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406 commits

Author SHA1 Message Date
Emmanouil Papadeas da3ca662ee
New Crowdin updates (#1050) 2024-07-29 17:36:27 +03:00
nicejammer ce6a48a020
Add missing translation strings and fix broken ones (#1051)
Added missing strings to Translations.pot and fixed a few ones that were broken either because of missing periods, differences in capitalization or because of trailing newlines (the latter seems to get automatically trimmed in tooltips during runtime)
2024-07-29 02:26:51 +03:00
Emmanouil Papadeas 6feb8b6ba1
New Crowdin updates (#1040) 2024-07-26 17:00:58 +03:00
Emmanouil Papadeas 7e2fad6b38
New Crowdin updates (#1033) 2024-07-22 14:56:22 +03:00
Emmanouil Papadeas db8aa7ba8a [skip ci] Update Translations.pot 2024-07-21 00:37:26 +03:00
Emmanouil Papadeas 4537727344
New Crowdin updates (#1031)
* New translations translations.pot (Portuguese, Brazilian)

* New translations translations.pot (Portuguese, Brazilian)
2024-07-04 22:54:50 +03:00
Emmanouil Papadeas 8bc5a8847c
New translations translations.pot (Indonesian) (#1027) 2024-06-23 03:38:13 +03:00
Emmanouil Papadeas 3a57092792
New Crowdin updates (#1024)
* New translations translations.pot (Russian)

* New translations translations.pot (Russian)

* New translations translations.pot (Chinese Simplified)
2024-06-12 22:01:32 +03:00
Emmanouil Papadeas bf6fcda3dc
New Crowdin updates (#1016) 2024-05-31 02:01:09 +03:00
Emmanouil Papadeas 10d3eac253 Add a confirmation dialog to confirm whether a user wants to enable an extension
For security purposes. Extensions can be dangerous, the user must know what they are doing. Better safe than sorry.
2024-05-29 03:27:54 +03:00
Emmanouil Papadeas 7b17262c85 Show a confirmation dialog when attempting to drag and drop an image from a browser, for security purposes 2024-05-25 16:16:32 +03:00
Emmanouil Papadeas a54e37ac2a [skip ci] Fix curve tool description translation string 2024-05-21 19:42:57 +03:00
Variable 601c25f2dd
Curve tool implementation (#1019)
* curve tool

* formatting

* formatting

* saving my progress

* update to kirita mode

* Formatting

* fixes for mirror mode

* added way to remove point, added tool shortcut

* Add translation strings

* Use Curve2D instead of a control_points array

---------

Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-05-20 03:46:40 +03:00
Emmanouil Papadeas fe54f943e9 Change the color picker panel's expand button to be bigger and have text 2024-05-08 16:32:51 +03:00
Emmanouil Papadeas 5a64dde3e5 Remove frame tag button & make onion skinning settings into general timeline settings
The "Animation plays only on frames of the same tag" button has been moved to the general timeline settings, along with a new slider that resizes the cel buttons in the timeline.
2024-05-08 01:09:20 +03:00
Emmanouil Papadeas 7b7da476b6 Various small translation-related fixes 2024-05-07 01:09:26 +03:00
Emmanouil Papadeas 002d5cae86 Add a "New Tag" option in the frame menu to easily create new tags 2024-05-06 20:50:12 +03:00
Emmanouil Papadeas 25d8df1373
New Crowdin updates (#996) 2024-04-28 23:21:57 +03:00
Emmanouil Papadeas 1c9c8bf4e3 Add Palettize and Pixelize effects
Pixelize makes the image pixelated, and Palettize maps the color of the input to the nearest color in the selected palette. Useful for limiting color in pixel art and for artistic effects.
2024-04-10 01:20:28 +03:00
Emmanouil Papadeas 8f395b2be7 Create a new Effects menu and move all of the cel-specific effects there, away from the Image menu
Also moves Project properties into Image
2024-04-09 01:52:12 +03:00
Emmanouil Papadeas 785701b093 Add an option to export a JSON file with the project data
Probably temporary, it might be a good idea to add a third "Data" tab in the export dialog, if we add stuff like exporting to Godot resources, such as AnimatedSprite, AnimationPlayer etc.
2024-04-06 03:30:50 +03:00
Emmanouil Papadeas 596c174c92 Add a project properties dialog
Allows users to change project name and add custom user data. I was not sure where to put this, so I put it under the Edit menu. It might be a good idea to add a new "Project" menu in the future, and perhaps Scale Image, Resize Canvas and Crop to Content/Selection could be placed there, as they always affect the entire project.
2024-04-05 02:24:47 +03:00
Emmanouil Papadeas c5c421bd28 Add layer properties 2024-04-04 03:21:07 +03:00
Emmanouil Papadeas 2cdd426a45 Update Translations and minor UI improvement in cel, frame and tag properties 2024-04-04 02:46:50 +03:00
Emmanouil Papadeas 63469e9c78
New Crowdin updates (#987) 2024-03-17 22:15:06 +02:00
Emmanouil Papadeas 4614a648d1 Update hint tooltip of the alpha lock button 2024-03-09 02:51:29 +02:00
Emmanouil Papadeas 90f7df0f5d Exporting each layer as a different file is now possible 2024-03-07 16:08:20 +02:00
Emmanouil Papadeas 20fecc5a7a Export spritesheets based on animation tags 2024-03-06 19:49:05 +02:00
Emmanouil Papadeas 693ca36b26
New Crowdin updates (#964) 2024-02-27 17:26:55 +02:00
OverloadedOrama b388b9328a [skip ci] Update Translations.pot 2024-02-26 20:17:47 +02:00
Emmanouil Papadeas 9a313821dc When exporting, Pixelorama now remembers the last exported path 2024-02-15 18:41:24 +02:00
Emmanouil Papadeas 5824d2a0eb Choose which layout to copy from when adding a new layout 2024-02-02 02:59:07 +02:00
Emmanouil Papadeas ffd729486f Expose window transparency as an option in the preferences, keep it disabled by default
I had to disable it, because for some reason having it be enabled by default does not seem to be working. This may be a good idea anyway, as many people will not need this feature, and having this enabled affects performance.

