 06e0d74c14 Added proper circle brush - Bresenham's Circle Algorithm
The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
Martin Zabinski 7d93e4c076
Fix wrong type to run with Godot 3.2 beta 2019-12-25 03:22:15 +01:00
OverloadedOrama d3ff1e984b Added diagonal outlines, changed paint all pixels of the same color to respect selection 2019-12-25 02:53:45 +02:00
OverloadedOrama a06dbdb9fc Added Black & White, put Scale/Crop Image and Flip Horizontal/Vertical from Edit to Image 2019-12-25 01:43:21 +02:00
OverloadedOrama ba4ee3418d Enchanced Layer Opacity UI- Added Spinbox next to Slider 2019-12-25 00:23:45 +02:00
OverloadedOrama ed2e757c11 Layer Opacity - Change alpha of each layer
Added a slider under the layer add/remove/etc buttons that changes the currently selected layer's transparency. It gets saved in .png and .pxo files, while respecting non-opaque pixels in the image too. Which means, their alpha values aren't being overwritten.
2019-12-24 23:51:08 +02:00
OverloadedOrama aa860960e2 Fixes #54 2019-12-24 20:49:07 +02:00
OverloadedOrama b8c92f629b Invert colors under Image menu 2019-12-24 19:38:36 +02:00
OverloadedOrama d0c890a63f Fixed bug in outlines where some pixels might be outside the image boundaries 2019-12-24 17:52:58 +02:00
OverloadedOrama ea97ec85f8 Added outline generation, under new "Image" menu
You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama 02f5bd0f5b Fixes #90 2019-12-24 13:52:46 +02:00
OverloadedOrama 1f2d8406c2 Text under frames and TimelineSeconds color change on different themes 2019-12-24 04:37:17 +02:00
OverloadedOrama bfd64a6b84 Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton 2019-12-24 04:28:45 +02:00
OverloadedOrama 014afc47fb Fixed variable shadowing warnings in some palette scripts 2019-12-24 04:08:16 +02:00
OverloadedOrama 27ab9d14d7 Added texture for the palette buttons
Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama 5358d0f6f8 Custom UI button textures for the Light theme 2019-12-23 02:16:34 +02:00
OverloadedOrama 60a51e0812 Added light theme to preferences 2019-12-22 23:36:02 +02:00
OverloadedOrama ba9ee9bdd8 Changed normal textures of light theme UI buttons 2019-12-22 20:50:37 +02:00
OverloadedOrama 2ea71475ea Fixed crash in Palette.gd where json files for palettes may not have had "comments" and "editable"
Also updated com.orama_interactive.Pixelorama.appdata.xml
2019-12-21 22:24:39 +02:00
CheetoHead 5f434e7d33 Merge remote-tracking branch 'upstream/master' 2019-12-21 10:50:28 -05:00
OverloadedOrama f4a62f227f Changed transparent background and default clear color for Godot's theme 2019-12-21 05:03:57 +02:00
OverloadedOrama c6ded721d1 Canvas transparent background changes on dark & gold themes
It's also in Global.gd instead of Canvas.gd
2019-12-21 04:56:48 +02:00
OverloadedOrama d08841da62 Remove frames with middle click 2019-12-21 04:20:55 +02:00
OverloadedOrama f69cd0ff94 Default clear color changes on Gold theme
Also made buttons' texture_pressed change between themes
2019-12-21 04:17:39 +02:00
OverloadedOrama 238bb3b488 Made Timeline & Tool buttons change depending on theme type
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama 8058cf2f55 Button textures change based on their filename and not their node name
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama 23b83c8864 Asset re-organization, added light theme button textures
Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
OverloadedOrama f08d6c8708 Layer buttons change depending on theme
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama c159eda437 Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
OverloadedOrama e69000b13d Renamed Light Theme to Gold Theme
A new light theme (which will probably be less yellow-y) will be added.
