Manolis Papadeas
3b570ccf82
Merge pull request #156 from YeldhamDev/colorpicker_presets_hide
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Hide presets in ColorPickers
2020-02-15 15:09:03 +02:00
Michael Alexsander
f808614384
Hide presets in ColorPickers
2020-02-15 02:34:42 -03:00
Michael Alexsander
0a9da7422d
Add option to hide the animation timeline
2020-02-14 22:30:40 -03:00
OverloadedOrama
ef9e906f19
Added Latvian translation
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Closes #150
2020-02-11 16:03:25 +02:00
OverloadedOrama
8ff917111c
Changes to better follow GDScript style guide
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Nothing new is being added in this commit, just code re-ordering & re-naming to better follow the recommended GDScript style guide.
http://docs.godotengine.org/en/3.2/getting_started/scripting/gdscript/gdscript_styleguide.html
And
https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/
2020-02-11 00:06:24 +02:00
OverloadedOrama
a6d129526c
Fixed issue where Brushes and Palettes wouldn't load if you opened Pixelorama from a file
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It now uses "OS.get_executable_path().get_base_dir()" to find the root directory of Pixelorama, instead of just "."
2020-02-10 01:23:33 +02:00
OverloadedOrama
9e7a3059f2
Opening .pxo files directly with Pixelorama is now also supported
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Also added "-> void" to the methods that did not already have it
2020-02-09 18:06:03 +02:00
OverloadedOrama
93833ba06a
Added Chinese Simplified
2020-02-08 00:10:33 +02:00
OverloadedOrama
155b77b514
Moved Rotate Image selection up, fixed some warnings
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And minor UI changes, like changing default cursor shape to pointing hand when hovering on some UI elements in RotateImage.tscn
2020-02-04 18:29:34 +02:00
Manolis Papadeas
c4229e1759
Merge pull request #143 from azagaya/master
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Added 2 rotation algorithms and popup for rotating current layer
2020-02-04 18:14:32 +02:00
azagaya
8fd8a9db08
Added functions to rotate image, and added gui for the same purpose
2020-01-26 19:50:40 -03:00
OverloadedOrama
6e198c6c60
Imported Spanish translation in the project settings
2020-01-22 20:20:58 +02:00
OverloadedOrama
7a3f3eb4f9
Made AnimationTimeline a scene of its own
2020-01-15 22:01:43 +02:00
Manolis Papadeas
021ae469a7
Merge pull request #124 from YeldhamDev/splashscreen_yield_popup
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Delay the splash screen popup so it shows properly centered
2020-01-14 14:08:38 +02:00
Michael Alexsander
1cde435d1a
Delay the splash screen popup so it shows properly centered
2020-01-14 00:44:16 -03:00
OverloadedOrama
97dad3ef10
v0.6.1 release
2020-01-13 14:50:57 +02:00
OverloadedOrama
2de8865b8b
Keep tool icon checkbox visible when a tool is selected
2020-01-13 13:15:06 +02:00
henlo-birb
6fa41000ed
added option to hide tool icons next to cursor
2020-01-12 20:41:17 -05:00
OverloadedOrama
582b9baedb
The canvas updates automatically when onion skinning settings change.
2020-01-12 02:51:12 +02:00
OverloadedOrama
5cce9d3180
Changes to the tool options UI
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New option for the color picker tool (closes #115 - also includes new translatable strings), VSplitContainer for the tools and their options and a ScrollContainer for the tool options.
2020-01-10 22:44:29 +02:00
OverloadedOrama
60422c0133
Fixed bug where, if you had a random brush selected and then selected the pencil tool, "brush color from" did not appear
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Also added our first patron, Mike King, to the donors name, in the "About" dialog. Thank you Mike!
2020-01-10 19:11:10 +02:00
OverloadedOrama
d72bda71ad
Closes #114
2020-01-10 16:21:46 +02:00
Manolis Papadeas
77a55f2495
Merge branch 'master' into master
2020-01-08 17:01:59 +02:00
Marco
fc1a30f12a
Italian translation
2020-01-08 14:45:50 +01:00
OverloadedOrama
2e7b32095b
Closes #111
2020-01-08 03:27:27 +02:00
OverloadedOrama
eb8ce5c2e9
v0.6 - Palettes, random brushes, multiple themes, image menu and many more!
2020-01-06 14:55:05 +02:00
OverloadedOrama
42c202d395
Make sure string "Layer" is translated on startup
2020-01-06 00:17:59 +02:00
OverloadedOrama
a04e179611
Changed "become a patron" button on the splash screen
2020-01-05 20:13:55 +02:00
OverloadedOrama
b1d84042b1
Big splash screen update & new translatable strings
2020-01-05 16:03:04 +02:00
OverloadedOrama
f57ea4d64f
Made "TimelineSeconds" update when FPS value changes
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Also made it a bit smaller
2020-01-04 04:16:50 +02:00
OverloadedOrama
bd9c2c6dd0
Fixed layer opacity not working when merging layers
2020-01-03 02:44:37 +02:00
OverloadedOrama
cf8229a4ae
Fixed Noto font not being used for Chinese characters, when the user's System Language is not "zh_TW"
2020-01-02 16:46:31 +02:00
OverloadedOrama
78609a86fb
Put default value for "show on startup" in config_cache file
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Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
Schweini07
13fa0bbc54
Destroyed the bug
2020-01-01 16:26:58 +01:00
Schweini07
6025271e29
Make the Splash Screen popup optional
2020-01-01 16:00:28 +01:00
OverloadedOrama
d917eb06de
Updated fix for #53 to only work on 3.1.x
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As of 3.2.x, the fix has been implemented to Godot itself. See https://github.com/godotengine/godot/pull/34654
2020-01-01 15:00:46 +02:00
OverloadedOrama
830ae623d2
Added new strings to be translated
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Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama
6beb4eed07
Added "View Splash Screen", "Issue Tracker" and "Changelog" as Help menu options
2019-12-31 18:36:57 +02:00
OverloadedOrama
d42648efe1
Added a Splash Screen popup window
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Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama
d1ef5c17e9
Added "Issue Tracker" to the Help menu
2019-12-31 14:40:44 +02:00
OverloadedOrama
810cd5ec88
Disconnected palette button signals from Main.gd and connected them to PaletteContainer.gd
2019-12-31 03:44:27 +02:00
OverloadedOrama
ff47ae26c0
Small UI changes
2019-12-31 03:02:53 +02:00
OverloadedOrama
129885ddfc
Cloning layers now adds "(copy") to the layer name
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So if you clone "Layer 0", the cloned layer's name will be "Layer 0 (copy)"
2019-12-30 22:05:09 +02:00
OverloadedOrama
9ba5f6b023
Removed the Remove Palette button
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Users can now just delete the .json files if they want to remove a palette.
2019-12-30 20:29:46 +02:00
OverloadedOrama
be91e65c55
Import as new frame on ImportSprites dialog now ticked on by default
2019-12-30 04:06:37 +02:00
OverloadedOrama
3ae679fe00
Choose how many rows or columns when exporting spritesheet
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Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama
67631ac648
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
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And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama
d1e5b23f0b
Importing spritesheets is now possible
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Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama
87d6d6140b
When exporting a png, "Export PNG..." becomes "Export (filename)"
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Also updated the translations to simply translate "export". Feel free to fix anything I may did wrong.
2019-12-28 03:07:48 +02:00
OverloadedOrama
5ea4835bb2
Canvas update() is called when undoing and redoing
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Also changed "Black & White" to "Desaturation"
2019-12-28 00:57:28 +02:00