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3299 commits

Author SHA1 Message Date
Overloaded 9218576c26
Merge pull request #44 from Schweini07/master
German localization
2019-12-15 13:33:31 +02:00
Schweini07 1e1909fa7a
Optimization for PR 2019-12-15 11:54:17 +01:00
Schweini07 9b3aad4fe7
German localization 2019-12-15 11:43:34 +01:00
Subhang Nanduri 40dfe544d8 Changed line tool so it activates by pressing shift after last draw 2019-12-15 02:09:14 -05:00
CheetoHead f2e858866e Added another palette option and got the selector button working 2019-12-15 00:06:04 -05:00
CheetoHead 582ee8e790 Additional changes w/ merge from master 2019-12-14 22:35:31 -05:00
CheetoHead 4c3b43d350 Merge branch 'master' into palette_updates 2019-12-14 22:19:17 -05:00
CheetoHead 51e26f6efa Loading palettes from json file in user folder 2019-12-14 22:11:32 -05:00
greusser a235d06e15
Merge pull request #2 from Orama-Interactive/master
Made color palette buttons work for the right mouse button too
2019-12-14 22:06:41 -05:00
OverloadedOrama 482c06753e Made color palette buttons work for the right mouse button too
Also fixed issue where the custom brushes' color wasn't being updated, and re-added French as an option in the preferences.
2019-12-15 03:15:01 +02:00
greusser 2a2a187ace
Merge pull request #1 from Orama-Interactive/master
Merge pull request #40 from greusser/master
2019-12-14 19:01:25 -05:00
Overloaded 002491febe
Merge pull request #40 from greusser/master
Added a basic palette
2019-12-15 01:43:53 +02:00
CheetoHead f085768d15 Added default palette 2019-12-14 18:23:20 -05:00
CheetoHead 8da50296a2 Added Palette 2019-12-14 18:18:45 -05:00
Overloaded 14df6ced91
Merge pull request #39 from Calinou/fix-3.1-compatibility
Fix compatibility with Godot 3.1
2019-12-15 00:44:23 +02:00
Overloaded 9453ac194c
Merge pull request #37 from Calinou/add-french-localization
Add French localization
2019-12-15 00:40:55 +02:00
Overloaded 1a19440e6d
Merge pull request #36 from Calinou/add-splash
Add a splash screen to replace the Godot logo
2019-12-15 00:39:29 +02:00
Hugo Locurcio c4ca26c013
Fix compatibility with Godot 3.1
This closes #35.
2019-12-14 23:21:55 +01:00
Hugo Locurcio 0962d15174
Add French localization 2019-12-14 21:26:42 +01:00
Hugo Locurcio b0c6fb5769
Add a splash screen to replace the Godot logo
This is just a plain color, but it should feel more professional
at least :)
2019-12-14 20:16:22 +01:00
OverloadedOrama a4b7fe2205 Implemented a fix for UndoRedo leak (#34) - Thanks to qarmin! 2019-12-13 00:19:28 +02:00
OverloadedOrama 634c459d08 v0.5 - The UI update
This commit fixes a bug with graphics tablets not being able to use undo and redo. v0.5 will be built from this commit.
2019-12-12 17:20:17 +02:00
OverloadedOrama 87cddbce06 Fixed LightenDarken drawing bugs 2019-12-11 02:47:54 +02:00
OverloadedOrama 719d29526f Updated custom tool cursors & changed rectangle selection tool
- Also fixed a small translation bug with the menu items, for real this time
- Fixed a bug with the brush color not being updated when using the custom color picker tool
- The pixel indicators only appear for Pencil, Eraser and LightenDarken tools
- Small UI margin changes.
2019-12-11 01:00:26 +02:00
OverloadedOrama 1bd8ec4ae0 Added 2 small sprites below the cursor for the selected tools
Instead of having a tool icon as a cursor for the left tool only
2019-12-10 19:56:16 +02:00
OverloadedOrama e26fd5077d Made guides thicker so they won't disappear on certain zoom levels 2019-12-10 18:31:55 +02:00
OverloadedOrama e157b33e1d Fixed bug where if Pixelorama started with Greek and went to English, the menu items would remain in Greek 2019-12-10 14:28:19 +02:00
OverloadedOrama 92e841f20d Added some experimental UI for the future palettes but it's going to be kept invisible since they won't be a part of v0.5 2019-12-10 14:22:21 +02:00
OverloadedOrama da13b94138 Added shortcuts for the 6 timeline buttons 2019-12-09 02:06:24 +02:00
OverloadedOrama 704dcf90c0 Retain the zoom factor when adding a new frame
Also, when importing a PNG, the window title changes.
