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Remove unused "manage_frame_tags" shortcut

This commit is contained in:
Emmanouil Papadeas 2024-06-04 00:41:27 +03:00
parent aa2a2bdce8
commit 556fc4b467
2 changed files with 0 additions and 5 deletions

View file

@ -775,10 +775,6 @@ clone_frame={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"command_or_control_autoremap":true,"alt_pressed":false,"shift_pressed":true,"pressed":false,"keycode":4194311,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
manage_frame_tags={
"deadzone": 0.5,
"events": []
}
move_frame_left={
"deadzone": 0.5,
"events": []

View file

@ -795,7 +795,6 @@ func _initialize_keychain() -> void:
"add_frame": Keychain.InputAction.new("", "Buttons"),
"remove_frame": Keychain.InputAction.new("", "Buttons"),
"clone_frame": Keychain.InputAction.new("", "Buttons"),
"manage_frame_tags": Keychain.InputAction.new("", "Buttons"),
"move_frame_left": Keychain.InputAction.new("", "Buttons"),
"move_frame_right": Keychain.InputAction.new("", "Buttons"),
"go_to_first_frame": Keychain.InputAction.new("", "Buttons"),