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1231 commits

Author SHA1 Message Date
Emmanouil Papadeas a617039967 Fix tileset panel updating when undoing and the wrong tilemap cel is selected 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas e84e9d46f3 Resize tileset buttons 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas 5c90501293 Enable tile drawing mode when clicking on a tile button 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas 6f3e3c8566 When a tilemap cel is selected, force the first grid to have the same size as the tile size 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas 46ebb0930c Add a dialog when creating a tilemap layer to allow users to set the tileset's settings 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas 6b95908ef3 Place tiles mode works with eraser and color picker tools 2024-12-02 19:51:35 +02:00
Emmanouil Papadeas c1028131a1 Undo/redo now removes tiles and re-indexes tilemap tiles 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas 65895374ab Tileset panel UI improvements 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas 3f26e859dc Properly update the tileset when using any tool 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas 00cd47b94e Better tile buttons 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas 7f82be13ab Improve tileset panel UI updating logic 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas d584807c14 Show tile indices when pressing Control 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas 488c023838 Add a way to show the indices of each tile, WIP 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas a4b33ad83c Don't delete tiles that have been added using the stack mode 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas cadd7c57f1 Change tile editing mode from the UI 2024-12-02 19:48:51 +02:00
Emmanouil Papadeas b74c3149af Add a tileset panel
Code is a bit meh, needs to be written better.
2024-12-02 19:48:51 +02:00
Emmanouil Papadeas dab8c5bed5 Add tilemap layers 2024-12-02 19:48:51 +02:00
Variable ff5713ae91
When picking color, ensure that the correct index is selected in palette (#1144)
* When picking color, ensure that the correct index is selected

* if drawing over same color in index mode, check and update index as well

* revert an optimization (croping indices image before display)

* typo
2024-12-02 19:44:52 +02:00
Emmanouil Papadeas c72a1f4b90 Enable always on top for the child dialogs of the export dialog 2024-11-30 22:23:09 +02:00
Variable 31981a1def
Added a way to see index of color (plus bugfixes) (#1143)
* add a way to see indices

* fix some things

* Fixed more than one swatch selected if there is the same color available in an earlier swatch

* fixed wrong index drawn when moved to an smpty swatch

* make active_button public

* fixed wrong color getting stored in   array (similar fix to #1108.)

* If the color selected in the palette is the same then it should take prioity.

* formatting

* hide 0 index
2024-11-29 19:10:02 +02:00
Variable 6224d06428
Allow multiple Grids (#1122)
* Allow upto 10 grids

* Fixed more stuff

* fixed a bug

* formatting

* removed some left over stuff

* linting

* formatting and a bugfix
2024-11-25 15:57:13 +02:00
Variable fe6efb0f1d
fixed recorder label not updating when project is changed (#1139) 2024-11-24 14:37:02 +02:00
Emmanouil Papadeas 0484b1012f Fix Delete button and fill selection mode of the bucket tool not working with indexed mode 2024-11-23 00:58:34 +02:00
Emmanouil Papadeas 11da07b9ac Hide the color mode submenu when selecting an item 2024-11-22 18:02:36 +02:00
Emmanouil Papadeas fede2d8e6f Fix undo/redo not working if the cursor is over the timeline 2024-11-22 02:56:57 +02:00
Emmanouil Papadeas d0ecf3b03d Center diagonal symmetry guides when initializing a new project
The guides appear centered, but the symmetry itself is not working properly yet
2024-11-21 16:33:19 +02:00
Emmanouil Papadeas 3d65e48c92 Add backend for diagonal mirror buttons
The buttons are not yet visible
2024-11-21 12:48:52 +02:00
Emmanouil Papadeas aa1731b701 Initial work on diagonal symmetry guides
Still no buttons yet, and they cannot be moved yet.
2024-11-21 04:00:40 +02:00
Emmanouil Papadeas 2d28136449
Implement indexed mode (#1136)
* Create a custom PixeloramaImage class, initial support for indexed mode

* Convert opened projects and images to indexed mode

* Use shaders for RGB to Indexed conversion and vice versa

* Add `is_indexed` variable in PixeloramaImage

* Basic undo/redo support for indexed mode when drawing

* Make image effects respect indexed mode

* Move code from image effects to ShaderImageEffect instead

* Bucket tool works with indexed mode

* Move and selection tools works with indexed mode

* Brushes respect indexed mode

* Add color_mode variable and some helper methods in Project

Replace hard-coded cases of Image.FORMAT_RGBA8 with `Project.get_image_format()` just in case we want to add more formats in the future

* Add a helper new_empty_image() method to Project

* Set new images to indexed if the project is indexed

* Change color modes from the Image menu

* Fix open image to replace cel

* Load/save indices in pxo files

* Merging layers works with indexed mode

* Layer effects respect indexed mode

* Add an `other_image` parameter to `PixeloramaImage.add_data_to_dictionary()`

* Scale image works with indexed mode

* Resizing works with indexed mode

* Fix non-shader rotation not working with indexed mode

* Minor refactor of PixeloramaImage's set_pixelv_custom()

