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Various small translation-related fixes

This commit is contained in:
Emmanouil Papadeas 2024-05-07 01:09:26 +03:00
parent cabe6234b1
commit 7b7da476b6
4 changed files with 13 additions and 4 deletions

View file

@ -758,6 +758,10 @@ msgstr ""
msgid "Display scale:"
msgstr ""
#. Found in the preferences, under the interface section. Allows users to set the size of the font, ie the text.
msgid "Font size:"
msgstr ""
msgid "Dim interface on dialog popup"
msgstr ""
@ -1918,6 +1922,10 @@ msgstr ""
msgid "Layers"
msgstr ""
#. Found in the layer menu which appears when right clicking on a layer button in the timeline. When enabled, the layer becomes a clipping mask.
msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
msgid "Create a new layer"
msgstr ""

View file

@ -43,7 +43,7 @@ theme_override_constants/separation = 0
[node name="Label" type="Label" parent="ScrollContainer/Container/Header"]
layout_mode = 2
theme_type_variation = &"HeaderSmall"
text = "My Reference Images"
text = "Reference Images"
[node name="Tip" type="Label" parent="ScrollContainer/Container"]
custom_minimum_size = Vector2(10, 0)
@ -163,7 +163,7 @@ texture = ExtResource("4_8mlcg")
custom_minimum_size = Vector2(31, 31)
layout_mode = 2
size_flags_horizontal = 0
tooltip_text = "Rotate the selected image"
tooltip_text = "Rotate the selected reference image"
focus_mode = 0
mouse_default_cursor_shape = 2
toggle_mode = true

View file

@ -19,6 +19,7 @@ end_cap_mode = 2
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 3
auto_translate = false
mouse_default_cursor_shape = 2
text = "Idle"
flat = true

View file

@ -213,9 +213,9 @@ func _on_popup_menu_id_pressed(id: int) -> void:
if id == 0:
properties.layer_indices = _get_layer_indices()
properties.popup_centered()
if id == 1:
elif id == 1:
layer.clipping_mask = not layer.clipping_mask
popup_menu.set_item_checked(0, layer.clipping_mask)
popup_menu.set_item_checked(id, layer.clipping_mask)
clipping_mask_icon.visible = layer.clipping_mask
Global.canvas.draw_layers()