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1844 commits

Author SHA1 Message Date
Emmanouil Papadeas 7063af098f Optimize the previews of the lasso, paint and polygon select tools
Continuation from the previous commit
2024-07-31 18:19:10 +03:00
Emmanouil Papadeas 9c7effdba3 Optimize previews of the ellipse selection and the shape tools
Before this commit, when these tools were being used on large areas, the software would start being very slow due to the polyline drawing. Now it simply draws an image.
TODO:
- Optimize the lasso, pixel and polygon select tools
- Mirror the previews of ellipse selection and shape tools, for consistency with the lasso, pixel and polygon select tools
- Perhaps somehow remove Previews.gd since its work is even more limited now.
2024-07-31 18:05:22 +03:00
Emmanouil Papadeas cd269c9a4e Slightly optimize line and curve tool drawing 2024-07-31 14:28:30 +03:00
Emmanouil Papadeas df139ed645 Fix warnings in MarchingAntsOutline.gdshader 2024-07-31 05:06:18 +03:00
Emmanouil Papadeas e686f114a8 Optimize Steam achievement requesting 2024-07-31 05:06:02 +03:00
Emmanouil Papadeas fdc8c05f07 Optimize shape drawing
Shape previews also need to be optimized somehow, including some of the selection tool's previews
2024-07-31 03:52:30 +03:00
Emmanouil Papadeas c2fc70e436 Fix bug when selecting multiple layers and their opacity changes immediately by the opacity slider 2024-07-30 21:25:15 +03:00
Emmanouil Papadeas b2bdfbeb06 Fix a signal warning in import tag dialog 2024-07-30 20:27:15 +03:00
Variable 9ba556282a
Import Animation dialogue improvements (#1041)
* splash ambient

* change fill to radial

* make import tag work with frame button

* hide Import tag dialog when clicking outside

* Icon shows the first frame of a tag

* formatting
2024-07-30 20:22:22 +03:00
Emmanouil Papadeas cdf50ce00d Fix zoom tool mode doing the opposite of what it says 2024-07-30 19:43:19 +03:00
Variable 1d82bd95e5
Make clipping masks work with Move tool and offset image dialog (#1057)
* made clipping masks work with offset image dialog

* move tool now works with clipping masks
2024-07-30 19:29:55 +03:00
Kiisu_Master f27d152cb3
Add setting for Godots low processor usage mode (#1056)
* Add setting for Godots low processor usage mode

* Update name and description of low processor usage mode setting in preferences

* Fix a tiny mistake
2024-07-30 19:02:10 +03:00
Emmanouil Papadeas 7d30aed62d Fix some image effects resulting in wrong colors when the image has non-opaque pixels 2024-07-30 18:29:01 +03:00
nicejammer ce6a48a020
Add missing translation strings and fix broken ones (#1051)
Added missing strings to Translations.pot and fixed a few ones that were broken either because of missing periods, differences in capitalization or because of trailing newlines (the latter seems to get automatically trimmed in tooltips during runtime)
2024-07-29 02:26:51 +03:00
Emmanouil Papadeas 52501cdca3 Fix errors with the bucket tool when it's outside of bounds 2024-07-28 17:05:47 +03:00
Emmanouil Papadeas 41e21cd9b0 [skip ci] Delete extension_repository.md 2024-07-28 02:29:48 +03:00
Variable 76ffe7bb41
add more info to references pannel (#1049) 2024-07-28 02:23:30 +03:00
Variable 7c2d237792
fix some things in ExtensionExplorer (#1047)
* fix some things

* treat any string as a comment (unless it starts with a link)
2024-07-27 17:52:37 +03:00
Emmanouil Papadeas 94abe80295 Update changelog url 2024-07-27 13:20:18 +03:00
Emmanouil Papadeas 5eaf81aeae [skip ci] Add a Steam achievement for creating a 3D layer 2024-07-27 13:00:16 +03:00
Emmanouil Papadeas 40fb5894b0 Update AboutDialog.gd 2024-07-26 18:19:52 +03:00
Variable 50858be854
Add readme button to extensions (if they posess one) (#1045) 2024-07-26 17:00:21 +03:00
Variable bd42a0cba6
added palette docs, allow more than one dimentional ValueSlider, add … (#1044)
* added palette docs, allow more than one dimentional ValueSlider, add more error messages

