Emmanouil Papadeas
4c7d7da5e7
Fix regression where pressing Enter or Control would not confirm/cancel selection when a selection tool wasn't active
2024-11-14 01:39:41 +02:00
Emmanouil Papadeas
36329efaf6
Add density to the square & circle brushes
...
00% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
2024-11-14 01:02:51 +02:00
Emmanouil Papadeas
7c1435e95f
When using the mouse wheel over a slider, don't scroll in ScrollContainers
2024-11-13 17:32:01 +02:00
Emmanouil Papadeas
ad77d98f42
Slightly optimize circle brushes by only calling the DrawingAlgos methods once while drawing
...
They keep getting called when size dynamics are enabled, however.
2024-11-13 02:55:15 +02:00
Emmanouil Papadeas
2600180736
Remove the Recorder from the Web version
...
It's not working anyway, and I'm not sure if there is a way to make it work, at least with a good and user-friendly way. If we find a way we could re-add it in the future.
2024-11-13 00:40:58 +02:00
Emmanouil Papadeas
ce738f02c2
Don't change brush size when resizing the timeline cels and the palette swatches
2024-11-12 00:59:01 +02:00
Emmanouil Papadeas
b0b1361722
Fix layer effect slider values being rounded to the nearest integer
2024-11-12 00:47:53 +02:00
Variable
5fa97988b5
Fixed unexpected behavior of resize_selection() ( #1132 )
...
* Fixed unexpected behavior of resize_selection()
* Fix typo
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-11-10 23:12:09 +02:00
Variable
af703d486e
Add a way to get autoloads through the api ( #1131 )
...
* add autoloads to api
* A name Dilemma, There are 2 autoloads for ImportApi
* add docstring
2024-11-09 23:26:14 +02:00
Emmanouil Papadeas
d2892358e3
Add a set_display_scale()
method to Main to avoid duplicate code
2024-11-04 18:47:29 +02:00
Emmanouil Papadeas
ec17e970e0
The Recorder panel now automatically records for the current project
...
Making its behavior more intuitive and consistent with the other panels. This also allows for multiple projects to be recorder at the same time, something that was not previous before. Changing projects now also changes the UI accordingly, depending on whether the current project is being recorded or not.
This change also fixes a memory leak, where either the first ever project or the last recorded one, stayed forever referenced in memory by the `project` variable.
Also fixed an issue where the recorder's settings size label was not showing the correct project size.
2024-11-03 18:54:08 +02:00
Emmanouil Papadeas
8beb79a33b
Fix memory leak where the project remained referenced in BaseDraw even when its tab was closed
...
Another memory leak remains in Recorder.gd, where the first project forever remains referenced in memory, until the user changes the project from the option button. Perhaps we should remove that option button completely and always record the current project, that also sounds like the intended behavior to me.
2024-11-03 03:36:37 +02:00
Emmanouil Papadeas
e2971a8fe9
Add UI buttons for confirming and cancelling a transformation
...
Needed especially for users without a keyboard.
2024-10-31 23:49:58 +02:00
Emmanouil Papadeas
6863adf957
Implement support for mouse buttons to be used as menu shortcuts - fixes #1070
...
Also maps the mouse thumb button 1 to undo, and the mouse thumb button 2 to redo.
2024-10-30 14:25:34 +02:00
Variable
2d9a582f21
Added an OKHSL Lightness sorting in palette ( #1126 )
...
* added a lightness sort system
* static check
* lightness
* formatting
* more formatting
* more formatting
2024-10-26 01:31:52 +03:00
Emmanouil Papadeas
6c31708e35
Release v1.0.4
2024-10-25 15:48:59 +03:00
Emmanouil Papadeas
638130c5c8
[skip ci] Update AboutDialog.gd
2024-10-25 12:02:26 +03:00
Emmanouil Papadeas
2d7d7e7c06
Allow greater values in the resize slider of the export dialog
2024-10-23 12:02:19 +03:00
Emmanouil Papadeas
f42d361a42
Minor UI improvements for the mirroring buttons
2024-10-23 12:00:19 +03:00
Emmanouil Papadeas
dd8d217dc3
Changes in formatting due to gdtoolkit's new update
...
https://github.com/Scony/godot-gdscript-toolkit/releases/tag/4.3.2
2024-10-22 15:54:59 +03:00
Emmanouil Papadeas
17d56bb432
Update tool child scenes to reflect the changes of #1105
...
