f28a3a4405
Instead of replacing the pixels with the new color's alpha value, the alpha values of the selected color and the current pixel color get blended together. This means that, if you have a pixel with 50% alpha and you draw a color over it with 25% alpha, the final result will have 75% alpha, instead of 25% as it used to be. The pressure sensitivity is still experimental and may not work properly. Works only with Godot 3.2 and above. draw_pixel() has also been renamed to draw_brush() |
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Assets | ||
Brushes | ||
Misc/Linux | ||
Palettes | ||
Prefabs | ||
Scripts | ||
Themes & Styles | ||
Translations | ||
.gitattributes | ||
.gitignore | ||
Changelog.md | ||
crowdin.yml | ||
icon.icns | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
LICENSE | ||
Main.tscn | ||
project.godot | ||
README.md | ||
splash.png | ||
splash.png.import |
Pixelorama - your free and open-source sprite editor!
Made by Orama Interactive with the Godot Engine, written in GDScript!
Dependencies
Pixelorama uses Godot 3.2. As of right now, all of the code is written using GDScript, so the mono version of Godot is not required, but Pixelorama should also work with it.
Current features as of version v0.6.1:
- Choosing between 6 tools – pencil, eraser, fill bucket, lighten/darken, color picker and rectangle select – and mapping them to both of your left and right mouse buttons.
- Are you an animator? Then you've come to the right place! Pixelorama has its own animation timeline with Onion Skinning just for you!
- Different colors, brush sizes and brush types for each of the mouse buttons.
- Custom brushes! Load your brushes from files or select them in your project with the selection tool, and they will get stored in
.pxo
files! - Random custom brushes! Every time you draw, expect to see a different random result!
- Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like! You can also rename them, and change their opacity!
- Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing spritesheets is also supported.
- Export your gorgeous art as
PNG
files. Exporting your projects as spritesheets is also possible. - Save and open your projects as Pixelorama's custom file format,
.pxo
- Undo/Redo support!
- Multiple theme support! Choose a theme from Dark, Gray, Godot, Gold and Light!
- Horizontal & vertical mirrored drawing!
- Tile Mode for pattern creation!
- Split screen mode to see your masterpiece twice! And a mini canvas preview area to see it thrice!
- Create straight lines for pencil, eraser and the lighten/darken tool by pressing
Shift
. If you also pressControl
, you can constrain angles with a step of 15. - Generate outlines for your images!
- Υou can zoom in and out with the mouse scroll wheel, and pan by clicking it, or by pressing
Space
! - Keyboard shortcuts! We're pretty sure this is a lifesaver for most of you.
- Rulers and guides!
- Creating a new canvas with a size of your choosing.
- Scale, crop, flip, color invert and desaturate your images!
- English, Greek, German, French, Polish, Brazilian Portuguese, Russian, Traditional Chinese and Italian localization support!
Make sure to visit our website for more information! https://www.orama-interactive.com/pixelorama Join our Discord community server where we can discuss about Pixelorama and all our other projects! https://discord.gg/GTMtr8s
Download it as a stand-alone on itch.io: https://orama-interactive.itch.io/pixelorama
If you like, consider helping us by sponsoring this project! It would enable us to focus more on Pixelorama, and make more projects in the future! Patreon link: https://patreon.com/OramaInteractive