This commit also allows for changing project setting related options in the preferences to also work when running Pixelorama inside Godot.
2024-02-02 00:19:53 +02:00
Emmanouil Papadeas ce7a5e77ba Add a single window mode setting in the preferences
True by default, when set to false the UI uses multiple windows
2024-01-24 18:31:22 +02:00
Emmanouil Papadeas d640b6a979 Add a setting to allow usage of native file dialogs in the preferences
Closes #274 and implements #568, at long last! Some issues remain:
- The native save pxo dialog doesn't have an "Include blended images" option. This will be fixed once https://github.com/godotengine/godot/pull/83480 is merged.
- When a native file dialog closes, the interface still remains dimmed.
- In the export dialog, the "Browse" file dialog will also close the export dialog itself when it closes, when it's native.
2024-01-24 04:20:46 +02:00
Emmanouil Papadeas 72bec41e63 Add icons to some Help menu items, add a new "Support Pixelorama's Development" item and remove "Donate" from the About dialog 2024-01-10 00:30:27 +02:00
Emmanouil Papadeas ae9449500a [AboutDialog] Remove "Developers", rename "Contributors" into "Authors" and put Erevoid's and mine names there
There's no need for our two names to be on their own, they should be together with the rest of the people who contributed to the project.
2024-01-08 22:13:54 +02:00
Emmanouil Papadeas 4f54ffc987 Rename "Crop Image" to "Crop to Selection" and "Trim Image" to "Crop to Content"
Same names as the GNU Image Manipulation Program, much more clear as to what each option does.
2024-01-04 16:28:39 +02:00
TheLsbt c8f37943d8
Reference Image Improvements (#961)
* Reference Image Updates

* Fixed static typing

Fixed static typing in "src\UI
\ReferenceImages\ReferenceEditPanel.gd"
Changed "ri == null" to "!ri" in "src\UI\Canvas\ReferenceImages.gd"

* Tried fixing the static typing again

Removed lambda functions for the confirmation dialog.
Removed irrelevant print statement.

* Tried fixing static typing again

I think its fixed now

* Changed Spacing

* Fixed Trailing Whitespaces and tabs

* Fixed Final Trailing Whitespace

* Fixed styling and removed useless enum

* Removed double tabs left over from previous commit

* Fixed remove ConfirmDialog Showing on startusp

* Tried Fixing gdlint issues

* Fixed Linting

* Fixed Spelling issues

* Drag and drop to rearrange reference images

Added the ability to drag and drop Reference Images similar to dragging and dropping layers. These can be dragged or used with buttons (similar to the buttons that move frames). With full undo/redo support.

Added tool buttons these should help people who draw on tablets that cannot use keyboard shortcuts (icons still need to be created)

Renamed ReferenceEditPanel.gd to ReferenceEdit.gd (because it is no longer the script of a panel) and changed the base class of the Reference Panel.

Added some more translations.