* split into 3 functions
2024-07-26 16:27:54 +03:00
nicejammer 9196995697
Fix certain strings not updating when language changes (#1043)
A few buttons and labels in Pixelorama weren't getting updated when changing languages, they'd just remain at the language the program started up with or only update when changing projects.

This fixes that and ensures they get updated as soon as the user changes languages.
2024-07-26 16:10:56 +03:00
Emmanouil Papadeas 40be1a9559 Some minor optimizations in BlendLayer.gdshader 2024-07-24 00:48:16 +03:00
Emmanouil Papadeas 96a1d2770d Call Global.dialog_open() on the tag properties popup 2024-07-23 22:27:29 +03:00
Emmanouil Papadeas 30dfb6aa58 Try to fix issue when certain languages are set to the OS system locale and some GUI elements are not being translated during startup
Only confirmed with Brazilian Portuguese at the moment
2024-07-23 19:34:49 +03:00
Emmanouil Papadeas ab9a5aa0fd Fix bug where the ValueSlider text color wasn't getting updated when its enabled parameter was toggled 2024-07-23 18:40:35 +03:00
Emmanouil Papadeas 785f0eccd4 Fix issue where the minimum size of the color shapes of the color picker panel gets reset when the theme changes 2024-07-23 18:31:24 +03:00
Emmanouil Papadeas e485633cb9 Make the color picker panel have slightly less empty space on the bottom 2024-07-23 18:22:47 +03:00
Emmanouil Papadeas 899fa521eb Fix crash when adding a new layer to a collapsed group layer 2024-07-23 17:58:19 +03:00
Emmanouil Papadeas c6d24d458e Replace some Vector2s with Vector2is 2024-07-23 13:51:02 +03:00
Variable 75bdc6d9be
Added some ambience to Splash backgrounds (#1039)
* splash ambient

* change fill to radial
2024-07-22 14:56:03 +03:00
Emmanouil Papadeas f84f15b8ae Experiment with Steam achievements, using a new SteamManager class
This has no effect on non-Steam builds. Steam achievements are mostly for fun, but can also be educational because they can let users know of certain features and functionalities. It's using the GodotSteam GDExtension, but because I do not want to bloat the GitHub repository with things that are not needed for most builds, I decided not to include the GDExtension files, and instead check if the `Steam` class exists in `ClassDB`. The new SteamManager class pretty much does nothing on non-Steam builds, so do not worry about bloat.

In the future we could even take advantage of more of Steam's features, such as Cloud storage for pxo files.
2024-07-22 03:11:29 +03:00
Emmanouil Papadeas d58da13493 Bump version to v1.0-rc1 2024-07-22 01:00:25 +03:00
Emmanouil Papadeas d82a40f9f9 Remove Global.main_window variable 2024-07-21 21:25:03 +03:00
Emmanouil Papadeas 774786ab44 Remove unused variables 2024-07-21 21:17:18 +03:00
Emmanouil Papadeas b8af094529 Add the 1.0 splash screen artworks 2024-07-21 03:23:25 +03:00
Variable 3df7a67b9b
fix some stuff in extension explorer, and changed (open logs folder) to (open editor data folder) (#1038) 2024-07-20 23:09:38 +03:00
Emmanouil Papadeas 6b23c51e12 Fix some typos 2024-07-19 19:41:31 +03:00
Emmanouil Papadeas 64ced35bac Move the dynamics-related code into a new script
This also fixes the dynamics previews not working, as `_input()` is now handled locally in the dynamics popup panel.
2024-07-19 19:39:13 +03:00
Emmanouil Papadeas 506004b2a3 Fix checker background not appearing in the drop shadow dialog 2024-07-19 19:23:46 +03:00
Emmanouil Papadeas b3133130ad Include tag name even if we're exporting a single file 2024-07-19 17:24:58 +03:00
Variable 237eeef4d1
show extension info on hover (#1037)
* show extension info on hover

