OverloadedOrama
d0c890a63f
Fixed bug in outlines where some pixels might be outside the image boundaries
2019-12-24 17:52:58 +02:00
OverloadedOrama
ea97ec85f8
Added outline generation, under new "Image" menu
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You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama
02f5bd0f5b
Fixes #90
2019-12-24 13:52:46 +02:00
OverloadedOrama
bfd64a6b84
Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton
2019-12-24 04:28:45 +02:00
OverloadedOrama
27ab9d14d7
Added texture for the palette buttons
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Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama
23b83c8864
Asset re-organization, added light theme button textures
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Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
Overloaded
22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
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Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
Michael Alexsander
8da4b78d30
Add brazilian portuguese translation
2019-12-20 13:25:02 -03:00
OverloadedOrama
c3e75496d6
Theme preferences now get saved in the config_cache file
2019-12-20 16:36:23 +02:00
Michael Alexsander
9dc5c53f7e
Keep "View" menu visible when toggling items
2019-12-19 18:14:08 -03:00
OverloadedOrama
80f7a0ca13
Added Shift+Ctrl+Z as a secondary shortcut for Redo
2019-12-19 17:07:26 +02:00
Schweini
2cce289b0b
Change Redo shortcut
2019-12-19 11:34:26 +01:00
OverloadedOrama
432c9690ff
PreferencesDialog is now a scene of its own
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We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead
9a65960994
Import palette file dialog added
2019-12-18 09:43:11 -05:00
CheetoHead
18b9480a00
Merge branch 'master' into palette_updates
2019-12-17 19:49:28 -05:00
CheetoHead
3191e3f8c8
Add new palette updates 1
2019-12-17 19:49:20 -05:00
Hugo Locurcio
5d912d27f6
Simplify the Command key mask binding
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`KEY_MASK_CMD` is automatically remapped by Godot to `KEY_MASK_CTRL`
or `KEY_MASK_META` depending on the OS.
2019-12-17 21:45:34 +01:00
OverloadedOrama
9289cb350d
Replaced sub_key_mask with KEY_MASK_CTRL because it lead to a crash
2019-12-17 22:35:16 +02:00
Overloaded
f3c77e30d0
Merge pull request #69 from AndreevAndrei/master
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[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 22:28:48 +02:00
Andreev Andrei
545aaf97c1
[hotkeys] Add cmd-key supporting for macOS, closes #67
2019-12-17 23:23:55 +03:00
OverloadedOrama
7dd67e7130
Put Traditional Chinese to Preferences and changes font when choosing Chinese
2019-12-17 19:52:09 +02:00
OverloadedOrama
bfcb52a2f0
Put Russian in preferences & in Project Settings
2019-12-17 13:10:42 +02:00
Overloaded
c32ad873a6
Merge branch 'master' into master
2019-12-17 13:02:41 +02:00
Andreev Andrei
cda19952f5
[languages] Add Russian language, closes #63
2019-12-17 12:05:40 +03:00
OverloadedOrama
3a29a729e9
Re-added Polish in Preferences and in Main.gd's loaded_locales
2019-12-17 04:22:39 +02:00
Overloaded
329099fed4
Merge branch 'master' into palette_updates
2019-12-17 04:07:44 +02:00
OverloadedOrama
c9071f30eb
Changed brush color interpolation and LightenDarken amount's range from 0-100, instead of 0-1
2019-12-17 04:01:38 +02:00
CheetoHead
b094c6595f
Added edit palette menu and custom file saving
2019-12-16 20:23:18 -05:00
OverloadedOrama
0570fc7351
Moved color preview under color picker
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This closes #53
2019-12-16 15:36:33 +02:00
OverloadedOrama
6c14a7d5e2
Fixed issue where the brush type select popup window chose brush type for the right tool instead of the left
2019-12-16 02:02:49 +02:00
OverloadedOrama
ed42cdaef1
Fixed palette issue where, when you changed palette, you would still select colors from the Default palette
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Also removed "pass" from the methods, since their purpose is to prevent errors from empty functions and they don't do anything else besides that.
2019-12-16 00:14:17 +02:00
Hugo Locurcio
fd9bf26695
Darken the UI when exiting the application
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This improves user experience a bit when quitting Pixelorama,
especially on slower hardware.
