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Pixelorama/src/UI
2022-02-17 00:54:09 +02:00
..
Canvas Make the second canvas a separate panel and have it hidden by default 2022-02-15 01:48:49 +02:00
Dialogs Fix crash when importing .tres files that are not palettes 2022-02-16 18:23:32 +02:00
Timeline Added a Scrollcontainer in the timeline 2022-02-10 19:15:57 +02:00
BrushButton.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
BrushButton.tscn Theme edits (#342) 2020-09-29 18:00:43 +03:00
BrushesPopup.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
BrushesPopup.tscn Refactoring tools (#281) 2020-07-09 15:22:17 +03:00
CanvasPreviewContainer.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
CanvasPreviewContainer.tscn New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
ColorPickers.gd New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
ColorPickers.tscn New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
NotificationLabel.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
NotificationLabel.tscn Created a "UI" folder in src 2020-05-02 01:19:01 +03:00
PatternButton.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
PatternButton.tscn Theme edits (#342) 2020-09-29 18:00:43 +03:00
PatternsPopup.gd Added a clipboard pattern button 2021-12-05 18:37:15 +02:00
PatternsPopup.tscn Refactoring tools (#281) 2020-07-09 15:22:17 +03:00
Tabs.gd Project data no longer remain in memory after the user has removed their tab 2021-12-11 21:29:32 +02:00
ToolButtons.gd Set the min size of the tools to be a bit smaller 2022-02-13 00:12:47 +02:00
Tools.tscn Set the min size of the tools to be a bit smaller 2022-02-13 00:12:47 +02:00
TopMenuContainer.gd Split View menu into View and Window menus 2022-02-17 00:54:09 +02:00
TopMenuContainer.tscn Split View menu into View and Window menus 2022-02-17 00:54:09 +02:00
TransparentChecker.gd Remove unneeded line in TransparentChecker.gd 2022-01-26 18:33:53 +02:00
TransparentChecker.tscn Made TransparentChecker shader material unique for the main two viewports 2020-11-26 02:05:05 +02:00
UI.gd Shader vision - Grayscale view (#646) 2022-02-12 00:47:26 +02:00
UI.tscn Make the second canvas a separate panel and have it hidden by default 2022-02-15 01:48:49 +02:00
ViewportContainer.gd Moved some variables away from Global 2021-11-23 02:36:22 +02:00