OverloadedOrama
155b77b514
Moved Rotate Image selection up, fixed some warnings
...
And minor UI changes, like changing default cursor shape to pointing hand when hovering on some UI elements in RotateImage.tscn
2020-02-04 18:29:34 +02:00
Manolis Papadeas
c4229e1759
Merge pull request #143 from azagaya/master
...
Added 2 rotation algorithms and popup for rotating current layer
2020-02-04 18:14:32 +02:00
OverloadedOrama
df085175ac
Pixelorama now uses Godot 3.2
...
There shouldn't be any compatibility issues with 3.1 right now. This commit also closes #26
2020-01-29 19:03:26 +02:00
azagaya
8fd8a9db08
Added functions to rotate image, and added gui for the same purpose
2020-01-26 19:50:40 -03:00
OverloadedOrama
7a3f3eb4f9
Made AnimationTimeline a scene of its own
2020-01-15 22:01:43 +02:00
OverloadedOrama
24480ede6f
Made the cursor tool icons visible by default
2020-01-13 13:26:06 +02:00
henlo-birb
6fa41000ed
added option to hide tool icons next to cursor
2020-01-12 20:41:17 -05:00
OverloadedOrama
5cce9d3180
Changes to the tool options UI
...
New option for the color picker tool (closes #115 - also includes new translatable strings), VSplitContainer for the tools and their options and a ScrollContainer for the tool options.
2020-01-10 22:44:29 +02:00
OverloadedOrama
d72bda71ad
Closes #114
2020-01-10 16:21:46 +02:00
Manolis Papadeas
77a55f2495
Merge branch 'master' into master
2020-01-08 17:01:59 +02:00
OverloadedOrama
f83b2311c7
Revert "Delete Main.tscn"
...
This reverts commit b78adee373
.
2020-01-08 17:00:41 +02:00
Manolis Papadeas
b78adee373
Delete Main.tscn
...
Not necessary for the translation, plus it causes conflicts
2020-01-08 16:52:25 +02:00
Marco
ad17173e6f
Removed Fuzzy
2020-01-08 14:54:33 +01:00
Marco
fc1a30f12a
Italian translation
2020-01-08 14:45:50 +01:00
OverloadedOrama
5a43bf33ee
Added a VSplitContainer for Palettes and Layers
2020-01-08 01:41:46 +02:00
OverloadedOrama
eb8ce5c2e9
v0.6 - Palettes, random brushes, multiple themes, image menu and many more!
2020-01-06 14:55:05 +02:00
OverloadedOrama
b1d84042b1
Big splash screen update & new translatable strings
2020-01-05 16:03:04 +02:00
OverloadedOrama
78609a86fb
Put default value for "show on startup" in config_cache file
...
Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
OverloadedOrama
830ae623d2
Added new strings to be translated
...
Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama
d42648efe1
Added a Splash Screen popup window
...
Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama
810cd5ec88
Disconnected palette button signals from Main.gd and connected them to PaletteContainer.gd
2019-12-31 03:44:27 +02:00
OverloadedOrama
ff47ae26c0
Small UI changes
2019-12-31 03:02:53 +02:00
OverloadedOrama
9ba5f6b023
Removed the Remove Palette button
...
Users can now just delete the .json files if they want to remove a palette.
2019-12-30 20:29:46 +02:00
OverloadedOrama
3ae679fe00
Choose how many rows or columns when exporting spritesheet
...
Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama
eeaa691d36
Better spritesheet exporting
...
You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.
ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
OverloadedOrama
4ae5968887
AboutDialog Overhaul
...
Made AboutDialog.tscn a scene of its own, added logo icons and names for the developer team, contributors and donors. Feel free to change/add things related to you!
2019-12-29 04:14:29 +02:00
OverloadedOrama
67631ac648
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
...
And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama
d1e5b23f0b
Importing spritesheets is now possible
...
Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama
5ea4835bb2
Canvas update() is called when undoing and redoing
...
Also changed "Black & White" to "Desaturation"
2019-12-28 00:57:28 +02:00
OverloadedOrama
d6a199c53f
Added a new brush type - Filled Circle
...
Filled Circle brush is just like the Circle brush, but filled. Issue is, when drawing while moving the mouse, some pixels remain unfilled.
Also added some more file brushes.
2019-12-27 22:02:47 +02:00
OverloadedOrama
e06586edce
TimelineSeconds now being re-drawn when scrolling through the frames
...
For some reason, scroll_ended() and scroll_started() signals of the ScrollContainer are not working.
2019-12-27 16:27:39 +02:00
OverloadedOrama
a3fcfc4597
Made themes be like languages in Preferences
...
Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama
de2f9b68be
Preferences Window Overhaul
...
Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama
aa4a769088
Importing brushes from the Brushes folder now looks inside the subfolders too
...
But not the subfolders of the subfolders. Also moved the code of brush importing from Main.gd to Import.gd
2019-12-26 19:01:08 +02:00
OverloadedOrama
9b73e4f661
Edit palette fixes
...
- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama
4a2c0eb291
Added sliders next to spinboxes for the brush color from & LightenDarken amount
2019-12-25 21:42:01 +02:00
OverloadedOrama
d4b42534bb
Added sliders for brush size & 2 new custom brushes
...
Also, in Canvas.gd's _draw() method, draw_set_transform() is called again after the circle brush drawings, to reset the transform to its default state.
2019-12-25 21:17:29 +02:00
OverloadedOrama
06e0d74c14
Added proper circle brush - Bresenham's Circle Algorithm
...
The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
OverloadedOrama
d3ff1e984b
Added diagonal outlines, changed paint all pixels of the same color to respect selection
2019-12-25 02:53:45 +02:00
OverloadedOrama
a06dbdb9fc
Added Black & White, put Scale/Crop Image and Flip Horizontal/Vertical from Edit to Image
2019-12-25 01:43:21 +02:00
OverloadedOrama
ba4ee3418d
Enchanced Layer Opacity UI- Added Spinbox next to Slider
2019-12-25 00:23:45 +02:00
OverloadedOrama
ed2e757c11
Layer Opacity - Change alpha of each layer
...
Added a slider under the layer add/remove/etc buttons that changes the currently selected layer's transparency. It gets saved in .png and .pxo files, while respecting non-opaque pixels in the image too. Which means, their alpha values aren't being overwritten.
2019-12-24 23:51:08 +02:00
OverloadedOrama
ea97ec85f8
Added outline generation, under new "Image" menu
...
You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama
a127b71aaa
Fixes #91
2019-12-24 14:35:29 +02:00
OverloadedOrama
02f5bd0f5b
Fixes #90
2019-12-24 13:52:46 +02:00
OverloadedOrama
1f2d8406c2
Text under frames and TimelineSeconds color change on different themes
2019-12-24 04:37:17 +02:00
OverloadedOrama
bfd64a6b84
Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton
2019-12-24 04:28:45 +02:00
OverloadedOrama
27ab9d14d7
Added texture for the palette buttons
...
Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama
f083fdea88
Update Go_To_Last_Frame.png
2019-12-23 02:23:03 +02:00
OverloadedOrama
5358d0f6f8
Custom UI button textures for the Light theme
2019-12-23 02:16:34 +02:00
OverloadedOrama
f732e61754
Changed color switch & default buttons their textures and positions again
2019-12-22 22:51:21 +02:00
OverloadedOrama
d958966bb7
Changed color switch and color default's textures and position in Main.tscn
...
Their normal textures now change when switching from a dark to a light theme and vice versa
2019-12-22 22:07:31 +02:00
OverloadedOrama
b32c9634f9
Renamed Next_Frame_Hover
...
Had to commit twice because it wasn't detecting a name change when I capitalized "h" in Next_Frame_hover
2019-12-21 22:37:13 +02:00
OverloadedOrama
5a4f70e7b7
Renamed Next_Frame_hover
2019-12-21 22:35:52 +02:00
OverloadedOrama
2ea71475ea
Fixed crash in Palette.gd where json files for palettes may not have had "comments" and "editable"
...
Also updated com.orama_interactive.Pixelorama.appdata.xml
2019-12-21 22:24:39 +02:00
CheetoHead
5fb8c92673
Import GPL merge update
2019-12-21 11:28:44 -05:00
CheetoHead
5f434e7d33
Merge remote-tracking branch 'upstream/master'
2019-12-21 10:50:28 -05:00
OverloadedOrama
f4a62f227f
Changed transparent background and default clear color for Godot's theme
2019-12-21 05:03:57 +02:00
OverloadedOrama
c6ded721d1
Canvas transparent background changes on dark & gold themes
...
It's also in Global.gd instead of Canvas.gd
2019-12-21 04:56:48 +02:00
OverloadedOrama
f69cd0ff94
Default clear color changes on Gold theme
...
Also made buttons' texture_pressed change between themes
2019-12-21 04:17:39 +02:00
OverloadedOrama
238bb3b488
Made Timeline & Tool buttons change depending on theme type
...
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama
8058cf2f55
Button textures change based on their filename and not their node name
...
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama
23b83c8864
Asset re-organization, added light theme button textures
...
Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
OverloadedOrama
f08d6c8708
Layer buttons change depending on theme
...
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama
c159eda437
Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
...