Just to fix some warnings
2024-10-22 15:43:07 +03:00
Emmanouil Papadeas
e2b54f70f7
Bump pxo file version to 4 to fix blend mode compatibility with older pxo files
...
The addition of the erase blend mode from #1117 resulted in loading pxo files from v1.0-v1.0.3 to have incorrect blend modes in their layers, if they are set to anything below normal, because the values of the `BaseLayer.BlendModes` enumerator changed.
2024-10-22 15:39:30 +03:00
Emmanouil Papadeas
370ae7525a
Fix formatting and make unused docstrings to comments of the previous commit
2024-10-18 00:01:27 +03:00
Variable
2cb29ab274
somewhat fix transparency for floating window ( #1116 )
...
* somewhat fix transparency
* some formatting
2024-10-17 19:51:45 +03:00
Emmanouil Papadeas
a64f5f3429
Make ExtensionsAPI version 5 backwards compatible with version 4
...
This means that extensions that use version 4 can work in version 5, but not necessarily vice versa. Therefore we don't need to show a warning message when loading version 4 extensions.
TODO: Find a better way to determine which API versions have backwards compatibility with each other.
2024-10-17 17:16:17 +03:00
Emmanouil Papadeas
203340b3a1
If the selected font index is out of bounds, fall back to Roboto
2024-10-17 16:58:15 +03:00
Emmanouil Papadeas
fd714d04df
Update the ExtensionsAPI to handle fonts
2024-10-17 16:52:42 +03:00
Emmanouil Papadeas
91f0b26245
Change the font of the interface from the properties
2024-10-17 14:41:43 +03:00
Emmanouil Papadeas
120bd9a7df
Use American English spelling for "Center Canvas" to make it more consistent with the rest of the application
2024-10-17 13:46:18 +03:00
Emmanouil Papadeas
c83680183b
Minor changes in Shading.tscn
2024-10-17 13:08:43 +03:00
Emmanouil Papadeas
263e19f17a
Add a tooltip of the "Share options between the left and the right tools" preference
2024-10-17 13:06:53 +03:00
Emmanouil Papadeas
4dc55e538e
Fix issues when picking color with the bucket tool
...
1) The bucket tool now picks colors from the top-most layer, like the rest of the drawing tools.
2) Using the tool while moving the cursor and also holding the color picker shortcut (Alt by default), now picks colors instead of using the bucket tool.
2024-10-17 02:34:27 +03:00
Variable
d894e9db86
Added Centre Canvas Option ( #1123 )
...
* add a centre frame option
* moved code to view menu
* restore left over stuff
* fix typo
2024-10-16 16:30:30 +03:00
Variable
3863cbaee7
Add a preference to share options between tools ( #1120 )
...
* Add share config button
* fill parameter now saves with curve tool
* rename _fill to _fill_inside for sync consistency (fill in pencil and shape tools basically represent the same thing)
* add icon
* Move the option to the preferences
* Add string to Translations.pot
* Re-introduce `is_syncing`
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-10-16 16:00:20 +03:00
Emmanouil Papadeas
1ae34bf57a
Use an anchor and offset preset for the CollapsibleContainer's texture rect
2024-10-15 16:31:04 +03:00
Variable
4561c1fee4
improved rotate/flip brush UI ( #1105 )
...
* Update BaseDraw.tscn
* Update BaseDraw.gd
* Implemented proposed changed, Also added a VFlowContainer for Rotate options
2024-10-14 16:08:10 +03:00
Emmanouil Papadeas
fe5ced8085
Set the backup confirmation dialog's popup_window
to false
2024-10-14 15:55:48 +03:00
Emmanouil Papadeas
9899734090
Ensure that the preview clears when switching to a different tool
2024-10-13 14:22:01 +03:00
HuanWuCode
a2e5d165cb
[skip ci] Update PerspectiveEditor.gd ( #1119 )
2024-10-13 14:03:52 +03:00
Variable
c21e089e58
Add alpha erase blend mode ( #1117 )
...
* Add alpha erase blend mode
* implemented suggestions
2024-10-13 01:57:10 +03:00
Emmanouil Papadeas
1ed52903b3
Implement the ability to change the font of a 3D text
...
This code will also be useful for the text tool
2024-10-12 16:30:16 +03:00
Emmanouil Papadeas
b52cdc6e7b
Fix some text in the About dialog not having the text color of the theme
2024-10-12 15:44:06 +03:00
Emmanouil Papadeas
be7d45205e
Remove Roboto-Italic
...
Pixelorama now takes ~100KB less space
2024-10-12 15:36:46 +03:00
Emmanouil Papadeas
9fcb06aa72
Add a 3D text line spacing option
2024-10-12 14:31:15 +03:00
Emmanouil Papadeas
bbf0ae8040
Add a 3D text depth option
2024-10-12 01:14:37 +03:00
Emmanouil Papadeas
970b24ec40
Fix 3DShapeEdit option values not updating when selecting 3D objects
2024-10-12 00:52:18 +03:00
Emmanouil Papadeas
dcd93b4366
Remove Global.open_sprites_dialog
and Global.save_sprites_dialog
.
2024-10-11 17:12:55 +03:00
Emmanouil Papadeas
ed5449bb66
Use an enum for the loop types in the timeline
...
I should have done that years ago. Literally. I don't know what took so long.
2024-10-11 16:42:11 +03:00
Emmanouil Papadeas
b9bf8290b0
Remove Global.animation_timer
2024-10-11 16:38:35 +03:00
Emmanouil Papadeas
dddcfed3c4
Add a new "CanvasRulers" node group for the canvas rulers
2024-10-11 16:31:18 +03:00
Emmanouil Papadeas
d05787d6ef
Add a new "CanvasPreviews" node group for the canvas previews
2024-10-11 16:24:44 +03:00
Emmanouil Papadeas
b79ce0ae15
Add a new "CanvasCameras" node group for the canvas cameras
2024-10-11 14:44:21 +03:00
Emmanouil Papadeas
fc695a038e
Remove Global.canvas
from the canvas' children
2024-10-11 14:08:43 +03:00
Emmanouil Papadeas
bd68f3d20b
[skip ci] Add some strings to Translations.pot
2024-10-11 13:08:29 +03:00
Emmanouil Papadeas
72da34a97d
Fix icons not being set to the correct color when launching Pixelorama with the dark theme
2024-10-11 13:03:26 +03:00
Emmanouil Papadeas
ffc98a4b7f
Remove confusing text from the tooltips of the play animation buttons
...
Addresses #1114
2024-10-10 16:33:50 +03:00
Emmanouil Papadeas
7a3050b5a0
Fix formatting
2024-10-10 15:29:41 +03:00
Emmanouil Papadeas
55325a38a4
Use a Vector2i in Selection.gd when pasting
2024-10-10 15:29:36 +03:00
Emmanouil Papadeas
8802e3ab41
Slightly improve camera zoom and pan touch gestures
...
Not quite there yet
2024-10-10 15:29:12 +03:00
Emmanouil Papadeas
abcf6f5ec6
Remove unneeded Global.current_project in SymmetryGuide
2024-10-10 15:28:46 +03:00
Emmanouil Papadeas
9cf3045bf3
Fix "previous_project" shortcut not doing anything when we are on the first tab
2024-10-10 15:27:45 +03:00
Emmanouil Papadeas
39afb5e15b
Add buttons with menus that move the symmetry guides to the center of the canvas, or the view center
2024-10-10 15:27:06 +03:00
Emmanouil Papadeas
7eeb0b0cba
Add a clear recently open file list option
2024-10-10 00:42:40 +03:00
Emmanouil Papadeas
2f24508dea
Add a new Reset category in the Preferences
2024-10-09 21:20:17 +03:00
Variable
0551b23a19
ColorReplace Shading Mode ( #1107 )
...
* ColorReplace Sdading Mode
* Fixed changing colors array by mistake
* the tool now takes more things into account
* Make it work with transparent colors (more consistent with aseprite), and improve ui a bit. This should be the last commit to this pr
2024-10-09 11:29:46 +03:00
Variable
b350f436c6
Allow clipping to selection during export ( #1113 )
...
