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164 commits

Author SHA1 Message Date
OverloadedOrama 9af27bd78d Change some hint_tooltips 2020-03-31 21:27:16 +03:00
OverloadedOrama b62d961e1e Onion skinning settings have been moved to a popup window
You can open the settings from a new button next to the onion settings button.
2020-03-31 19:14:13 +03:00
OverloadedOrama bc683bab2c Animation loops by default, icon changes
Changed the icon when animation is not looping, and added hover textures.
2020-03-31 18:53:26 +03:00
OverloadedOrama 61c4ea7aa1 Major UI changes in Main.tscn
More changes will happen
2020-03-27 03:40:23 +02:00
OverloadedOrama 07db587b6c Timeline UI changes
The onion skinning button replaces the old onion skinning area of the timeline, but there's no way right now to change the settings. This will be added in a future commit. More UI changes will soon follow.
2020-03-26 20:56:30 +02:00
OverloadedOrama 278c9facb2 Changed some hint_tooltips
I'm trying to remove all the weird "_HT" strings and replace them with actual sentences instead. This will make it easier for translators
2020-03-26 03:24:25 +02:00
OverloadedOrama f7571c0628 Some translation updates & hint tooltip changes 2020-03-26 02:42:49 +02:00
OverloadedOrama 9bf1660d18 ExportDialog visual changes
Tabs are now included as Class items in all themes, the OK button in ExportDialog appears on the left on Windows machines, and on the right in all other operating systems. Also added border outlines to all window dialogs.
2020-03-25 18:22:29 +02:00
OverloadedOrama d974d3f76a Implemented Esperanto 2020-03-25 04:42:03 +02:00
OverloadedOrama d858be72c3 Methods in ExportDialog.gd now use static typing
Also fixed the theme for Popups, and an issue with cel opacity (that was my fault)
2020-03-25 03:17:01 +02:00
novhack 169efa29d5 Replace ExportSprites with a new ExportDialog. 2020-03-23 23:09:37 +01:00
OverloadedOrama 9ca564cfe1 Cel unlinking now works properly
Undo/redo can have some weird behavior right now
2020-03-21 22:55:36 +02:00
OverloadedOrama 07b62c9fd8 Added "Unlink Cell" to FrameButton's PopupMenu (appears on right click)
Behavior may be changed because it's not set to work with UndoRedo. Not sure if it should, yet.
2020-03-18 02:57:23 +02:00
OverloadedOrama 778c86183f Cel buttons have a green outline to indicate that they're linked
The first time the link button get pressed, the currently selected cel is being linked. In futue commits, new frames will be linked on layers where the link button is pressed.
2020-03-18 02:02:41 +02:00
OverloadedOrama 41d80d503a Ability to get color for palette buttons, when editing a palette, from the currently selected left and right colors 2020-03-13 02:04:40 +02:00
OverloadedOrama 072d2c9461 Added UI buttons for layer linking
No new functionality yet, it will be implemented soon
2020-03-13 00:13:52 +02:00
OverloadedOrama 2614ac5b3a Changes to layer re-naming
Layer's LineEdit saves the changes when it loses focus, or when the user presses ESC (or Enter)
2020-03-09 17:17:20 +02:00
OverloadedOrama 7a008cfc3f Implemented locking/unlocking layers
When a layer is locked, no changes can be made to it.
2020-03-09 03:26:13 +02:00
OverloadedOrama b9b0d3e1b3 Small UI improvement - The visibility icon will remain in a fixed place no matter how long the layer name is. 2020-03-08 21:57:22 +02:00
OverloadedOrama 3b68698be3 Removed legacy FrameContainer.tscn 2020-03-08 21:41:01 +02:00
OverloadedOrama 9812a34b8b Fixed exporting PNGs 2020-03-07 16:43:27 +02:00
OverloadedOrama 0945a558d2 Fix layer name change
Name change is now saved only if the user presses Enter
2020-03-07 16:43:22 +02:00
OverloadedOrama 60aed9efba Use setter method for layers to update the UI
Instead of updating it in undo and redo methods
2020-03-07 16:43:22 +02:00
OverloadedOrama a2893e1c1c Store layer visibility on Global.layers instead
This way, toggling visibility in a layers works for all frames in that layer.
2020-03-07 16:43:19 +02:00
OverloadedOrama 7d7eccb03f Fixed issues with scrolling
No longer using a GridContainer for the layer and frames.
2020-03-07 16:43:17 +02:00
OverloadedOrama 953d002d91 [EXPERIMENTAL] Re-making the timeline
Trying to merge layers into the timeline, and eventually add more features like "share layer with all frames", among others. THIS IS NOT FINISHED, IT WILL *NOT* WORK PROPERLY. Once it is finished, this branch will be merged onto master.

So far only add layer and add frame work, and even they may have some issues. Undoing also does not work properly yet.

