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268 commits

Author SHA1 Message Date
OverloadedOrama
8058cf2f55 Button textures change based on their filename and not their node name
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama
23b83c8864 Asset re-organization, added light theme button textures
Most haven't been implemented yet, this commit just adds files
2019-12-21 03:17:37 +02:00
OverloadedOrama
f08d6c8708 Layer buttons change depending on theme
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama
c159eda437 Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
OverloadedOrama
e69000b13d Renamed Light Theme to Gold Theme
A new light theme (which will probably be less yellow-y) will be added.
2019-12-21 01:33:02 +02:00
Overloaded
22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
OverloadedOrama
8e20ad995c Keep current font when changing theme 2019-12-20 18:44:51 +02:00
Michael Alexsander
8da4b78d30 Add brazilian portuguese translation 2019-12-20 13:25:02 -03:00
OverloadedOrama
c3e75496d6 Theme preferences now get saved in the config_cache file 2019-12-20 16:36:23 +02:00
OverloadedOrama
2fc9711788 Added Light theme in Preferences
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
Overloaded
32fead03bd
Merge pull request #80 from Erevoid/master
Started working on Light Theme
2019-12-20 13:33:18 +02:00
Erevoid
142f4f90a0 Started working on Light Theme
Still a lot of work to be done on it but that's an initial idea of that theme
2019-12-20 06:55:57 +02:00
Overloaded
c0e904d52a
Merge pull request #79 from Erevoid/master
Godot theme
2019-12-20 05:38:55 +02:00
Erevoid
ec86d35d9f Godot theme completed
Polished Godot Theme
2019-12-20 05:34:33 +02:00
Erevos
907abcfd2e
Merge pull request #2 from Orama-Interactive/master
3 themes available under Preferences, changed theme organization
2019-12-20 05:27:25 +02:00
OverloadedOrama
abee0653d6 3 themes available under Preferences, changed theme organization
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
Erevos
4481cd9e99
Merge pull request #1 from Orama-Interactive/master
Stay up to date
2019-12-20 03:39:25 +02:00
Overloaded
71d4a58a8c
Merge pull request #77 from Erevoid/master
Added Hsliders, switched some colors, New "Original theme"
2019-12-20 03:35:24 +02:00
Overloaded
a6f237e3b0
Update project.godot 2019-12-20 03:34:56 +02:00
Erevoid
2185408ecc Added Hsliders, switched some colors, New "Original theme"
Title self explanatory
2019-12-20 03:30:58 +02:00
Overloaded
ccbbe779ea
Merge pull request #76 from YeldhamDev/ruler_vertical_values
Make the vertical ruler show its values vertically
2019-12-20 02:33:49 +02:00
Overloaded
881068c8c8
Merge pull request #75 from YeldhamDev/keep_view_menu_visible
Keep "View" menu visible when toggling items
2019-12-20 02:33:30 +02:00
Michael Alexsander
7d1b72aa58 Make the vertical ruler show its values vertically 2019-12-19 19:23:08 -03:00
Michael Alexsander
9dc5c53f7e Keep "View" menu visible when toggling items 2019-12-19 18:14:08 -03:00
OverloadedOrama
80f7a0ca13 Added Shift+Ctrl+Z as a secondary shortcut for Redo 2019-12-19 17:07:26 +02:00
OverloadedOrama
69392ff34b Constrained angles on straight lines while pressing Ctrl 2019-12-19 15:50:41 +02:00
Overloaded
ece2f3039d
Merge pull request #74 from Schweini07/master
Change Redo shortcut
2019-12-19 14:05:31 +02:00
Schweini
2cce289b0b Change Redo shortcut 2019-12-19 11:34:26 +01:00
OverloadedOrama
a76bfcef48 Straight lines now paint the target pixel too
They also start at the middle of the pixel, rather than the last mouse position in general
2019-12-19 03:38:14 +02:00
OverloadedOrama
91b21a52f5 Angle between last drawn pixel and line is now appearing on the top when drawing a straight line
Also straight lines work with LightenDarken now, and moved the Seconds Timeline a bit to the left
2019-12-19 03:15:23 +02:00
OverloadedOrama
3cf44a6d55 Created basic theme changing under Preferences
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama
432c9690ff PreferencesDialog is now a scene of its own
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
Overloaded
4586853636
Merge pull request #73 from greusser/palette_updates
Updates to new palette/import button
2019-12-18 17:56:15 +02:00
Overloaded
1b23cc25f4
Merged Main.tscn with the theme changes 2019-12-18 17:54:05 +02:00
Overloaded
af67f9540a
Update project.godot 2019-12-18 17:52:46 +02:00
CheetoHead
60af640970 Updates to new palette import button 2019-12-18 09:55:15 -05:00
CheetoHead
19f3ba7dab Merge branch 'master' into palette_updates 2019-12-18 09:43:17 -05:00
CheetoHead
9a65960994 Import palette file dialog added 2019-12-18 09:43:11 -05:00
greusser
26ee364751
Merge pull request #8 from Orama-Interactive/master
Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
2019-12-18 09:42:22 -05:00
OverloadedOrama
0d192c4e49 Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00
CheetoHead
b08452034d Add new empty palette working 2019-12-17 20:04:37 -05:00
CheetoHead
18b9480a00 Merge branch 'master' into palette_updates 2019-12-17 19:49:28 -05:00
CheetoHead
3191e3f8c8 Add new palette updates 1 2019-12-17 19:49:20 -05:00
greusser
e8bc12bf7b
Merge pull request #7 from Orama-Interactive/master
Merge after conflicts
2019-12-17 19:47:56 -05:00
OverloadedOrama
91698cd8da Made changes to Main.tscn, Dark Theme is the default theme (for now) 2019-12-18 02:43:49 +02:00
OverloadedOrama
329e89451a Added more graphics for the buttons & dark theme 2019-12-18 02:05:23 +02:00
OverloadedOrama
6220ad82bc Frame number labels change color when selected 2019-12-18 00:53:06 +02:00
Overloaded
a8119ea392
Merge pull request #71 from Calinou/simplify-cmd-key-mask
Simplify the Command key mask binding
2019-12-17 22:48:33 +02:00
Hugo Locurcio
5d912d27f6
Simplify the Command key mask binding
`KEY_MASK_CMD` is automatically remapped by Godot to `KEY_MASK_CTRL`
or `KEY_MASK_META` depending on the OS.
2019-12-17 21:45:34 +01:00
Overloaded
b9267b51fc
Merge pull request #70 from Calinou/fix-appdata-identifier
Fix application identifier in the AppStream metadata
2019-12-17 22:44:01 +02:00