* formatting
2024-07-19 00:48:23 +03:00
Emmanouil Papadeas 4bc4ed1299 Change the extension repository link 2024-07-16 17:33:31 +03:00
Emmanouil Papadeas 3ea0ef0b5a Make the size of the text of rulers and guides be affected by the font size 2024-07-15 00:31:52 +03:00
Emmanouil Papadeas bcbd0ea7da Fix crash when the theme has no default font, by using Godot's fallback font instead 2024-07-14 16:08:18 +03:00
Emmanouil Papadeas 5d06af39b2 Fix rulers being incorrect at the start 2024-07-14 16:02:16 +03:00
Emmanouil Papadeas 919d0117ca Update AboutDialog.gd 2024-07-14 01:30:56 +03:00
Emmanouil Papadeas 3358d59f6f Implement filling while moving the mouse in the bucket tool
Probably the last new feature for version 1.0
2024-07-14 00:15:38 +03:00
Emmanouil Papadeas b4e54afa76 Fix bug where the exported files had the wrong tag name, if "Include frame tags in the file name" is enabled 2024-07-14 00:15:03 +03:00
Variable e1649a064e
Fixes to perspective editor (#1034)
* removed some redundant code

(not sure how it got there), made tracker toggle obey the variable

* Changed perspective editor from Control to PanelContainer to avoid some UI issues
2024-07-13 20:52:32 +03:00
Emmanouil Papadeas b4384f4085 When using the canvas, release focus of other GUI elements of the application 2024-07-13 20:38:29 +03:00
Emmanouil Papadeas d685177918 Restore diagonal movement of selections with arrow keys 2024-07-13 20:38:04 +03:00
Emmanouil Papadeas d50ae3b00e Fix canvas no longer remaining in the drag state even when the mouse is outside of it 2024-07-12 14:49:11 +03:00
Emmanouil Papadeas f4f0e4047e Fix gradient map layer effect being purple when it's first created 2024-07-12 14:45:24 +03:00
Emmanouil Papadeas fae89ed2a1 Increase the slider bounds of the crop tool and the scale slider max value of the 3DShapeEdit tool 2024-07-12 12:53:37 +03:00
Emmanouil Papadeas 547f307b53 Fix crash on Godot 4.3 when the mouse is inside the window when Pixelorama is starting 2024-07-09 15:04:16 +03:00
Emmanouil Papadeas 158e0fa18b Validate the extension file SHA-256 hash when downloading for security purposes
This is just an added step for security. Now, if an extension file gets compromised, Pixelorama can detect the mismatch between the file's SHA256 and the SHA256 from the extension repository, and refuse to install the extension.

For example, someone with malicious intent could gain access in the repository where the extension file is hosted, and replace it with a different file. Before this commit, the malicious file would be downloaded normally, but now, since the file will change, so will its SHA-256 hash, so Pixelorama will be able detect the mismatch and recognize that it is potentially malicious.
2024-07-07 18:29:10 +03:00
Emmanouil Papadeas b04c502470 Fix bug in import preview dialog of the apply all button being unpressed when the import options change
Most likely caused by #957. The line `setup_smart_slice(false)` was caused the bug, hopefully I'm not breaking anything by removing it.
2024-07-07 16:26:23 +03:00
Emmanouil Papadeas e0a6727223 If the OS is sandboxed, set Global.use_native_file_dialogs to true and remove the option entirely from the Preferences 2024-07-03 20:53:01 +03:00
Emmanouil Papadeas dd6332b75a [skip ci] Fix Voxelorama link 2024-07-01 18:03:40 +03:00
Emmanouil Papadeas 6601f83332 Rename store_info.md to extension_repository.md, add Voxelorama and remove other store links
The reason for removing the other store link is because I am worried that adding more links by default, can make it easier to compromise security. Extensions can be dangerous, and even if one link gets injected by malware, users are in danger, so I think it's better to keep the extensions is one, centralized place. I included all of the extensions listed in Variable's store link in this file.