2019-12-21 01:33:02 +02:00
CheetoHead 33551c4d81 Merge remote-tracking branch 'upstream/master' 2019-12-20 15:23:14 -05:00
CheetoHead 770c633db2 Added GPL importer, new palette classes for clarification 2019-12-20 15:22:52 -05:00
Overloaded 22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
OverloadedOrama 8e20ad995c Keep current font when changing theme 2019-12-20 18:44:51 +02:00
Michael Alexsander 8da4b78d30 Add brazilian portuguese translation 2019-12-20 13:25:02 -03:00
OverloadedOrama c3e75496d6 Theme preferences now get saved in the config_cache file 2019-12-20 16:36:23 +02:00
OverloadedOrama 2fc9711788 Added Light theme in Preferences
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
OverloadedOrama abee0653d6 3 themes available under Preferences, changed theme organization
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
Overloaded ccbbe779ea
Merge pull request #76 from YeldhamDev/ruler_vertical_values
Make the vertical ruler show its values vertically
2019-12-20 02:33:49 +02:00
Michael Alexsander 7d1b72aa58 Make the vertical ruler show its values vertically 2019-12-19 19:23:08 -03:00
Michael Alexsander 9dc5c53f7e Keep "View" menu visible when toggling items 2019-12-19 18:14:08 -03:00
OverloadedOrama 80f7a0ca13 Added Shift+Ctrl+Z as a secondary shortcut for Redo 2019-12-19 17:07:26 +02:00
OverloadedOrama 69392ff34b Constrained angles on straight lines while pressing Ctrl 2019-12-19 15:50:41 +02:00
Schweini 2cce289b0b Change Redo shortcut 2019-12-19 11:34:26 +01:00
OverloadedOrama a76bfcef48 Straight lines now paint the target pixel too
They also start at the middle of the pixel, rather than the last mouse position in general
2019-12-19 03:38:14 +02:00
OverloadedOrama 91b21a52f5 Angle between last drawn pixel and line is now appearing on the top when drawing a straight line
Also straight lines work with LightenDarken now, and moved the Seconds Timeline a bit to the left
2019-12-19 03:15:23 +02:00
OverloadedOrama 3cf44a6d55 Created basic theme changing under Preferences
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama 432c9690ff PreferencesDialog is now a scene of its own
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead 9a65960994 Import palette file dialog added 2019-12-18 09:43:11 -05:00
CheetoHead 18b9480a00 Merge branch 'master' into palette_updates 2019-12-17 19:49:28 -05:00
CheetoHead 3191e3f8c8 Add new palette updates 1 2019-12-17 19:49:20 -05:00
OverloadedOrama 6220ad82bc Frame number labels change color when selected 2019-12-18 00:53:06 +02:00
Hugo Locurcio 5d912d27f6
Simplify the Command key mask binding
`KEY_MASK_CMD` is automatically remapped by Godot to `KEY_MASK_CTRL`
or `KEY_MASK_META` depending on the OS.
2019-12-17 21:45:34 +01:00
OverloadedOrama 9289cb350d Replaced sub_key_mask with KEY_MASK_CTRL because it lead to a crash 2019-12-17 22:35:16 +02:00
Overloaded f3c77e30d0
Merge pull request #69 from AndreevAndrei/master
[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 22:28:48 +02:00
Andreev Andrei 545aaf97c1 [hotkeys] Add cmd-key supporting for macOS, closes #67 2019-12-17 23:23:55 +03:00
OverloadedOrama 7dd67e7130 Put Traditional Chinese to Preferences and changes font when choosing Chinese 2019-12-17 19:52:09 +02:00
OverloadedOrama bfcb52a2f0 Put Russian in preferences & in Project Settings 2019-12-17 13:10:42 +02:00
Overloaded c32ad873a6
Merge branch 'master' into master 2019-12-17 13:02:41 +02:00
Andreev Andrei cda19952f5 [languages] Add Russian language, closes #63 2019-12-17 12:05:40 +03:00
OverloadedOrama 3a29a729e9 Re-added Polish in Preferences and in Main.gd's loaded_locales 2019-12-17 04:22:39 +02:00
Overloaded 329099fed4
Merge branch 'master' into palette_updates 2019-12-17 04:07:44 +02:00
OverloadedOrama c9071f30eb Changed brush color interpolation and LightenDarken amount's range from 0-100, instead of 0-1 2019-12-17 04:01:38 +02:00
CheetoHead 73830832ce Update PaletteContainer.gd 2019-12-16 20:47:19 -05:00
CheetoHead 97efa20055 Merge branch 'master' into palette_updates 2019-12-16 20:36:06 -05:00
CheetoHead b094c6595f Added edit palette menu and custom file saving 2019-12-16 20:23:18 -05:00
OverloadedOrama 1ee38494e3 Changed default cursor shape for the rulers, because they were in the wrong direction 2019-12-17 00:04:25 +02:00
CheetoHead 388352467b Updated remove button to be disabled for default palettes 2019-12-16 10:48:23 -05:00
CheetoHead b40f8f0513 Merge branch 'master' into palette_updates 2019-12-16 10:23:46 -05:00
CheetoHead b57e2c3c74 Palette switching bug fix 2019-12-16 10:14:16 -05:00
OverloadedOrama 9f1779893d Changed default cursor shape for the rulers, to indicate that they are interactive 2019-12-16 16:00:02 +02:00
OverloadedOrama 0570fc7351 Moved color preview under color picker
This closes #53
2019-12-16 15:36:33 +02:00
OverloadedOrama 6c14a7d5e2 Fixed issue where the brush type select popup window chose brush type for the right tool instead of the left 2019-12-16 02:02:49 +02:00
OverloadedOrama ed42cdaef1 Fixed palette issue where, when you changed palette, you would still select colors from the Default palette
Also removed "pass" from the methods, since their purpose is to prevent errors from empty functions and they don't do anything else besides that.