* Allow clipping to selection during export
* linting
* removed shader
2024-10-01 20:18:58 +03:00
Variable
564b199fa9
Add hotkeys to switch between tabs ( #1109 )
...
* Added hotkey to switch tab
* Linting
2024-09-29 00:15:37 +03:00
OverloadedOrama
597db5d44e
Fix projects being saved with the wrong name on the Web version
2024-09-28 23:19:14 +03:00
OverloadedOrama
dbe48a4681
Fix issue where sometimes the camera zoom was not being preserved when switching between projects
2024-09-24 11:59:18 +03:00
Variable
10e457bf26
Set dynamics dialog to correct size after something is made visible … ( #1104 )
...
* Set dynamics dialog to correct size after something is made visible or hidden
* use a separate function instead of lambdha
2024-09-20 18:45:06 +03:00
Emmanouil Papadeas
9824aef893
Attempt to fix the preview of the move tool not being aligned to the pixel grid
2024-09-19 00:38:46 +03:00
Variable
51f6816433
Fixed a colorpicker bug (fixed inconsistent raw values) ( #1108 )
...
* Fixed a colorpicker bug
* Some changes in the comments
We should probably avoid using "I" in comments, as it's not clear who is speaking, and `##` should only be used for documentation string and not normal comments.
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-09-18 01:09:37 +03:00
Variable
b5ded76654
Stretch mode and expand mode fixes ( #1103 )
...
* Set dynamics dialog to correct size after something is made visible or hidden
* fixed aspects of brush buttons
* Fixed wrong stretch mode
* improved rotation brush UI
* Update PaintSelect.tscn
* formatting
* fix all stretch modes
* fix export expand mode
* Fix more Stretch modes
* Fixed Resize canvas transparent checker
* removed an addition
The change: 625fe4cdd1
is moved over to a new pr
* moved some changes to another pr
* Moved some more changes to another pr
2024-09-17 21:38:21 +03:00
Emmanouil Papadeas
52e45b158b
Release v1.0.3
2024-09-13 17:02:35 +03:00
Emmanouil Papadeas
8c7594a1c8
Add a failsafe to the previous commit's solution
2024-09-13 01:05:53 +03:00
Emmanouil Papadeas
1e2e5dc431
Fix wrong preview in the gradient dialog when editing the gradient and dithering is enabled
2024-09-13 01:02:48 +03:00
Emmanouil Papadeas
6ad23f8485
Second attempt to fix a visual bug with resize canvas' dialog preview
2024-09-12 21:08:32 +03:00
Emmanouil Papadeas
462a95a5ae
Fix visual bug with the preview of the resize canvas dialog
2024-09-12 20:23:18 +03:00
Emmanouil Papadeas
1b48eac843
Fix crash when using the move tool snapped to the grid
2024-09-12 18:26:42 +03:00
Emmanouil Papadeas
3bd7e94a59
Minor cleanups to some shader code
2024-09-11 17:01:44 +03:00
Emmanouil Papadeas
8f6eba3f84
Make the Gaussian blur dialog invisible
2024-09-11 17:01:25 +03:00
Emmanouil Papadeas
62d573ae01
Fix issue when exporting and the user has specific frames selected, then changes the layers and then changes the frames again
2024-09-11 17:01:03 +03:00
Emmanouil Papadeas
504313483d
Change trim_sprite
to trim_images
variable name in Export
2024-09-11 17:00:23 +03:00
Emmanouil Papadeas
b962b31568
Make some method names in ExportDialog lowercase
...
They were named this way due to the naming conventions of Godot 3, but Godot 4 automatically makes these method names be all lowercase. Eventually we should replace all methods in the codebase to be all lowercase.
2024-09-11 16:59:53 +03:00
Emmanouil Papadeas
54068895bc
Rename "trim sprite" to "trim images" and add the related strings to Translations.pot
...
"Trim images" should be a more fitting name for this option, as it's quite common to export multiple images and the use of plural makes it more clear that this option applies to all exported images.
2024-09-11 16:45:16 +03:00
Emmanouil Papadeas
a5a74e99a3
Fix crash when re-arranging palette swatches while holding Shift
2024-09-11 16:18:19 +03:00
Emmanouil Papadeas
a5efb97d58
Set the group layer's default blend mode to Pass through
...