I also renamed it from store to repository, as I think it's a more fitting name.
2024-07-01 17:49:59 +03:00
Emmanouil Papadeas 0601a4481a Make Voxelorama work 2024-07-01 17:22:32 +03:00
Emmanouil Papadeas 896d714a9e Make "similar colors" mode in the Bucket tool change the same color in all selected cels 2024-06-30 13:27:15 +03:00
Emmanouil Papadeas 7a13e4c3eb Refactor SplashDialog.gd to make a class for the artworks, update the version text in the splash screen 2024-06-29 20:41:56 +03:00
Emmanouil Papadeas b146c88a5e Fix shape tools indicator being reset after drawing 2024-06-27 01:25:17 +03:00
Emmanouil Papadeas d73ab82e04 Remember display layer effects and snap settings between sessions 2024-06-15 15:58:10 +03:00
Emmanouil Papadeas bc26557219 Remove Renderer from the Preferences
Not currently needed, as it's not possible to change between OpenGL and Vulkan drivers. We could implement this is https://github.com/godotengine/godot/issues/80565 is fixed.
2024-06-14 17:00:26 +03:00
Emmanouil Papadeas fc10d600a5 Remove Crop tool's apply button shortcut
The issue is that by default it's mapped to Enter, which is also used to confirm editing of a slider. If we want to keep the shortcut, we need to check if something else does not have focus first.
2024-06-14 16:33:52 +03:00
Emmanouil Papadeas f3823ef6dd Replace strings with StringNames in initialize_keychain() 2024-06-11 00:15:36 +03:00
Anaminus f69e2d06eb
Implement Columns field of imported .gpl palettes. (#1025)
* Implement Columns field of imported .gpl palettes.

- Fixes Columns field being ignored when imported.
- _fill_imported_palette_with_colors is modified to accept an optional
   width parameter, which defaults to Palette.DEFAULT_WIDTH instead of
   a hard-coded 8.
- A maximum of width of 16384 is enforced to mitigate maliciously large
  values.

* Run gdformat.

* Run gdlint.

