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Pixelorama/src/UI/BrushesPopup.gd
Manolis Papadeas c6b9a1fb82
Format code and add static checks (#599)
* gdformat .

* Lint code - Part 1

* Format code - Part 2

* Lint code - Part 2

Trying to fix the max allowed line length errors

* Add normal_map_invert_y to the image .import files

Because of Godot 3.4

* Do not call private methods outside of the script's scope

Lint code - Part 3

* Format code - Part 3

* Fixed more line length exceeded errors - Lint code Part 3

* Export array of licenses - Lint code part 4

* Clean hint_tooltip code from Global

Removes a lot of lines of code

* Create static-checks.yml

* Fix FreeType's license
2021-11-25 14:48:30 +02:00

135 lines
4.4 KiB
GDScript

class_name Brushes
extends Popup
signal brush_selected(brush)
signal brush_removed(brush)
enum { PIXEL, CIRCLE, FILLED_CIRCLE, FILE, RANDOM_FILE, CUSTOM }
var pixel_image = preload("res://assets/graphics/pixel_image.png")
var circle_image = preload("res://assets/graphics/circle_9x9.png")
var circle_filled_image = preload("res://assets/graphics/circle_filled_9x9.png")
class Brush:
var type: int
var image: Image
var random := []
var index: int
func _ready() -> void:
var container = Global.brushes_popup.get_node("TabContainer/File/FileBrushContainer")
var button = create_button(pixel_image)
button.brush.type = PIXEL
button.hint_tooltip = "Pixel brush"
container.add_child(button)
button.brush.index = button.get_index()
button = create_button(circle_image)
button.brush.type = CIRCLE
button.hint_tooltip = "Circle brush"
container.add_child(button)
button.brush.index = button.get_index()
button = create_button(circle_filled_image)
button.brush.type = FILLED_CIRCLE
button.hint_tooltip = "Filled circle brush"
container.add_child(button)
button.brush.index = button.get_index()
func select_brush(brush: Brush) -> void:
emit_signal("brush_selected", brush)
hide()
static func get_default_brush() -> Brush:
var brush = Brush.new()
brush.type = PIXEL
brush.index = 0
return brush
static func create_button(image: Image) -> Node:
var button: BaseButton = preload("res://src/UI/BrushButton.tscn").instance()
var tex := ImageTexture.new()
tex.create_from_image(image, 0)
button.get_child(0).texture = tex
button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
return button
static func add_file_brush(images: Array, hint := "") -> void:
var button = create_button(images[0])
button.brush.type = FILE if images.size() == 1 else RANDOM_FILE
button.brush.image = images[0]
button.brush.random = images
button.hint_tooltip = hint
var container = Global.brushes_popup.get_node("TabContainer/File/FileBrushContainer")
container.add_child(button)
button.brush.index = button.get_index()
static func add_project_brush(image: Image, hint := "") -> void:
var button = create_button(image)
button.brush.type = CUSTOM
button.brush.image = image
button.hint_tooltip = hint
var container = Global.brushes_popup.get_node("TabContainer/Project/ProjectBrushContainer")
container.add_child(button)
button.brush.index = button.get_index()
static func clear_project_brush() -> void:
var container = Global.brushes_popup.get_node("TabContainer/Project/ProjectBrushContainer")
for child in container.get_children():
child.queue_free()
Global.brushes_popup.emit_signal("brush_removed", child.brush)
func get_brush(type: int, index: int) -> Brush:
var container
if type == CUSTOM:
container = Global.brushes_popup.get_node("TabContainer/Project/ProjectBrushContainer")
else:
container = Global.brushes_popup.get_node("TabContainer/File/FileBrushContainer")
var brush = get_default_brush()
if index < container.get_child_count():
brush = container.get_child(index).brush
return brush
func remove_brush(brush_button: Node) -> void:
emit_signal("brush_removed", brush_button.brush)
var project = Global.current_project
var undo_brushes = project.brushes.duplicate()
project.brushes.erase(brush_button.brush.image)
project.undos += 1
project.undo_redo.create_action("Delete Custom Brush")
project.undo_redo.add_do_property(project, "brushes", project.brushes)
project.undo_redo.add_undo_property(project, "brushes", undo_brushes)
project.undo_redo.add_do_method(self, "redo_custom_brush", brush_button)
project.undo_redo.add_undo_method(self, "undo_custom_brush", brush_button)
project.undo_redo.add_undo_reference(brush_button)
project.undo_redo.commit_action()
func undo_custom_brush(brush_button: BaseButton = null) -> void:
Global.general_undo()
var action_name: String = Global.current_project.undo_redo.get_current_action_name()
if action_name == "Delete Custom Brush":
$TabContainer/Project/ProjectBrushContainer.add_child(brush_button)
$TabContainer/Project/ProjectBrushContainer.move_child(
brush_button, brush_button.brush.index
)
brush_button.get_node("DeleteButton").visible = false
func redo_custom_brush(brush_button: BaseButton = null) -> void:
Global.general_redo()
var action_name: String = Global.current_project.undo_redo.get_current_action_name()
if action_name == "Delete Custom Brush":
$TabContainer/Project/ProjectBrushContainer.remove_child(brush_button)