OverloadedOrama
d6a199c53f
Added a new brush type - Filled Circle
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Filled Circle brush is just like the Circle brush, but filled. Issue is, when drawing while moving the mouse, some pixels remain unfilled.
Also added some more file brushes.
2019-12-27 22:02:47 +02:00
OverloadedOrama
abc622d08e
Fixed issue when removing palette buttons
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Also, when adding a new palette color, the new button gets automatically selected.
2019-12-27 20:49:12 +02:00
OverloadedOrama
b720100995
Fixed View menu options not updating the canvas
2019-12-27 20:26:55 +02:00
OverloadedOrama
86761c92ec
Layers stay invisible when adding/removing/moving a new layer
2019-12-27 20:24:44 +02:00
OverloadedOrama
42e3aec561
Fixed issue where Shift and Ctrl weren't working with straight lines on Canvas.gd
2019-12-27 17:38:43 +02:00
Overloaded
080676ac83
Merge pull request #96 from Calinou/fix-gdscript-warnings
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Fix GDScript warnings pertaining to unused arguments
2019-12-27 17:19:03 +02:00
Overloaded
88fa8c5e47
Merge pull request #95 from Calinou/no-update-on-key-input
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Don't call `update()` in the canvas on non-mouse input events
2019-12-27 17:18:25 +02:00
Hugo Locurcio
02c76cfd14
Don't call update()
in the canvas on non-mouse input events
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This partially addresses #85 .
2019-12-27 16:16:20 +01:00
Hugo Locurcio
386473845e
Fix GDScript warnings pertaining to unused arguments
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Those warnings can be ignored by prefixing the argument with an
underscore.
2019-12-27 16:14:01 +01:00
OverloadedOrama
e06586edce
TimelineSeconds now being re-drawn when scrolling through the frames
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For some reason, scroll_ended() and scroll_started() signals of the ScrollContainer are not working.
2019-12-27 16:27:39 +02:00
Overloaded
61169f86ba
Merge pull request #94 from Martin1991zab/master
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only redraw rulers when needed
2019-12-27 16:11:52 +02:00
OverloadedOrama
fa3b2f649b
Delete the contents of a selection when pressing "Delete"
2019-12-27 16:10:05 +02:00
Martin Zabinski
037a797afc
only redraw HorizontalRuler and VerticalRuler when needed
2019-12-27 14:48:37 +01:00
Martin Zabinski
9c7b90bb96
only redraw TimelineSeconds when needed
2019-12-27 14:40:51 +01:00
OverloadedOrama
f81ef37e92
Added guide color in Preferences
2019-12-27 02:28:36 +02:00
OverloadedOrama
a3fcfc4597
Made themes be like languages in Preferences
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Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama
de2f9b68be
Preferences Window Overhaul
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Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama
0c664a34be
Fixes #51
2019-12-27 00:04:58 +02:00
OverloadedOrama
fec657efc8
Fixed bug with random brushes, they were being resized forever while the user was drawing
2019-12-27 00:00:20 +02:00
OverloadedOrama
3a20b3e073
Added a new brush type - Random Brushes
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They're like File brushes, but each time you draw, expect to see something different!
To make a random brush, just put the images you want in the same folder (under the main Brushes folder of course), and make sure their filename starts with "%".
I also changed _process() to _input() in Canvas.gd, so there may be some unexpected behavior.
2019-12-26 21:36:56 +02:00
OverloadedOrama
aa4a769088
Importing brushes from the Brushes folder now looks inside the subfolders too
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But not the subfolders of the subfolders. Also moved the code of brush importing from Main.gd to Import.gd
2019-12-26 19:01:08 +02:00
OverloadedOrama
f0feb2f024
Fixed issues when removing a palette color in EditPalettePopup
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Also updated _on_AddSwatchButton_pressed() to pass the button itself instead of its index, on new_button.connect()
2019-12-26 02:28:47 +02:00
OverloadedOrama
9b73e4f661
Edit palette fixes
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- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama
4a2c0eb291
Added sliders next to spinboxes for the brush color from & LightenDarken amount
2019-12-25 21:42:01 +02:00
OverloadedOrama
d4b42534bb
Added sliders for brush size & 2 new custom brushes
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Also, in Canvas.gd's _draw() method, draw_set_transform() is called again after the circle brush drawings, to reset the transform to its default state.