* Make the text tool work with indexed mode

* Remove print from PixeloramaImage

* Rename "PixeloramaImage" to "ImageExtended"

* Add docstrings in ImageExtended

* Set color mode from the create new image dialog

* Update Translations.pot

* Show the color mode in the project properties dialog
2024-11-20 14:41:37 +02:00
Emmanouil Papadeas 428e5edb8f
Add a text tool (#1134)
* Initial port of the text tool to Godot 4

* Change font (WIP)

* Add antialiasing option and remove some old unneeded lines

* Remove outline code

* Add horizontal alignment and update the text edit font size

* Improve the text edit

* Don't activate tools while typing

* Format

* Give input priority to the text edit so the key X and shortcuts such as control-z work in the text edit

* Add style settings for bold and italic

* Fix text going blank when changing font

* Use `font.draw_multiline_string()`

* Change the move behavior of the text tool, add confirm and cancel buttons

* Compress images on undo/redo

* Fix text position
2024-11-19 01:20:34 +02:00
Emmanouil Papadeas dd8bf5cc1b Release v1.0.5 2024-11-18 17:53:53 +02:00
Emmanouil Papadeas e2b6262560 Update translators in AboutDialog 2024-11-18 17:50:19 +02:00
Emmanouil Papadeas 763783f2f1 Improve the UI of the tile mode offsets dialog and add an Isometric button 2024-11-15 17:59:57 +02:00
Emmanouil Papadeas e10b0d1b08 Fix crash when opening the tile mode offsets dialog 2024-11-15 17:59:25 +02:00
Emmanouil Papadeas 0d6b140dea Add border selection, fix some missing translation strings 2024-11-15 01:41:44 +02:00
Emmanouil Papadeas dec698024c Implement selection expanding and shrinking via the Select menu 2024-11-14 17:59:53 +02:00
Emmanouil Papadeas 4c7d7da5e7 Fix regression where pressing Enter or Control would not confirm/cancel selection when a selection tool wasn't active 2024-11-14 01:39:41 +02:00
Emmanouil Papadeas 7c1435e95f When using the mouse wheel over a slider, don't scroll in ScrollContainers 2024-11-13 17:32:01 +02:00
Emmanouil Papadeas 2600180736 Remove the Recorder from the Web version
It's not working anyway, and I'm not sure if there is a way to make it work, at least with a good and user-friendly way. If we find a way we could re-add it in the future.
2024-11-13 00:40:58 +02:00
Emmanouil Papadeas ce738f02c2 Don't change brush size when resizing the timeline cels and the palette swatches 2024-11-12 00:59:01 +02:00
Emmanouil Papadeas d2892358e3 Add a set_display_scale() method to Main to avoid duplicate code 2024-11-04 18:47:29 +02:00
Emmanouil Papadeas ec17e970e0 The Recorder panel now automatically records for the current project
Making its behavior more intuitive and consistent with the other panels. This also allows for multiple projects to be recorder at the same time, something that was not previous before. Changing projects now also changes the UI accordingly, depending on whether the current project is being recorded or not.

This change also fixes a memory leak, where either the first ever project or the last recorded one, stayed forever referenced in memory by the `project` variable.

Also fixed an issue where the recorder's settings size label was not showing the correct project size.
2024-11-03 18:54:08 +02:00
Emmanouil Papadeas e2971a8fe9 Add UI buttons for confirming and cancelling a transformation
Needed especially for users without a keyboard.
2024-10-31 23:49:58 +02:00
Emmanouil Papadeas 6863adf957 Implement support for mouse buttons to be used as menu shortcuts - fixes #1070
Also maps the mouse thumb button 1 to undo, and the mouse thumb button 2 to redo.
2024-10-30 14:25:34 +02:00
Emmanouil Papadeas 6c31708e35 Release v1.0.4 2024-10-25 15:48:59 +03:00
Emmanouil Papadeas 638130c5c8 [skip ci] Update AboutDialog.gd 2024-10-25 12:02:26 +03:00
Emmanouil Papadeas 2d7d7e7c06 Allow greater values in the resize slider of the export dialog 2024-10-23 12:02:19 +03:00
Emmanouil Papadeas f42d361a42 Minor UI improvements for the mirroring buttons 2024-10-23 12:00:19 +03:00
Emmanouil Papadeas dd8d217dc3 Changes in formatting due to gdtoolkit's new update
https://github.com/Scony/godot-gdscript-toolkit/releases/tag/4.3.2
2024-10-22 15:54:59 +03:00
Emmanouil Papadeas 370ae7525a Fix formatting and make unused docstrings to comments of the previous commit 2024-10-18 00:01:27 +03:00