* Consume all whitespace between field and value.
2024-06-09 14:19:06 +03:00
Emmanouil Papadeas 8ec5653d67 Make the backup confirmation dialog slightly bigger 2024-06-08 23:29:05 +03:00
Emmanouil Papadeas f79ae7e333 Fix canvas not updating when switching between projects that have the same size and amount of cels
Also fixes issue with tile mode not being updated properly when switching project
2024-06-07 14:49:08 +03:00
Emmanouil Papadeas 1a0f82753e Actually fix pixel perfect and alpha lock buttons having different shortcuts 2024-06-04 00:41:42 +03:00
Emmanouil Papadeas 556fc4b467 Remove unused "manage_frame_tags" shortcut 2024-06-04 00:41:27 +03:00
Emmanouil Papadeas aa2a2bdce8 Immediately disable the delete layer button when locking a layer 2024-06-03 20:41:48 +03:00
Emmanouil Papadeas 14e73ae33b Fix palette swatch white border being shown on non-selected swatches, if the user has scrolled down 2024-06-03 20:36:39 +03:00
Emmanouil Papadeas 8c073dbe63 Fix the palette swatch white border not being shown when selecting a color that exists in the active palette 2024-06-03 19:18:25 +03:00
Emmanouil Papadeas 0b96e3aa6f Make zoom slider slightly bigger to prevent the percentage from overlapping with the buttons 2024-06-03 19:15:58 +03:00
Emmanouil Papadeas debbbf34d1 Try to fix Pixelorama's locale not loading when the OS locale is not set to English 2024-06-03 15:23:33 +03:00
Emmanouil Papadeas 1c3780c94c Change the locale by finding the nearest loaded locale instead of looking for a hard match
Should fix issues where the OS was returning, for example, "fr" for the system locale, and it was not mapped to "fr_FR".
2024-06-01 23:21:23 +03:00
Emmanouil Papadeas fecb9b5803 Fix changing the tablet driver on Windows
Plus, it should also no longer require a restart
2024-06-01 23:13:50 +03:00
Emmanouil Papadeas 429d3469fd Fix issue with layers on the timeline having the wrong size on Greek 2024-06-01 18:29:38 +03:00
Emmanouil Papadeas 26da9070f8 Make the create new image a bit taller 2024-06-01 18:28:16 +03:00
Emmanouil Papadeas 770e04c550 Fix issue where Pixelorama was quitting on save, if the user attempted to save on exit before and cancelled the save file dialog
And replace instances of `Global.save_sprites_dialog` with a local `save_sprite_dialog` variable
2024-06-01 17:56:50 +03:00
Emmanouil Papadeas b7a77a2ceb Clear polygon select tool when switching projects 2024-06-01 16:03:39 +03:00
Emmanouil Papadeas 006be19464 Switch Square and Circle patterns in the outline effect
Not sure how they got out of order in the first place, they were fine in v0.11.4
2024-06-01 13:09:55 +03:00
Emmanouil Papadeas 260c906d92 Update docstring of ExtensionsAPI's add_export_option() method 2024-06-01 13:01:30 +03:00
Emmanouil Papadeas 2afb087b7a When switching projects and the curve tool is active, clear it
Instead of applying it. This also fixes a crash when the curve tool is active and the current project closes
2024-06-01 12:59:22 +03:00
Emmanouil Papadeas e1a53ed905 Fix alpha lock having the same shortcut as pixel perfect 2024-06-01 00:49:01 +03:00
Emmanouil Papadeas d8a17abd1d Use the default Godot 4 version property in project.godot
The custom one we used was because Godot 3 has no version property, but this is no longer the case.
2024-05-31 16:01:36 +03:00
Emmanouil Papadeas 6c8e058164 Fix recorder mode button do the opposite from what it suggests 2024-05-31 14:40:05 +03:00
Emmanouil Papadeas 10d3eac253 Add a confirmation dialog to confirm whether a user wants to enable an extension
For security purposes. Extensions can be dangerous, the user must know what they are doing. Better safe than sorry.
2024-05-29 03:27:54 +03:00
Kiisu_Master 2613e02cd2
Fix ruler text not getting clipped (#1023) 2024-05-28 00:38:35 +03:00
Emmanouil Papadeas d070f8c5f5 Put the effects menu shortcuts under an "Effects" group 2024-05-27 15:32:01 +03:00
Emmanouil Papadeas b9c289e742 [Curve tool] Don't draw a circle when hovering over the first point, if there is only one point in the curve 2024-05-26 14:27:02 +03:00
Emmanouil Papadeas 7b17262c85 Show a confirmation dialog when attempting to drag and drop an image from a browser, for security purposes 2024-05-25 16:16:32 +03:00
Emmanouil Papadeas 8c5aba0083 Implement dragging and dropping images directly from the browser to download them and import them 2024-05-25 15:02:13 +03:00
Emmanouil Papadeas b25ae8b4cc Fix curve being immediately applied if the user presses and releases immediately 2024-05-25 00:42:34 +03:00
Emmanouil Papadeas 72a2c59986 Fix codespell errors 2024-05-25 00:41:57 +03:00
Emmanouil Papadeas dc94f76d6a Update the ratio of the AspectRatioContainer in the Import Preview dialog, plus some code cleaning 2024-05-23 01:29:16 +03:00
Emmanouil Papadeas 0a38345376 [Curve tool] Only control the out control point when holding Shift
Needed to make curves with sharp edges. Inspired by Krita's Bezier curve tool
2024-05-21 19:37:47 +03:00
Emmanouil Papadeas e5d0a661f7 Properly fix polygon select tool circle radius not scaling properly with zoom
For real this time
2024-05-21 03:01:23 +03:00
Emmanouil Papadeas 3f8799f25a When hovering above the first position when using the curve tool, apply the curve shape 2024-05-21 02:59:37 +03:00
Emmanouil Papadeas 318b381938 Add a fill shape checkbox in the curve tool options
Now the curve tool can also be used as a polygon tool
2024-05-21 02:28:40 +03:00
Variable 601c25f2dd
Curve tool implementation (#1019)
* curve tool