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
CheetoHead
888832b209
GPL importer update after Theme bug fix
2019-12-20 16:12:38 -05:00
CheetoHead
33551c4d81
Merge remote-tracking branch 'upstream/master'
2019-12-20 15:23:14 -05:00
CheetoHead
770c633db2
Added GPL importer, new palette classes for clarification
2019-12-20 15:22:52 -05:00
OverloadedOrama
2fc9711788
Added Light theme in Preferences
...
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
Erevoid
ec86d35d9f
Godot theme completed
...
Polished Godot Theme
2019-12-20 05:34:33 +02:00
OverloadedOrama
abee0653d6
3 themes available under Preferences, changed theme organization
...
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
Erevoid
2185408ecc
Added Hsliders, switched some colors, New "Original theme"
...
Title self explanatory
2019-12-20 03:30:58 +02:00
OverloadedOrama
69392ff34b
Constrained angles on straight lines while pressing Ctrl
2019-12-19 15:50:41 +02:00
OverloadedOrama
91b21a52f5
Angle between last drawn pixel and line is now appearing on the top when drawing a straight line
...
Also straight lines work with LightenDarken now, and moved the Seconds Timeline a bit to the left
2019-12-19 03:15:23 +02:00
OverloadedOrama
3cf44a6d55
Created basic theme changing under Preferences
...
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama
432c9690ff
PreferencesDialog is now a scene of its own
...
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
Overloaded
1b23cc25f4
Merged Main.tscn with the theme changes
2019-12-18 17:54:05 +02:00
CheetoHead
60af640970
Updates to new palette import button
2019-12-18 09:55:15 -05:00
CheetoHead
19f3ba7dab
Merge branch 'master' into palette_updates
2019-12-18 09:43:17 -05:00
CheetoHead
9a65960994
Import palette file dialog added
2019-12-18 09:43:11 -05:00
OverloadedOrama
0d192c4e49
Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
...
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00
CheetoHead
b08452034d
Add new empty palette working
2019-12-17 20:04:37 -05:00
OverloadedOrama
91698cd8da
Made changes to Main.tscn, Dark Theme is the default theme (for now)
2019-12-18 02:43:49 +02:00
OverloadedOrama
7dd67e7130
Put Traditional Chinese to Preferences and changes font when choosing Chinese
2019-12-17 19:52:09 +02:00
OverloadedOrama
bfcb52a2f0
Put Russian in preferences & in Project Settings
2019-12-17 13:10:42 +02:00
OverloadedOrama
3a29a729e9
Re-added Polish in Preferences and in Main.gd's loaded_locales
2019-12-17 04:22:39 +02:00
Overloaded
329099fed4
Merge branch 'master' into palette_updates
2019-12-17 04:07:44 +02:00
OverloadedOrama
c9071f30eb
Changed brush color interpolation and LightenDarken amount's range from 0-100, instead of 0-1
2019-12-17 04:01:38 +02:00
CheetoHead
6bd4f57903
Merged with 58f47d0
2019-12-16 20:37:42 -05:00
CheetoHead
97efa20055
Merge branch 'master' into palette_updates
2019-12-16 20:36:06 -05:00
CheetoHead
b094c6595f
Added edit palette menu and custom file saving
2019-12-16 20:23:18 -05:00
Erevoid
fd7acd62d4
Fixed theme inconsistencies
...
I changed the Main Theme so that it's more consistent, without gradients and with less colors for easier use.
2019-12-17 02:39:59 +02:00
OverloadedOrama
1ee38494e3
Changed default cursor shape for the rulers, because they were in the wrong direction
2019-12-17 00:04:25 +02:00
CheetoHead
388352467b
Updated remove button to be disabled for default palettes
2019-12-16 10:48:23 -05:00
OverloadedOrama
9f1779893d
Changed default cursor shape for the rulers, to indicate that they are interactive
2019-12-16 16:00:02 +02:00
OverloadedOrama
8bfd7db4d9
Changed color switch shortcut from Ctrl-X to just X
...
This closes #55
2019-12-16 15:40:10 +02:00
OverloadedOrama
b377dfa98b
Shortcut for color switching - Ctrl-X
2019-12-16 15:30:45 +02:00
Hugo Locurcio
35b14b0e6c
Write each language name in the target language
...
In a language selection menu, languge names should be written
in the target language so that they can be easily understood
by those speaking the language.
This also removes the need for individual translations to supply
their own strings for every language name.
2019-12-16 14:15:38 +01:00
Dawid Niedźwiedzki
442fb998c7
Polish translation
2019-12-16 02:32:59 +01:00
OverloadedOrama
396f32735c
Fixed some translation issues
2019-12-15 17:40:38 +02:00