Mostly for performance reasons, but also to make it consistent with Photoshop and Photopea
2024-09-10 02:03:07 +03:00
Emmanouil Papadeas
f9dd09dc2c
Update AboutDialog.gd
2024-09-09 00:52:20 +03:00
Emmanouil Papadeas
321102e8fe
Add Gaussian Blur as an image effect
2024-09-08 03:13:55 +03:00
Emmanouil Papadeas
c2ce4a4a69
Change the pattern parameter node of the outline layer effect to an OptionButton
...
Consistent with the image effect
2024-09-08 02:40:55 +03:00
Emmanouil Papadeas
b3021ceb67
Add a gaussian blur layer effect
2024-09-08 02:40:28 +03:00
Emmanouil Papadeas
28e143e033
Make the color picker popup in GradientEdit moveable
2024-09-07 17:19:42 +03:00
Emmanouil Papadeas
f162f12fbf
Save the onion skinning opacity in the config file
2024-09-07 03:59:19 +03:00
Emmanouil Papadeas
a0c7dd4527
Optimize the export dialog by caching all of the blended frames
...
No more slowness when changing the export settings. The only setting that causes the frames to be blended again is changing the layers.
2024-09-05 04:50:36 +03:00
Emmanouil Papadeas
9650dae678
Optimize the pencil & curve's fill inside option by making them check fewer pixels
...
Same logic as the previous commit
2024-09-05 03:50:37 +03:00
Emmanouil Papadeas
1e9c8487ba
Optimize the lasso & polygon select tools by making them check fewer pixels
...
The time they take to complete now depends on the size of the selection, rather than checking all of the pixels of the entire canvas.
2024-09-05 03:34:30 +03:00
Variable
4a7f7cbde5
Added a way to modify shader textures ( #1096 )
...
* experimental support for texture changes
* fix some typos
* formatting + some improvements
* Some final touches, i think it's ready now
* moved a function to the shaderloader
* formatting
* add a void
2024-09-03 03:38:56 +03:00
Variable
fa9536ce4a
Fix typos and stuff ( #1099 )
2024-09-03 00:20:50 +03:00
Emmanouil Papadeas
9cac98c941
Add an alpha uniform to the IndexMap shader
...
In case users don't want the effect to affect the alpha channel
2024-09-02 02:21:48 +03:00
Variable
167b0d863c
fix wrong stretch mode in cel preview ( #1097 )
2024-09-02 02:03:39 +03:00
Emmanouil Papadeas
46b0b124f4
I forgot to include Export.gd in the previous commit
...
Oops
2024-09-01 03:25:26 +03:00
Emmanouil Papadeas
69ce932f1c
Add a quality slider to the export dialog when exporting jpeg files
2024-09-01 02:49:13 +03:00
alikin12
1460ba2e89
Set timeline layer and frame header to be fixed on top ( #1095 )
2024-09-01 02:30:36 +03:00
Variable
a7f1486ec3
Index Map ( #1093 )
...
* Index Map
* Formatting
* improve description a bit.
2024-08-31 02:53:27 +03:00
Donte
4fa8981590
Add onion skinning opacity adjustment ( #1091 )
...
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-08-30 22:58:28 +03:00
Vaibhav Kubre
613dd5d7f6
feat: Added option to trim sprites empty area while exporting ( #1088 )
...
* feat: Added trim sprite option works like charm
* fix: format issue
* ran working gdformat
2024-08-29 19:07:48 +03:00
Emmanouil Papadeas
702197c639
Fix issue where the '\n` escape character got inserted inside the palette name, causing it to fail to be saved
2024-08-28 18:17:30 +03:00
Emmanouil Papadeas
ab6c54ecb1
If a palette fails to save, show an error popup with an error code and message
...
Instead of just a notification, which can easily be missed and it doesn't explain the cause of the error
2024-08-28 17:40:48 +03:00
alikin12
987366fa8f
Add global layer buttons ( #1085 )
2024-08-28 02:53:05 +03:00
Emmanouil Papadeas
d70ddd72db
Release v1.0.2
2024-08-21 16:11:38 +03:00
Emmanouil Papadeas
9be3ba290c
Update AboutDialog.gd
2024-08-21 14:30:47 +03:00
Emmanouil Papadeas
bdef545727
Fix issue when merging two layers, where if the bottom layer had layer/cel transparency, the transparency would be applied in the content destructively
2024-08-17 02:38:27 +03:00
Emmanouil Papadeas
29f9601d8a
Revert "Fix cursor blinking at the edge of canvas ( #1075 )"
...
This reverts commit 77f6860f7a
.
2024-08-17 00:59:48 +03:00
Emmanouil Papadeas
410f06435c
Fix issue where color sliders wouldn't be visible during startup, if the color options button was expanded
2024-08-16 19:29:32 +03:00
Emmanouil Papadeas
d531e9ace8
Create a new ShaderLoader class to move some code away from Global
2024-08-16 18:43:25 +03:00
Emmanouil Papadeas
c58ce49ec1
Fix typo
2024-08-16 14:29:02 +03:00
Emmanouil Papadeas
b0aabe4e8a
Add a preference to change max undo steps
2024-08-16 14:28:54 +03:00
Emmanouil Papadeas
19574bca7d
Implement the ability to save with blended images with native file dialogs
...
Fixes #1058
2024-08-16 13:59:14 +03:00
Emmanouil Papadeas
c1fb706a33
Remove unnecessary variable from change_layer_automaticaly()
2024-08-16 13:57:51 +03:00
Emmanouil Papadeas
cfbe851da5
Add a convolution matrix layer effect
...
Still WIP, could use some extra parameters such as RGBA channel, and I should also implement it as an image effect.
2024-08-16 04:24:43 +03:00
Emmanouil Papadeas
2e3f0a2696
Add <kbd>Control+Shift+Alt</kbd> as a shortcut that automatically selects a layer directly from the canvas when using tools
2024-08-15 20:16:43 +03:00
Emmanouil Papadeas
077c57c53a
Implement support for group layer blending ( #1077 )
...
* Blend group layers on `DrawingAlgos.blend_layers()`
* Support group layer blending on the canvas
* Allow editing of group layer properties
* Fix issues with group layer blending in canvas, and unite common code
* Group layers can now be used as clipping masks
* Make move tool preview work on child layers
* Change OffsetImage's `blend_layers()` to support group layer blending
* Support group layer blending in the canvas preview
* Fix layer blending mode, clipping mask opacity and cel opacity not being updated automatically if the layer/cel changed is not selected
* Add a pass through blending mode to layer groups
Fingers crossed that no bugs were introduced
* Fix issue with layers that belong to pass through groups not updating their textures on the canvas automatically on undo
2024-08-15 15:52:55 +03:00
alikin12
f6f40e03e5
Fix Orama-Interactive#958 (reset custom brush when switch another tool) ( #1078 )
2024-08-15 15:42:01 +03:00
Emmanouil Papadeas
04a5292672
Use exact match for the draw_color_picker
shortcut
2024-08-15 04:36:33 +03:00
Emmanouil Papadeas
1d5de2ed86
Implement the ability to move all selected cels on between different frames, but on the same layer
...
You currently cannot move multiple cels on different layers, they still act as swapping. Eventually I'd also like to implement moving cels between different layers, but they would also have to be on the same frame. I don't think moving cels between different layers and frames at the same time is possible.
2024-08-13 23:25:29 +03:00
Emmanouil Papadeas
1a99d524d1
Fix some buttons not being affected by the custom icon color on startup
2024-08-13 04:23:56 +03:00
Emmanouil Papadeas
8163015c02
Change blend modes of multiple selected layers from the timeline
...
And also add undo/redo when changing the blend mode from the layer properties dialog. Not sure why I had made their behaviors so inconsistent.
2024-08-13 00:53:37 +03:00
Hamster
77f6860f7a
Fix cursor blinking at the edge of canvas ( #1075 )
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* fix: mouse blinking at the edge of painting canvas
* format: reformat src/UI/ViewportContainer.gd
* format: reformat according to gdlint
* refactor: removed unused code comments
2024-08-12 19:44:48 +03:00
Emmanouil Papadeas
15c186d8a1
Re-introduce #729 to fix an issue where the bucket tool filled with a slightly wrong color
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We should probably keep this issue in mind though in case we find a better solution, but this seems to be working for now.
2024-08-12 16:36:20 +03:00
Emmanouil Papadeas
6e360505e3
Silence already connected signal errors in the tile mode offsets dialog
2024-08-12 02:36:45 +03:00
Emmanouil Papadeas
c4beee6f41
Fix crash when importing brushes and palettes
2024-08-12 02:34:51 +03:00
Emmanouil Papadeas
68be6ac106
Allow editing of non-pixel cel properties
2024-08-11 15:03:33 +03:00
Emmanouil Papadeas
3113459224
Fix #1074
2024-08-11 11:05:02 +03:00
Emmanouil Papadeas
9c170ee5a0
Fix group layer children blending not working with nested group layers and with layer effects
2024-08-11 01:38:18 +03:00
Emmanouil Papadeas
f3ee00a944
Fix crashes when attempting to export specific layers or tags that have been deleted
2024-08-11 01:00:10 +03:00
Emmanouil Papadeas
363c764fc1
Use the blend layers shader to blend the children of group layers
2024-08-11 00:51:31 +03:00
Emmanouil Papadeas
bdc1b5af11
Add a blend_layers_headless
method to DrawingAlgos
2024-08-11 00:35:16 +03:00
Emmanouil Papadeas
19e4c94fe3
Add a resized
signal to Project
, remove the Global.tile_mode_offset_dialog
variable
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Continue to slowly remove nodes from `Global`.
2024-08-10 22:47:06 +03:00
Emmanouil Papadeas
1678738d75
Add tolerance to the magic wand, rename "similarity" to "tolerance" in the select by color tool and make it work the inverse way
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Continuation of b0a284583b
for the selection tools.
2024-08-10 18:43:04 +03:00
Emmanouil Papadeas
b0a284583b
Add tolerance to the bucket's "similar area" mode, rename "similarity" to "tolerance" and make it work the inverse way
...
A slightly breaking change for a minor update, but one that needed to be done. The bucket tool's "similarity" (now renamed to "tolerance") used to work the opposite way from all other software, the maximum value meant exact color match and 0 meant no color match. Now it works the inverse way to make it be consistent with other software, and the range is now 0-255 instead of 0-100. 0 means exact color match, 255 means no color match. And tolerance also now works for the "similar area" mode as well.
2024-08-10 18:20:42 +03:00
kleonc
92d7bbf539
Fix isometric grid calculations using ints instead of floats ( #1069 )
2024-08-09 15:33:45 +03:00
Emmanouil Papadeas
e83d560741
Release v1.0.1
2024-08-05 22:16:25 +03:00
Emmanouil Papadeas
699c9cda87
Fix the name of the new image effect
2024-08-05 13:18:12 +03:00
Emmanouil Papadeas
f299cf1339
Update AboutDialog.gd
2024-08-05 13:13:16 +03:00
Emmanouil Papadeas
fbe2952346
Make shape previews look like they did in v1.0
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The AutoInvertColors shader has been updated to make shapes hollow, similar to how the marching ants outline works.
2024-08-04 22:12:57 +03:00
Emmanouil Papadeas
a3d7725a44
Fix popups appearing in wrong places when single window mode is disabled
2024-08-03 22:36:05 +03:00
Emmanouil Papadeas
95d96b9b00
Manually write lines in the override.cfg file instead of using ProjectSettings.save_custom()
2024-08-03 22:04:32 +03:00
Emmanouil Papadeas
17ad9eb8b5
Fix issue with popups being unclickable disabled single window mode
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Should fix #1054
2024-08-03 21:27:39 +03:00
Emmanouil Papadeas
8c6bf08aef
[skip ci] Fix typo in ExtensionsAPI
2024-08-02 21:43:57 +03:00
Emmanouil Papadeas
b6583e4133
Fix two bugs with palettes, see description
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1) `Palettes`'s `reindex_colors_on_width_increase()` was not changing the `index` of `PaletteColors`, thus resulting in the opened palette itself and the saved file having different indices, which could've caused conflicts with multiple colors sharing the same index, if the user re-arranged the palette after resizing it.
2) If the width was increased but the height increased, the positions of the colors remained the same, which resulted in the colors being in the columns that were removed, to be removed themselves. Now, the colors are taking advantage of the empty space, in order to remove as less as colors as possible. No colors will be removed if the width times the height is equal to or greater than it was before.
2024-08-02 21:32:53 +03:00