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Fixed exporting PNGs

This commit is contained in:
OverloadedOrama 2020-03-06 20:56:25 +02:00
parent 2a5dfa7ea2
commit 9812a34b8b
2 changed files with 6 additions and 2 deletions

View file

@ -86,6 +86,9 @@ margin_bottom = 620.0
rect_min_size = Vector2( 0, 200 )
size_flags_horizontal = 3
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VSeparator" type="VSeparator" parent="."]
anchor_bottom = 1.0
@ -181,6 +184,7 @@ texture_hover = ExtResource( 16 )
texture_disabled = ExtResource( 17 )
[node name="AnimationTags" type="VBoxContainer" parent="AnimationContainer/TimelineContainer/LayerButtons"]
visible = false
margin_left = 216.0
margin_right = 326.0
margin_bottom = 32.0

View file

@ -77,7 +77,7 @@ func save_sprite(canvas : Canvas, path : String) -> void:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
if layer[2] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
@ -132,7 +132,7 @@ func save_spritesheet() -> void:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
if layer[2] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)