2019-12-09 01:39:59 +02:00
OverloadedOrama 31a67fcbc2 Fixed preview camera zooming issues on large images 2019-12-09 00:17:05 +02:00
OverloadedOrama 2a086a41d8 Custom canvas images for all tools 2019-12-08 03:32:58 +02:00
OverloadedOrama bf4052ad84 Full Greek support and minor UI changes
Everything should now be translated in Greek. Will update if I have forgotten anything. Also made some changes to the layer and frame button colors and layer position.
2019-12-08 03:12:34 +02:00
OverloadedOrama d81d7ee5ef Grid size and color in preferences, update_texture optimization
- Added grid size and color in preferences
- Canvas' update_texture() updates the frame button's texture only when the user releases a mouse button. This should optimize drawing in large images.
- Cursor is no longer invisible inside the canvas
- Minor UI changes
- Added some more translations. This is going to be a common thing in commits from now on.
2019-12-07 19:34:54 +02:00
OverloadedOrama ade2d05a1b Partial localization support - Greek Language
Also added a Preferences window, where the user can change Pixelorama's language. Note that the .csv's delimiter is Tab and not comma.
2019-12-07 17:45:48 +02:00
OverloadedOrama 2369243cfc Merging layer & saving sprite now uses custom blend_rect method
Also added CameraMovement.gd to the preview window camera and fixed a cursor problem where it always remained as the default arrow cursor outside the canvas
2019-12-07 01:08:23 +02:00
OverloadedOrama 5613c3d7ef Overall code re-organizing & layer renaming changes
- When renaming a layer, the line edit grabs the focus. If enter is pressed, it gets invisible. Also fixed positioning and size
- Re-organized the variables in Global, now they are less messy and randomly placed
- Layer, frame & brush textures stretch mode has been changed to Keep Aspect Centered
2019-12-06 01:48:29 +02:00
OverloadedOrama da61234b13 Added custom cursor images for bucket & color picker
- Custom cursor images for bucket & color picker, only when mapped to the left button
- Cursor is now invisible when the left chosen tool is anything but bucket, color picker and rectangle select.
- Improved and added more hint tooltips.
2019-12-06 00:27:47 +02:00
OverloadedOrama 340af88eb4 Added a mini-canvas preview window 2019-12-05 16:49:27 +02:00
OverloadedOrama 8b913553aa Fixed bug when drawing custom brushes
Added a src_rect parameter to blend_rect()
2019-12-05 01:38:10 +02:00
OverloadedOrama 0982cc7408 Made a theme and changed font to Roboto 2019-12-05 00:26:05 +02:00
OverloadedOrama c35a8a6854 Added quit dialog
Works when quitting from the menu, when quitting by pressing the close ("X") button and on Alt-F4.
2019-12-04 19:16:18 +02:00
OverloadedOrama f63d0105d3 Minor UI changes 2019-12-04 17:54:10 +02:00
OverloadedOrama 5f72e970c6 Added a custom color picker tool, which allows you to select a color from the canvas 2019-12-04 17:22:21 +02:00
OverloadedOrama dd60f0fc7e Added lighten/darken option and amount for the LightenDarken tool
You don't use Ctrl anymore to switch between Lighten and Darken
2019-12-04 01:01:37 +02:00
OverloadedOrama 700f287edc Added fill area option for the bucket tool - this restores the old "paint all pixels of the same color" tool's functionality 2019-12-04 00:14:14 +02:00
OverloadedOrama 532f6c75ed Custom brush appears as cursor only in Pencil and Eraser tools 2019-12-03 21:51:13 +02:00
Overloaded 2a57ec5f57
Merge pull request #33 from azagaya/master
Added custom blend function to workarround godot's blend rect issue
2019-12-03 18:42:03 +02:00
OverloadedOrama 9102614a0c Tool options now hide and appear depending on selected tool
More tool options for the other tools, like bucket, should come soon. The PaintAllPixelsSameColor tool has been removed, as it will be implemented as an option for the bucket tool.
2019-12-03 18:36:28 +02:00
OverloadedOrama 74ca33ed35 "Brush color from" doesn't appear when Pencil isn't selected
Also renamed some nodes and made changes to the links found at the About Dialog.
2019-12-03 17:59:50 +02:00