Schweini07
13fa0bbc54
Destroyed the bug
2020-01-01 16:26:58 +01:00
Schweini07
6025271e29
Make the Splash Screen popup optional
2020-01-01 16:00:28 +01:00
OverloadedOrama
d917eb06de
Updated fix for #53 to only work on 3.1.x
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As of 3.2.x, the fix has been implemented to Godot itself. See https://github.com/godotengine/godot/pull/34654
2020-01-01 15:00:46 +02:00
OverloadedOrama
830ae623d2
Added new strings to be translated
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Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama
6beb4eed07
Added "View Splash Screen", "Issue Tracker" and "Changelog" as Help menu options
2019-12-31 18:36:57 +02:00
OverloadedOrama
d42648efe1
Added a Splash Screen popup window
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Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama
d1ef5c17e9
Added "Issue Tracker" to the Help menu
2019-12-31 14:40:44 +02:00
OverloadedOrama
810cd5ec88
Disconnected palette button signals from Main.gd and connected them to PaletteContainer.gd
2019-12-31 03:44:27 +02:00
OverloadedOrama
ff47ae26c0
Small UI changes
2019-12-31 03:02:53 +02:00
OverloadedOrama
129885ddfc
Cloning layers now adds "(copy") to the layer name
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So if you clone "Layer 0", the cloned layer's name will be "Layer 0 (copy)"
2019-12-30 22:05:09 +02:00
OverloadedOrama
9ba5f6b023
Removed the Remove Palette button
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Users can now just delete the .json files if they want to remove a palette.
2019-12-30 20:29:46 +02:00
OverloadedOrama
be91e65c55
Import as new frame on ImportSprites dialog now ticked on by default
2019-12-30 04:06:37 +02:00
OverloadedOrama
3ae679fe00
Choose how many rows or columns when exporting spritesheet
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Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama
67631ac648
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
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And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama
d1e5b23f0b
Importing spritesheets is now possible
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Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama
87d6d6140b
When exporting a png, "Export PNG..." becomes "Export (filename)"
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Also updated the translations to simply translate "export". Feel free to fix anything I may did wrong.
2019-12-28 03:07:48 +02:00
OverloadedOrama
5ea4835bb2
Canvas update() is called when undoing and redoing
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Also changed "Black & White" to "Desaturation"
2019-12-28 00:57:28 +02:00
Michael Alexsander
a1ed703b56
Fix multiple inferring errors
2019-12-27 19:00:45 -03:00
OverloadedOrama
b720100995
Fixed View menu options not updating the canvas
2019-12-27 20:26:55 +02:00
OverloadedOrama
a3fcfc4597
Made themes be like languages in Preferences
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Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama
de2f9b68be
Preferences Window Overhaul
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Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama
aa4a769088
Importing brushes from the Brushes folder now looks inside the subfolders too
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But not the subfolders of the subfolders. Also moved the code of brush importing from Main.gd to Import.gd
2019-12-26 19:01:08 +02:00
OverloadedOrama
4a2c0eb291
Added sliders next to spinboxes for the brush color from & LightenDarken amount
2019-12-25 21:42:01 +02:00
OverloadedOrama
d4b42534bb
Added sliders for brush size & 2 new custom brushes
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Also, in Canvas.gd's _draw() method, draw_set_transform() is called again after the circle brush drawings, to reset the transform to its default state.
2019-12-25 21:17:29 +02:00
OverloadedOrama
d3ff1e984b
Added diagonal outlines, changed paint all pixels of the same color to respect selection
2019-12-25 02:53:45 +02:00
OverloadedOrama
a06dbdb9fc
Added Black & White, put Scale/Crop Image and Flip Horizontal/Vertical from Edit to Image
2019-12-25 01:43:21 +02:00
OverloadedOrama
ba4ee3418d
Enchanced Layer Opacity UI- Added Spinbox next to Slider
2019-12-25 00:23:45 +02:00
OverloadedOrama
ed2e757c11
Layer Opacity - Change alpha of each layer
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Added a slider under the layer add/remove/etc buttons that changes the currently selected layer's transparency. It gets saved in .png and .pxo files, while respecting non-opaque pixels in the image too. Which means, their alpha values aren't being overwritten.
2019-12-24 23:51:08 +02:00
OverloadedOrama
aa860960e2
Fixes #54
2019-12-24 20:49:07 +02:00
OverloadedOrama
b8c92f629b
Invert colors under Image menu
2019-12-24 19:38:36 +02:00
OverloadedOrama
d0c890a63f
Fixed bug in outlines where some pixels might be outside the image boundaries
2019-12-24 17:52:58 +02:00
OverloadedOrama
ea97ec85f8
Added outline generation, under new "Image" menu
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You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama
02f5bd0f5b
Fixes #90
2019-12-24 13:52:46 +02:00
OverloadedOrama
bfd64a6b84
Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton
2019-12-24 04:28:45 +02:00
OverloadedOrama
27ab9d14d7
Added texture for the palette buttons
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Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama
23b83c8864
Asset re-organization, added light theme button textures
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Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
Overloaded
22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
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Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
Michael Alexsander
8da4b78d30
Add brazilian portuguese translation
2019-12-20 13:25:02 -03:00
OverloadedOrama
c3e75496d6
Theme preferences now get saved in the config_cache file
2019-12-20 16:36:23 +02:00
Michael Alexsander
9dc5c53f7e
Keep "View" menu visible when toggling items
2019-12-19 18:14:08 -03:00
OverloadedOrama
80f7a0ca13
Added Shift+Ctrl+Z as a secondary shortcut for Redo
2019-12-19 17:07:26 +02:00
Schweini
2cce289b0b
Change Redo shortcut
2019-12-19 11:34:26 +01:00
OverloadedOrama
432c9690ff
PreferencesDialog is now a scene of its own
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We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead
9a65960994
Import palette file dialog added
2019-12-18 09:43:11 -05:00
CheetoHead
18b9480a00
Merge branch 'master' into palette_updates
2019-12-17 19:49:28 -05:00
CheetoHead
3191e3f8c8
Add new palette updates 1
2019-12-17 19:49:20 -05:00
Hugo Locurcio
5d912d27f6
Simplify the Command key mask binding
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`KEY_MASK_CMD` is automatically remapped by Godot to `KEY_MASK_CTRL`
or `KEY_MASK_META` depending on the OS.
2019-12-17 21:45:34 +01:00
OverloadedOrama
9289cb350d
Replaced sub_key_mask with KEY_MASK_CTRL because it lead to a crash
2019-12-17 22:35:16 +02:00
Overloaded
f3c77e30d0
Merge pull request #69 from AndreevAndrei/master
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[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 22:28:48 +02:00
Andreev Andrei
545aaf97c1
[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 23:23:55 +03:00