* formatting

* formatting

* saving my progress

* update to kirita mode

* Formatting

* fixes for mirror mode

* added way to remove point, added tool shortcut

* Add translation strings

* Use Curve2D instead of a control_points array

---------

Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-05-20 03:46:40 +03:00
Emmanouil Papadeas fe4fc8b0a2 [skip ci] Set a default name for the CollapsibleContainers, if they have none
Mostly useful for debugging CollapsibleContainers made with code
2024-05-19 23:35:27 +03:00
Emmanouil Papadeas 0fc60168e8 Fix polygon select tool circle radius not scaling properly with zoom 2024-05-18 15:01:21 +03:00
Emmanouil Papadeas 7cc820fcf4 Change the accent color of the dark theme to a lighter gray 2024-05-17 02:11:17 +03:00
Emmanouil Papadeas a8440b80cc Rename config file from cache.ini to config.ini 2024-05-16 00:07:38 +03:00
Emmanouil Papadeas 3a4517abf4 [skip ci] Update the Lospec Palette Importer extension version 2024-05-13 19:32:31 +03:00
Emmanouil Papadeas 0fb89bf888 [skip ci] Minor static typing and docstring improvements 2024-05-11 17:02:33 +03:00
Emmanouil Papadeas 6b1329ff1f Set color picker's expand button focus mode to none 2024-05-09 02:45:48 +03:00
Emmanouil Papadeas 4ec7259c63 Optimize non-shader rotation by clearing non-selected pixels with masking 2024-05-09 01:36:11 +03:00
Emmanouil Papadeas e15b207993 Pass a transformation matrix in CommonRotation shaders instead of an angle
This will allow us to implement shearing more easily. Also, for the non-SmearRotxel shaders, normalize their pivot in GDScript, before passing it to the script. Should probably be faster this way
2024-05-09 00:44:52 +03:00
Emmanouil Papadeas 25f7192573 Pass angles in radians in SmearRotxel
Should be a slight optimization, since angles are being converted to radians only once, and that calculation is done in the CPU
2024-05-08 23:31:03 +03:00
Emmanouil Papadeas fe54f943e9 Change the color picker panel's expand button to be bigger and have text 2024-05-08 16:32:51 +03:00
Emmanouil Papadeas a2539c34f8 Add a minimum size to the Color Picker panel 2024-05-08 15:46:08 +03:00
Emmanouil Papadeas e3ee931059 Move and resize tags by dragging their edges 2024-05-08 03:44:26 +03:00
Emmanouil Papadeas 5a64dde3e5 Remove frame tag button & make onion skinning settings into general timeline settings
The "Animation plays only on frames of the same tag" button has been moved to the general timeline settings, along with a new slider that resizes the cel buttons in the timeline.
2024-05-08 01:09:20 +03:00
Emmanouil Papadeas ecb1890024 Change AnimationTagUI to be a Control instead of a VBoxContainer 2024-05-07 23:20:15 +03:00
Emmanouil Papadeas 592260ef93 Minor tag code improvements 2024-05-07 17:38:45 +03:00
Emmanouil Papadeas e60ec8528b Fix issue with the export dialog closing when the path dialog closes and native file dialogs are enabled 2024-05-07 01:27:51 +03:00
Emmanouil Papadeas 7b7da476b6 Various small translation-related fixes 2024-05-07 01:09:26 +03:00
Emmanouil Papadeas cabe6234b1 Set the menu's MarginContainer horizontal grow direction to right 2024-05-07 00:41:51 +03:00
Emmanouil Papadeas 002d5cae86 Add a "New Tag" option in the frame menu to easily create new tags 2024-05-06 20:50:12 +03:00
Emmanouil Papadeas c6e9b1621d Implement the ability to edit a tag by clicking on it from the timeline
Editing tags now is faster! Just click on it from the timeline to bring out the edit dialog.
2024-05-06 20:29:37 +03:00
Emmanouil Papadeas 02f85ade06 Make TagOptions its own scene 2024-05-06 20:13:09 +03:00
Emmanouil Papadeas d8704fdf5d Change tag color, text and size in AnimationTagUI.gd 2024-05-06 16:30:10 +03:00
Emmanouil Papadeas 8414f3deaf Fix integer camera zoom going smaller than 100% 2024-05-05 18:14:17 +03:00
Emmanouil Papadeas 645e09701e Add snap step to the zoom and rotation canvas sliders 2024-05-05 18:13:50 +03:00
Emmanouil Papadeas d734ae24a5 Allow negative values in shading as requested in #1015 2024-05-04 15:08:21 +03:00
Emmanouil Papadeas b1857fea7c Update names of donors, contributors & translators 2024-05-01 15:52:02 +03:00
Emmanouil Papadeas aa47a47b3c Make patterns not be copied on the main directory - Fixes #1010 2024-05-01 03:04:02 +03:00
Ivan Kruger 8e9ba696f1
Make default palettes available for clean installs on MacOS (#1008)
* resolved issue where pixelorama_data folder is to registered on MacOS builds