The UI is also not finished, as it currently has problems with the scroll containers.
2020-03-07 16:43:17 +02:00
OverloadedOrama b3a8eb6d84 Notification theme is now the same as the selected theme
This makes the letters black on the light and gold themes, and fixes the characters not being rendered issue in Chinese.
2020-03-01 17:56:34 +02:00
OverloadedOrama b656d4976b Commit from which v0.6.2 will be build on - hopefully 2020-02-17 16:38:24 +02:00
OverloadedOrama 543e9d9008 Hide pressure sensitivity settings
Due to complications and priority shifts, tablet pen pressure sensitivity will not be included in v0.6.2
2020-02-14 18:26:03 +02:00
OverloadedOrama 2531aa7b65 Affect already painted pixels on the same mouse press, if the pen pressure is higher than it used to
And fixed bug with undo and drawing after motion draw
2020-02-11 18:42:23 +02:00
OverloadedOrama ef9e906f19 Added Latvian translation
Closes #150
2020-02-11 16:03:25 +02:00
OverloadedOrama 9e7a3059f2 Opening .pxo files directly with Pixelorama is now also supported
Also added "-> void" to the methods that did not already have it
2020-02-09 18:06:03 +02:00
OverloadedOrama 93833ba06a Added Chinese Simplified 2020-02-08 00:10:33 +02:00
OverloadedOrama e677824f48 Added smooth zooming
Camera zooming with the help of a Tween node, toggle-able in the Preferences
2020-02-07 03:27:11 +02:00
OverloadedOrama 12fb8b02c8 The language buttons in the preferences have their localized names in their hint tooltips
For example, if you hover over the "English" button while the language is Greek, the hint tooltip will be "Αγγλικά", which is the Greek word for English.
2020-02-07 02:40:53 +02:00
OverloadedOrama 49005e7425 Added Lanczos scaling interpolation
Only works with Godot 3.2. If you're using 3.1.x and below this will NOT work!
2020-02-07 02:30:43 +02:00
OverloadedOrama 155b77b514 Moved Rotate Image selection up, fixed some warnings
And minor UI changes, like changing default cursor shape to pointing hand when hovering on some UI elements in RotateImage.tscn
2020-02-04 18:29:34 +02:00
Manolis Papadeas c4229e1759
Merge pull request #143 from azagaya/master
Added 2 rotation algorithms and popup for rotating current layer
2020-02-04 18:14:32 +02:00
azagaya a9a647a7ee Fixed bugs detected by overloaded
One bug was that rotxel was used at the end, no matter what algorithm was chosen.
The other was that rotxel was taking into account a image of width x width dimensions.
2020-02-04 12:59:06 -03:00
OverloadedOrama 79d3da8c50 SplashDialog is now resizable 2020-02-04 17:27:22 +02:00
azagaya e24e9d65a5 Reset slider to zero when openning again 2020-02-03 14:01:59 -03:00
azagaya d1ef71ceee Added nearest neighbour rotation 2020-02-03 13:55:55 -03:00
OverloadedOrama 14900ed5ab Remove custom brushes with the middle mouse button
And made the "X" button on the custom brushes a little smaller. Partially addresses #132
2020-01-28 00:22:04 +02:00
azagaya c3118e6ca2 Rotate layer on confirm added 2020-01-27 12:23:52 -03:00
OverloadedOrama 6e198c6c60 Imported Spanish translation in the project settings 2020-01-22 20:20:58 +02:00
OverloadedOrama d0a50c45e3 Translators can now be seen in the About window. 2020-01-22 19:31:33 +02:00
OverloadedOrama 7a3f3eb4f9 Made AnimationTimeline a scene of its own 2020-01-15 22:01:43 +02:00
Marco 7b0251fdfa Image preferences and its translations 2020-01-10 20:24:07 +01:00
Marco cd3814736d Image preferences 2020-01-10 09:06:03 +01:00
Manolis Papadeas 77a55f2495
Merge branch 'master' into master 2020-01-08 17:01:59 +02:00
Marco fc1a30f12a Italian translation 2020-01-08 14:45:50 +01:00
OverloadedOrama 63254258d0 Added a ScrollContainer for the palette buttons in EditPalettePopup 2020-01-08 02:16:48 +02:00
OverloadedOrama a04e179611 Changed "become a patron" button on the splash screen 2020-01-05 20:13:55 +02:00
OverloadedOrama b1d84042b1 Big splash screen update & new translatable strings 2020-01-05 16:03:04 +02:00
OverloadedOrama eb28fd3d14 Added "Place inside image" option for outline generation
And this concludes outlines for v0.6
2020-01-04 01:22:23 +02:00
OverloadedOrama 78609a86fb Put default value for "show on startup" in config_cache file
Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
Schweini07 6025271e29
Make the Splash Screen popup optional 2020-01-01 16:00:28 +01:00
OverloadedOrama 29baf3dcc0 Made About & Preferences update translations every time you open them
Also fixed "Grey" string, it was supposed to be "Gray"
2020-01-01 01:27:34 +02:00
OverloadedOrama 830ae623d2 Added new strings to be translated
Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama 2be469ec22 Using metadata for TreeItems in Preferences & About
To avoid issues with the TreeItem strings being translated. Starting to get more translation-friendly again, will commit changes to Translations.pot, en.po and el.po soon.