2019-12-15 21:47:32 +01:00
OverloadedOrama
396f32735c
Fixed some translation issues
2019-12-15 17:40:38 +02:00
CheetoHead
f2e858866e
Added another palette option and got the selector button working
2019-12-15 00:06:04 -05:00
Hugo Locurcio
c4ca26c013
Fix compatibility with Godot 3.1
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This closes #35 .
2019-12-14 23:21:55 +01:00
OverloadedOrama
719d29526f
Updated custom tool cursors & changed rectangle selection tool
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- Also fixed a small translation bug with the menu items, for real this time
- Fixed a bug with the brush color not being updated when using the custom color picker tool
- The pixel indicators only appear for Pencil, Eraser and LightenDarken tools
- Small UI margin changes.
2019-12-11 01:00:26 +02:00
OverloadedOrama
1bd8ec4ae0
Added 2 small sprites below the cursor for the selected tools
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Instead of having a tool icon as a cursor for the left tool only
2019-12-10 19:56:16 +02:00
OverloadedOrama
e157b33e1d
Fixed bug where if Pixelorama started with Greek and went to English, the menu items would remain in Greek
2019-12-10 14:28:19 +02:00
OverloadedOrama
704dcf90c0
Retain the zoom factor when adding a new frame
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Also, when importing a PNG, the window title changes.
2019-12-09 01:39:59 +02:00
OverloadedOrama
bf4052ad84
Full Greek support and minor UI changes
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Everything should now be translated in Greek. Will update if I have forgotten anything. Also made some changes to the layer and frame button colors and layer position.
2019-12-08 03:12:34 +02:00
OverloadedOrama
d81d7ee5ef
Grid size and color in preferences, update_texture optimization
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- Added grid size and color in preferences
- Canvas' update_texture() updates the frame button's texture only when the user releases a mouse button. This should optimize drawing in large images.
- Cursor is no longer invisible inside the canvas
- Minor UI changes
- Added some more translations. This is going to be a common thing in commits from now on.
2019-12-07 19:34:54 +02:00
OverloadedOrama
ade2d05a1b
Partial localization support - Greek Language
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Also added a Preferences window, where the user can change Pixelorama's language. Note that the .csv's delimiter is Tab and not comma.
2019-12-07 17:45:48 +02:00
OverloadedOrama
2369243cfc
Merging layer & saving sprite now uses custom blend_rect method
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Also added CameraMovement.gd to the preview window camera and fixed a cursor problem where it always remained as the default arrow cursor outside the canvas
2019-12-07 01:08:23 +02:00
OverloadedOrama
5613c3d7ef
Overall code re-organizing & layer renaming changes
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- When renaming a layer, the line edit grabs the focus. If enter is pressed, it gets invisible. Also fixed positioning and size
- Re-organized the variables in Global, now they are less messy and randomly placed
- Layer, frame & brush textures stretch mode has been changed to Keep Aspect Centered
2019-12-06 01:48:29 +02:00
OverloadedOrama
c35a8a6854
Added quit dialog
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Works when quitting from the menu, when quitting by pressing the close ("X") button and on Alt-F4.
2019-12-04 19:16:18 +02:00
OverloadedOrama
5f72e970c6
Added a custom color picker tool, which allows you to select a color from the canvas
2019-12-04 17:22:21 +02:00
OverloadedOrama
dd60f0fc7e
Added lighten/darken option and amount for the LightenDarken tool
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You don't use Ctrl anymore to switch between Lighten and Darken
2019-12-04 01:01:37 +02:00
OverloadedOrama
700f287edc
Added fill area option for the bucket tool - this restores the old "paint all pixels of the same color" tool's functionality
2019-12-04 00:14:14 +02:00
OverloadedOrama
9102614a0c
Tool options now hide and appear depending on selected tool
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More tool options for the other tools, like bucket, should come soon. The PaintAllPixelsSameColor tool has been removed, as it will be implemented as an option for the bucket tool.
2019-12-03 18:36:28 +02:00
OverloadedOrama
70bd1dde43
Added show rulers & guides in the View menu
2019-12-03 02:30:38 +02:00