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586 commits

Author SHA1 Message Date
Schweini07 3ea3bd7b40
Ask for Confirmation when Pixelorama is about to quit and the Sprite is unsaved (#165) 2020-02-22 17:02:56 +02:00
Manolis Papadeas 48981e16b2
Update com.orama_interactive.Pixelorama.appdata.xml 2020-02-20 15:53:59 +02:00
OverloadedOrama f0c0176080 Fixed issue where splash screen was appearing even though it should not 2020-02-19 01:13:29 +02:00
OverloadedOrama 02b91479ad Should fix #162 2020-02-17 18:28:55 +02:00
Manolis Papadeas 8634385b66
Update README.md 2020-02-17 16:46:38 +02:00
OverloadedOrama b656d4976b Commit from which v0.6.2 will be build on - hopefully 2020-02-17 16:38:24 +02:00
OverloadedOrama e4aa12ff1d Update Changelog.md 2020-02-17 16:22:40 +02:00
Manolis Papadeas 306ed68a09
New Crowdin translations (#157)
Sync translations with Crowdin
2020-02-17 16:21:26 +02:00
OverloadedOrama a1cdd36ef8 Also fixes #161 for spritesheets 2020-02-17 14:50:46 +02:00
OverloadedOrama 15db2dd960 Fixes #161 2020-02-17 14:47:15 +02:00
Manolis Papadeas 695c4a4dbe
Merge pull request #160 from YeldhamDev/ruler_cutoff_fix
Fix ruler markings cutting off before they should
2020-02-17 01:01:24 +02:00
Michael Alexsander 97b197c41e Fix ruler markings cutting off before they should 2020-02-16 19:51:46 -03:00
OverloadedOrama 30ce04b7f3 Set SaveSprite's current path when opening a project 2020-02-16 18:18:12 +02:00
OverloadedOrama 5a5484d4e0 Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama 2020-02-16 15:19:43 +02:00
OverloadedOrama bc734658cd Use Global.animation_timeline to toggle timeline's visibility 2020-02-16 15:19:01 +02:00
Manolis Papadeas 23cbf00621
Merge pull request #158 from YeldhamDev/open_set_save_path
Make opening a project set the save path
2020-02-16 15:16:32 +02:00
Michael Alexsander 736edf002e Make opening a project set the save path 2020-02-15 21:12:17 -03:00
OverloadedOrama 3776ef73b5 Added new translatable string & changelog update 2020-02-15 15:19:11 +02:00
Manolis Papadeas 3b570ccf82
Merge pull request #156 from YeldhamDev/colorpicker_presets_hide
Hide presets in ColorPickers
2020-02-15 15:09:03 +02:00
Manolis Papadeas 817fd1a932
Merge pull request #155 from YeldhamDev/label_hint_mouse_pass
Make labels with tooltips have their mouse filtering set to "pass"
2020-02-15 15:04:53 +02:00
Manolis Papadeas 742a98926c
Merge pull request #154 from YeldhamDev/hide_animation_timeline
Add option to hide the animation timeline
2020-02-15 15:03:22 +02:00
Michael Alexsander f808614384 Hide presets in ColorPickers 2020-02-15 02:34:42 -03:00
Michael Alexsander aa8c21de45 Make labels with tooltips have their mouse filtering set to "pass" 2020-02-14 22:39:49 -03:00
Michael Alexsander 0a9da7422d Add option to hide the animation timeline 2020-02-14 22:30:40 -03:00
OverloadedOrama 543e9d9008 Hide pressure sensitivity settings
Due to complications and priority shifts, tablet pen pressure sensitivity will not be included in v0.6.2
2020-02-14 18:26:03 +02:00
OverloadedOrama 4ea56363bf Don't store the same pixels in Canvas.gd again and again 2020-02-14 18:05:53 +02:00
OverloadedOrama ab87fd8536 Added StarFang208 as an Italian translator 2020-02-13 19:20:01 +02:00
Manolis Papadeas bfe97d4338
New Crowdin translations (#153)
Sync Crowdin translations
2020-02-13 19:16:28 +02:00
OverloadedOrama 3eaeef0f58 palettes_path is always the root directory plus the "Palettes" subdirectory
Also updated Agnis Aldiņš (NeZvers)'s name in the translators
2020-02-12 15:54:24 +02:00
OverloadedOrama f3759d677e Load the image of the cursor once
This should fix some rare crashes as well
2020-02-12 00:38:35 +02:00
OverloadedOrama d1793c2e60 Fix bug with undo and drawing after motion draw, again
If you did motion drawing, stopped and then went to draw to the frame the motion drawing started, undo wouldn't work properly. That's because can_undo was false.
2020-02-11 20:05:37 +02:00
OverloadedOrama f9bcab78f9 Save pressure sensitivity & smooth zoom preferences in the config ini file 2020-02-11 19:45:36 +02:00
OverloadedOrama 2531aa7b65 Affect already painted pixels on the same mouse press, if the pen pressure is higher than it used to
And fixed bug with undo and drawing after motion draw
2020-02-11 18:42:23 +02:00
OverloadedOrama ef9e906f19 Added Latvian translation
Closes #150
2020-02-11 16:03:25 +02:00
Manolis Papadeas 3d3d567bdb
New Crowdin translations (#152)
* New translations Translations.pot (Latvian)
2020-02-11 15:31:45 +02:00
OverloadedOrama 17f623c769 Blend all color channels when the color alpha is less than 1
Along with the alpha blending that already was added some commits ago
2020-02-11 03:45:05 +02:00
Manolis Papadeas cf9777cb0b
New Crowdin translations (#149)
* New translations Translations.pot (Russian)

