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Also fixes #161 for spritesheets

This commit is contained in:
OverloadedOrama 2020-02-17 14:50:46 +02:00
parent 15db2dd960
commit a1cdd36ef8

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@ -143,6 +143,7 @@ func save_spritesheet() -> void:
layer[0].lock()
if resize != 100:
whole_image.unlock()
whole_image.resize(width * resize / 100, height * resize / 100, interpolation)
var err = whole_image.save_png(current_export_path)
if err != OK: