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Use American English spelling for "Center Canvas" to make it more consistent with the rest of the application
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@ -220,6 +220,10 @@ msgstr ""
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msgid "Preferences"
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msgstr ""
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#. An option in the View menu. When selected, the canvas is being placed on the center of the screen.
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msgid "Center Canvas"
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msgstr ""
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msgid "Tile Mode"
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msgstr ""
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@ -903,7 +903,7 @@ previous_project={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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centre_canvas={
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center_canvas={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"key_label":0,"unicode":67,"location":0,"echo":false,"script":null)
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]
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@ -27,7 +27,7 @@ enum FileMenu { NEW, OPEN, OPEN_LAST_PROJECT, RECENT, SAVE, SAVE_AS, EXPORT, EXP
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enum EditMenu { UNDO, REDO, COPY, CUT, PASTE, PASTE_IN_PLACE, DELETE, NEW_BRUSH, PREFERENCES }
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## Enumeration of items present in the View Menu.
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enum ViewMenu {
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CENTRE_CANVAS,
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CENTER_CANVAS,
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TILE_MODE,
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TILE_MODE_OFFSETS,
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GREYSCALE_VIEW,
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@ -751,7 +751,7 @@ func _initialize_keychain() -> void:
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&"palettize": Keychain.InputAction.new("", "Effects menu", true),
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&"pixelize": Keychain.InputAction.new("", "Effects menu", true),
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&"posterize": Keychain.InputAction.new("", "Effects menu", true),
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&"centre_canvas": Keychain.InputAction.new("", "View menu", true),
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&"center_canvas": Keychain.InputAction.new("", "View menu", true),
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&"mirror_view": Keychain.InputAction.new("", "View menu", true),
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&"show_grid": Keychain.InputAction.new("", "View menu", true),
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&"show_pixel_grid": Keychain.InputAction.new("", "View menu", true),
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@ -206,7 +206,7 @@ func _setup_edit_menu() -> void:
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func _setup_view_menu() -> void:
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# Order as in Global.ViewMenu enum
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var view_menu_items := {
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"Centre Canvas": "centre_canvas",
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"Center Canvas": "center_canvas",
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"Tile Mode": "",
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"Tile Mode Offsets": "",
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"Grayscale View": "",
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@ -227,7 +227,7 @@ func _setup_view_menu() -> void:
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_setup_snap_to_submenu(item)
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elif item == "Tile Mode Offsets":
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view_menu.add_item(item, i)
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elif item == "Centre Canvas":
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elif item == "Center Canvas":
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_set_menu_shortcut(view_menu_items[item], view_menu, i, item)
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else:
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_set_menu_shortcut(view_menu_items[item], view_menu, i, item, true)
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@ -602,7 +602,7 @@ func edit_menu_id_pressed(id: int) -> void:
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func view_menu_id_pressed(id: int) -> void:
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match id:
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Global.ViewMenu.CENTRE_CANVAS:
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Global.ViewMenu.CENTER_CANVAS:
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Global.camera.offset = Global.current_project.size / 2
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Global.ViewMenu.TILE_MODE_OFFSETS:
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_popup_dialog(get_tree().current_scene.tile_mode_offsets_dialog)
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