* New translations Translations.pot (Latvian)

* New translations Translations.pot (Japanese)
2020-02-11 02:19:51 +02:00
OverloadedOrama fd299f7641 Add Greek translation to the GNU/Linux desktop file 2020-02-11 00:10:33 +02:00
OverloadedOrama 8ff917111c Changes to better follow GDScript style guide
Nothing new is being added in this commit, just code re-ordering & re-naming to better follow the recommended GDScript style guide.
http://docs.godotengine.org/en/3.2/getting_started/scripting/gdscript/gdscript_styleguide.html

And

https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/
2020-02-11 00:06:24 +02:00
OverloadedOrama 5fe4b74a39 New alpha blend behavior now works on circle brushes 2020-02-10 02:39:36 +02:00
OverloadedOrama a6d129526c Fixed issue where Brushes and Palettes wouldn't load if you opened Pixelorama from a file
It now uses "OS.get_executable_path().get_base_dir()" to find the root directory of Pixelorama, instead of just "."
2020-02-10 01:23:33 +02:00
OverloadedOrama 9e7a3059f2 Opening .pxo files directly with Pixelorama is now also supported
Also added "-> void" to the methods that did not already have it
2020-02-09 18:06:03 +02:00
OverloadedOrama 45a31faa7b You can now drag and drop/"open with" image files
Thanks to OS.get_cmdline_args(). Support for .pxo files will be coming soon.
2020-02-09 03:13:12 +02:00
OverloadedOrama 3fbd1d35eb The camera now zooms at the mouse's position. 2020-02-09 02:16:14 +02:00
OverloadedOrama f28a3a4405 Basic tablet pen pressure sensitivity, brush alpha now gets blended
Instead of replacing the pixels with the new color's alpha value, the alpha values of the selected color and the current pixel color get blended together. This means that, if you have a pixel with 50% alpha and you draw a color over it with 25% alpha, the final result will have 75% alpha, instead of 25% as it used to be.

The pressure sensitivity is still experimental and may not work properly. Works only with Godot 3.2 and above.

draw_pixel() has also been renamed to draw_brush()
2020-02-09 01:34:37 +02:00
OverloadedOrama 5d0b39f14c Update AboutDialog.gd
Update translator name
2020-02-09 00:03:16 +02:00
Manolis Papadeas 5d85067ad7
New Crowdin translations (#147)
* New translations Translations.pot (German)
* New translations Translations.pot (Russian)
2020-02-08 22:58:50 +02:00
Manolis Papadeas e079351f1e
New Crowdin translations (#146)
Sync Crowdin translations
2020-02-08 00:19:59 +02:00
OverloadedOrama 93833ba06a Added Chinese Simplified 2020-02-08 00:10:33 +02:00
OverloadedOrama 1288a00188 Update Translations.pot 2020-02-07 23:39:30 +02:00