* Reverted changes to workflows and added Mac Resource directory to search path for palettes

* format Global.gd with gdtoolkit
2024-04-30 14:21:19 +03:00
Emmanouil Papadeas 489344866b Hide some preferences in non-desktop versions
Properties such as FFMPEG, native file dialog & single window don't make sense to exist in Web & potentially mobile platforms.
2024-04-30 01:57:20 +03:00
OverloadedOrama 05d08c661f Enable aspect ratio in scale image dialog by default 2024-04-25 19:44:11 +03:00
Emmanouil Papadeas 324fdc9fc8 Hide Split Layers checkbox on the Export dialog when the Spritesheet tab is selected
Spritesheet exporting does not currently support layer splitting
2024-04-22 17:15:25 +03:00
Emmanouil Papadeas 074fed10bf [skip ci] Fix typos and replace tabs with a single space in store_info.md 2024-04-21 15:04:37 +03:00
Emmanouil Papadeas 1d89064efb [skip ci] Fix wrong tag in store_info.md 2024-04-20 20:02:21 +03:00
Emmanouil Papadeas b3ef4f1ff3 Add OpenDyslexicFont to the Extensions explorer 2024-04-20 19:57:15 +03:00
Emmanouil Papadeas d75c2be6c5
[skip ci] Update store_info.md 2024-04-19 21:06:16 +03:00
Emmanouil Papadeas d0c58e249a Add LospecPaletteImporter extension in store_info.md 2024-04-19 21:00:58 +03:00
Emmanouil Papadeas 85d73bdb5d Allow extensions to create new palettes 2024-04-19 18:50:27 +03:00
Emmanouil Papadeas 9fa9c01a93 Fix extensions not being listed in the Preferences 2024-04-19 16:08:13 +03:00
Emmanouil Papadeas 6c002756c7 Move all selected layers with drag & drop
Similar to 7507206726 but for layers. Layer swapping (with control) only works when one layer is selected. The move up/down buttons in the timeline only work with one layer as of this commit.
2024-04-15 02:10:52 +03:00
Emmanouil Papadeas 4ddcf37d0b Fix crash when dropping frames to re-arrange them
Also don't allow dropping on a selected frame
2024-04-14 16:03:22 +03:00
Emmanouil Papadeas 0d375631b8 Better static typing in the timeline related methods in Project 2024-04-14 00:57:53 +03:00
Emmanouil Papadeas dc6efe02bb Fix issue where shader-based effects were not respecting the selection bounds, when the selection was out of the canvas 2024-04-13 19:51:12 +03:00