Remade ReferenceImageButton.tscn to allow for drag and drop

Added drag highlight

* Added Icons

Added icons for the tools of the Reference Images

* Applied the icons to the UI

* Fix Scripting Issues

* Fixed Linting

* Rename Move.png to move.png

* Update Canvas.gd

* Updated the tooltips

Also added the correct translations

* Rename Select.png to select.png

* Rename Select.png.import to select.png.import

* Rename Move.png.import to move.png.import

* Rename Rotate.png to rotate.png

* Rename Rotate.png.import to rotate.png.import

* Fixed import files

* Rename Scale.png to scale.png

* Rename Scale.png.import to scale.png.import

* Added logic to update the reference panel when the project changes

Also fixed visual bugs related to highlighting the current reference image.

Made it so the reference image that was selected in a project get selected again when the project opens instead of going back to -1 (nothing)

* Update Project.gd
2023-12-31 14:12:37 +02:00
Emmanouil Papadeas d36f89365c Change "Crop Image" to "Trim Image" and add a new "Crop Image" that actually crops the image based on the active selection 2023-12-24 01:11:12 +02:00
Emmanouil Papadeas 06b405dae8 Implements palette sorting 2023-12-23 19:00:24 +02:00
Emmanouil Papadeas 89b17177a1 Show multiple save confirmation dialogs on quit for each project that has changes 2023-12-18 20:23:55 +02:00
Emmanouil Papadeas 0996d0405e Fix create and edit palette dialogs being very long 2023-12-16 22:07:11 +02:00
Emmanouil Papadeas 8e1d949e08
New Crowdin updates (#909) 2023-12-11 03:47:55 +02:00
Emmanouil Papadeas c0a8202145 Add cel properties and z-index to individual cels 2023-12-06 03:22:33 +02:00
Emmanouil Papadeas 29f4f52600
Change the file format of pxo to be a ZIP (#952)
* Save pxos as zip files in disguise

* Load pxo files as zip

* Add a checkbox in save dialog to let users include the final blended images in the pxo or not
2023-12-05 00:12:05 +02:00
Emmanouil Papadeas 9a85de74b5
Make the color picker be always visible in the UI instead of a popup (#953)
* Initial work of a color picker that is always visible

* Make the new color picker fully functional

* Minor UI fixes

* Change the UI a bit so the color picker buttons look like they used to

To save horizontal space

* Add sliders as a separate panel and rename some file names

* Move the left/right color buttons next to the hex text edit

* Add color picker sliders to the same panel as the rest of the color picker, as an expandable/collapsible area

* Change default layout

* Some minor UI improvements

* Remove guides from ColorPicker.tscn

* Reduce the lines of code that calculate the average color

* Make Pixelorama remember if the color picker is expanded and its color mode

* Update tallscreen.tres

* Update tallscreen.tres

* Pixelorama now also remembers the last used picker shape

* Add some extra comments in the code

* Fix typo

* Add some translation strings
2023-12-05 00:10:42 +02:00
Emmanouil Papadeas d2734ab044 Add a basic stabilizer
Not as powerful as other art software, but should be enough for pixel art
2023-12-04 14:55:38 +02:00
Emmanouil Papadeas 08b03ae0e5
Implement layer effects (#940)
* Basic logic for layer effects

* Add an FX button and the ability to add effects, no way to remove or change properties of effects yet

* Basic and ugly UI for adding and removing effects, no property changing yet

* Swap effects

* Fix preload shader paths

* Change parameters for layer effects

* Change gradient parameter in layer effect shaders, and other fixes

* Use CollapsibleContainers for the shader properties

* Set the correct gradient interpolation mode and color space in the UI

* Make effects of group layers apply to children

* Change `apply_fx` to `apply_effects`, formatting, some extra doc comments

* Apply effects to other canvases, when merging layers and when exporting

* Display humanized names of the shader unifrms

* Some UI improvements to the LayerEffectsSettings

* Add an Enabled button in the layer effects window, and change checkboxes to checkbuttons

* Change BaseLayer.apply_effects() to take a cel as a parameter instead

* Make layer effect buttons be affected by the modulate icon color

* Add option in the View menu whether layer effects are displayed in the canvas or not

* Rename `apply_effects()` to `display_effects()`

* Add translation strings

* Add nearest filter to the gradient map

* Don't change Main.tscn

* Fix more translations

* Change the default cursor shape of the generated UI elements of the layer effects

* Add undo/redo and effect application (apply effect destructively)

There are some errors due to the usage of anonymous lambda methods in undo/redo, but it seems to be working well regardless.

* Make layer effect application work on all cels
2023-11-22 01:06:25 +02:00
Emmanouil Papadeas a84b92c5a8 Some timeline UI changes, translation and documentation for the blend modes 2023-10-22 17:53:45 +03:00