2019-12-31 19:04:54 +02:00
OverloadedOrama d42648efe1 Added a Splash Screen popup window
Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama ff47ae26c0 Small UI changes 2019-12-31 03:02:53 +02:00
OverloadedOrama 20d643b4ca Rename palettes on EditPalettePopup, removed "Custom" subfolder 2019-12-31 01:24:56 +02:00
OverloadedOrama be91e65c55 Import as new frame on ImportSprites dialog now ticked on by default 2019-12-30 04:06:37 +02:00
OverloadedOrama 2be96f5d53 Fixed issue on exporting spritesheet
The spritesheet_rows/column variable wasn't updated when choosing between Columns/Rows. Also updated the GitHub Contributors in the About dialog.
2019-12-30 00:50:58 +02:00
OverloadedOrama 3ae679fe00 Choose how many rows or columns when exporting spritesheet
Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama 1a6f6c1cc9 Resize image on exporting PNG
Also fixed issue when exporting a spritesheet, spritesheet_rows wasn't being updated if the user didn't change the value of the spinbox
2019-12-29 22:04:44 +02:00
OverloadedOrama eeaa691d36 Better spritesheet exporting
You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.

ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
OverloadedOrama 4ae5968887 AboutDialog Overhaul
Made AboutDialog.tscn a scene of its own, added logo icons and names for the developer team, contributors and donors. Feel free to change/add things related to you!
2019-12-29 04:14:29 +02:00
OverloadedOrama 67631ac648 Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama d1e5b23f0b Importing spritesheets is now possible
Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama fa3b2f649b Delete the contents of a selection when pressing "Delete" 2019-12-27 16:10:05 +02:00
OverloadedOrama f81ef37e92 Added guide color in Preferences 2019-12-27 02:28:36 +02:00
OverloadedOrama a3fcfc4597 Made themes be like languages in Preferences
Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama de2f9b68be Preferences Window Overhaul
Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama 9b73e4f661 Edit palette fixes
- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama 06e0d74c14 Added proper circle brush - Bresenham's Circle Algorithm
The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
OverloadedOrama 60a51e0812 Added light theme to preferences 2019-12-22 23:36:02 +02:00
CheetoHead 5f434e7d33 Merge remote-tracking branch 'upstream/master' 2019-12-21 10:50:28 -05:00
OverloadedOrama d08841da62 Remove frames with middle click 2019-12-21 04:20:55 +02:00
OverloadedOrama 238bb3b488 Made Timeline & Tool buttons change depending on theme type
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama 8058cf2f55 Button textures change based on their filename and not their node name
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama f08d6c8708 Layer buttons change depending on theme
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama c159eda437 Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
OverloadedOrama e69000b13d Renamed Light Theme to Gold Theme
A new light theme (which will probably be less yellow-y) will be added.
2019-12-21 01:33:02 +02:00
CheetoHead 33551c4d81 Merge remote-tracking branch 'upstream/master' 2019-12-20 15:23:14 -05:00
CheetoHead 770c633db2 Added GPL importer, new palette classes for clarification 2019-12-20 15:22:52 -05:00
Overloaded 22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
Michael Alexsander 8da4b78d30 Add brazilian portuguese translation 2019-12-20 13:25:02 -03:00
OverloadedOrama 2fc9711788 Added Light theme in Preferences
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
OverloadedOrama abee0653d6 3 themes available under Preferences, changed theme organization
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
OverloadedOrama 3cf44a6d55 Created basic theme changing under Preferences
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama 432c9690ff PreferencesDialog is now a scene of its own
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead 60af640970 Updates to new palette import button 2019-12-18 09:55:15 -05:00
CheetoHead 19f3ba7dab Merge branch 'master' into palette_updates 2019-12-18 09:43:17 -05:00
CheetoHead 9a65960994 Import palette file dialog added 2019-12-18 09:43:11 -05:00
OverloadedOrama 0d192c4e49 Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00
CheetoHead b08452034d Add new empty palette working 2019-12-17 20:04:37 -05:00
CheetoHead 97efa20055 Merge branch 'master' into palette_updates 2019-12-16 20:36:06 -05:00
CheetoHead b094c6595f Added edit palette menu and custom file saving 2019-12-16 20:23:18 -05:00