2019-12-16 00:14:17 +02:00
Hugo Locurcio fd9bf26695
Darken the UI when exiting the application
This improves user experience a bit when quitting Pixelorama,
especially on slower hardware.
2019-12-15 21:47:32 +01:00
Overloaded f97818d134
Merge branch 'master' into line-tool 2019-12-15 17:49:47 +02:00
OverloadedOrama 396f32735c Fixed some translation issues 2019-12-15 17:40:38 +02:00
Subhang Nanduri 632a0c8dd3 Fix for crashes that occur when using selection tool and line tool 2019-12-15 10:19:58 -05:00
OverloadedOrama 00ef80e932 Fixed problem with drawing and filling gaps, created "shift" in Input Map
previous_mouse_pos is now used for regular drawing, while previous_mouse_pos_for_lines is used for straight lines
2019-12-15 14:07:28 +02:00
OverloadedOrama f3ab5960ba Imported German translation in the Project Settings 2019-12-15 13:44:53 +02:00
Overloaded 52f9683223
Merge branch 'master' into palette_updates 2019-12-15 13:36:46 +02:00
Subhang Nanduri 40dfe544d8 Changed line tool so it activates by pressing shift after last draw 2019-12-15 02:09:14 -05:00
CheetoHead f2e858866e Added another palette option and got the selector button working 2019-12-15 00:06:04 -05:00
CheetoHead 582ee8e790 Additional changes w/ merge from master 2019-12-14 22:35:31 -05:00
CheetoHead 4c3b43d350 Merge branch 'master' into palette_updates 2019-12-14 22:19:17 -05:00
CheetoHead 51e26f6efa Loading palettes from json file in user folder 2019-12-14 22:11:32 -05:00
OverloadedOrama 482c06753e Made color palette buttons work for the right mouse button too
Also fixed issue where the custom brushes' color wasn't being updated, and re-added French as an option in the preferences.
2019-12-15 03:15:01 +02:00
CheetoHead 8da50296a2 Added Palette 2019-12-14 18:18:45 -05:00
Hugo Locurcio c4ca26c013
Fix compatibility with Godot 3.1
This closes #35.
2019-12-14 23:21:55 +01:00
OverloadedOrama a4b7fe2205 Implemented a fix for UndoRedo leak (#34) - Thanks to qarmin! 2019-12-13 00:19:28 +02:00
OverloadedOrama 87cddbce06 Fixed LightenDarken drawing bugs 2019-12-11 02:47:54 +02:00
OverloadedOrama 719d29526f Updated custom tool cursors & changed rectangle selection tool
- Also fixed a small translation bug with the menu items, for real this time
- Fixed a bug with the brush color not being updated when using the custom color picker tool
- The pixel indicators only appear for Pencil, Eraser and LightenDarken tools
- Small UI margin changes.
2019-12-11 01:00:26 +02:00
OverloadedOrama 1bd8ec4ae0 Added 2 small sprites below the cursor for the selected tools
Instead of having a tool icon as a cursor for the left tool only
2019-12-10 19:56:16 +02:00
OverloadedOrama e26fd5077d Made guides thicker so they won't disappear on certain zoom levels 2019-12-10 18:31:55 +02:00
OverloadedOrama e157b33e1d Fixed bug where if Pixelorama started with Greek and went to English, the menu items would remain in Greek 2019-12-10 14:28:19 +02:00