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Update project.godot
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@ -33,11 +33,11 @@ _global_script_class_icons={
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[application]
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config/name="Pixelorama"
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config/description="A free & open-source 2D sprite editor"
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run/main_scene="res://Main.tscn"
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boot_splash/image="res://splash.png"
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boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
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config/icon="res://icon.png"
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config/description="A free & open-source 2D sprite editor"
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config/Version="v0.5"
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[autoload]
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