2019-12-25 21:17:29 +02:00
OverloadedOrama
06e0d74c14
Added proper circle brush - Bresenham's Circle Algorithm
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The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
Overloaded
7942463b7d
Merge pull request #92 from Martin1991zab/master
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Fix wrong type to run with Godot 3.2 beta
2019-12-25 15:55:11 +02:00
Martin Zabinski
7d93e4c076
Fix wrong type to run with Godot 3.2 beta
2019-12-25 03:22:15 +01:00
OverloadedOrama
d3ff1e984b
Added diagonal outlines, changed paint all pixels of the same color to respect selection
2019-12-25 02:53:45 +02:00
OverloadedOrama
a06dbdb9fc
Added Black & White, put Scale/Crop Image and Flip Horizontal/Vertical from Edit to Image
2019-12-25 01:43:21 +02:00
OverloadedOrama
ba4ee3418d
Enchanced Layer Opacity UI- Added Spinbox next to Slider
2019-12-25 00:23:45 +02:00
OverloadedOrama
ed2e757c11
Layer Opacity - Change alpha of each layer
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Added a slider under the layer add/remove/etc buttons that changes the currently selected layer's transparency. It gets saved in .png and .pxo files, while respecting non-opaque pixels in the image too. Which means, their alpha values aren't being overwritten.
2019-12-24 23:51:08 +02:00
OverloadedOrama
aa860960e2
Fixes #54
2019-12-24 20:49:07 +02:00
OverloadedOrama
b8c92f629b
Invert colors under Image menu
2019-12-24 19:38:36 +02:00
OverloadedOrama
d0c890a63f
Fixed bug in outlines where some pixels might be outside the image boundaries
2019-12-24 17:52:58 +02:00
OverloadedOrama
ea97ec85f8
Added outline generation, under new "Image" menu
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You can currently change outline color & thickness
2019-12-24 16:48:07 +02:00
OverloadedOrama
a127b71aaa
Fixes #91
2019-12-24 14:35:29 +02:00
OverloadedOrama
02f5bd0f5b
Fixes #90
2019-12-24 13:52:46 +02:00
OverloadedOrama
1f2d8406c2
Text under frames and TimelineSeconds color change on different themes
2019-12-24 04:37:17 +02:00
OverloadedOrama
bfd64a6b84
Re-organized the right panel, fixed spaces in palette buttons, made AddPalette a TextureButton
2019-12-24 04:28:45 +02:00
OverloadedOrama
014afc47fb
Fixed variable shadowing warnings in some palette scripts
2019-12-24 04:08:16 +02:00
OverloadedOrama
27ab9d14d7
Added texture for the palette buttons
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Add palette needs to become a TextureButton though.
2019-12-24 04:01:58 +02:00
OverloadedOrama
d35046d838
Translations - switched from a single .csv to gettext (multiple .po files)
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See this for more info on gettext https://docs.godotengine.org/en/3.1/tutorials/i18n/localization_using_gettext.html
2019-12-24 01:47:43 +02:00
OverloadedOrama
c840bed941
Enabled low processor usage
2019-12-23 21:29:45 +02:00
OverloadedOrama
f083fdea88
Update Go_To_Last_Frame.png
2019-12-23 02:23:03 +02:00
OverloadedOrama
5358d0f6f8
Custom UI button textures for the Light theme
2019-12-23 02:16:34 +02:00
Overloaded
2a78237a82
Merge pull request #89 from Erevoid/master
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Light Theme -test-
2019-12-23 02:11:40 +02:00
Overloaded
6b0740a482
Merge branch 'master' into master
2019-12-23 02:11:33 +02:00
Erevoid
9db78a437f
Light Theme -test-
2019-12-23 02:07:21 +02:00
OverloadedOrama
b011aee313
Update Light Theme.tres
2019-12-23 00:23:17 +02:00