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3269 commits

Author SHA1 Message Date
Emmanouil Papadeas 511ebfa5a3 Exclude the unused translation files from the exported builds
The pck is now almost 1MB smaller than it was in version 1.0.
2024-08-05 13:33:58 +03:00
Emmanouil Papadeas 699c9cda87 Fix the name of the new image effect 2024-08-05 13:18:12 +03:00
Emmanouil Papadeas 478508be05
New Crowdin updates (#1052) 2024-08-05 13:13:40 +03:00
Emmanouil Papadeas f299cf1339 Update AboutDialog.gd 2024-08-05 13:13:16 +03:00
Emmanouil Papadeas fbe2952346 Make shape previews look like they did in v1.0
The AutoInvertColors shader has been updated to make shapes hollow, similar to how the marching ants outline works.
2024-08-04 22:12:57 +03:00
Emmanouil Papadeas 855f72aa5c [skip ci] Update CHANGELOG.md 2024-08-04 00:36:41 +03:00
Emmanouil Papadeas 3dfa7b52c2 Update Keychain 2024-08-03 22:39:58 +03:00
Emmanouil Papadeas a3d7725a44 Fix popups appearing in wrong places when single window mode is disabled 2024-08-03 22:36:05 +03:00
Emmanouil Papadeas 95d96b9b00 Manually write lines in the override.cfg file instead of using ProjectSettings.save_custom() 2024-08-03 22:04:32 +03:00
Emmanouil Papadeas 17ad9eb8b5 Fix issue with popups being unclickable disabled single window mode
Should fix #1054
2024-08-03 21:27:39 +03:00
Emmanouil Papadeas 99793cf140 [skip ci] Update CHANGELOG.md 2024-08-03 01:47:43 +03:00
Emmanouil Papadeas 8c6bf08aef [skip ci] Fix typo in ExtensionsAPI 2024-08-02 21:43:57 +03:00
Emmanouil Papadeas b6583e4133 Fix two bugs with palettes, see description
1) `Palettes`'s `reindex_colors_on_width_increase()` was not changing the `index` of `PaletteColors`, thus resulting in the opened palette itself and the saved file having different indices, which could've caused conflicts with multiple colors sharing the same index, if the user re-arranged the palette after resizing it.

2) If the width was increased but the height increased, the positions of the colors remained the same, which resulted in the colors being in the columns that were removed, to be removed themselves. Now, the colors are taking advantage of the empty space, in order to remove as less as colors as possible. No colors will be removed if the width times the height is equal to or greater than it was before.
2024-08-02 21:32:53 +03:00
Emmanouil Papadeas f7296efbc5 Enable exclusive and disable popup_window flags in the palette dialogs 2024-08-02 20:59:59 +03:00
Emmanouil Papadeas c0c391674d [skip ci] Change instances of "yield" to "await" in comments 2024-08-02 00:42:14 +03:00
Emmanouil Papadeas 1ad4c2357f In the Canvas scene, make Previews and PreviewsSprite nodes share the same material 2024-08-02 00:03:45 +03:00
Emmanouil Papadeas 911c1e82b8 Update CHANGELOG.md 2024-08-02 00:03:19 +03:00
Emmanouil Papadeas 99982b50bb [skip ci] Update Translations.pot 2024-08-02 00:03:16 +03:00
Emmanouil Papadeas 0ea0406233 Add an adjust brightness/contrast image effect
Thanks to https://godotshaders.com/shader/color-manipulator/

The shader has more options than just brightness and contrast though, but I didn't know how else to name the effect. "Adjust Brightness/Contrast" makes it immediately obvious as to what the effect is about.
2024-08-01 21:21:45 +03:00
Emmanouil Papadeas 4d26a6dd55 Fix warnings in some shaders 2024-08-01 15:51:46 +03:00
Emmanouil Papadeas f15e8fb8f2 [skip ci] Update translation mistake 2024-08-01 01:41:33 +03:00
Emmanouil Papadeas 68b4047e72 Enable exclusive and disable popup_window flags in some more dialogs
I forgot to include these changes in 95b5102394
2024-08-01 01:23:33 +03:00
Emmanouil Papadeas 7c144ac07e [skip ci] Update CHANGELOG.md 2024-08-01 00:24:59 +03:00
Emmanouil Papadeas 6e41496ec9 [skip ci] Update translations 2024-08-01 00:24:25 +03:00
Emmanouil Papadeas 95b5102394 Enable exclusive and disable popup_window flags of all the dialogs
Closes #1061, fixes issue where when Pixelorama's window loses focus, the dialogs disappeared, but the dialogs can no longer close when pressing outside of them.
2024-07-31 22:49:30 +03:00
Emmanouil Papadeas 8ba2b62921 Mirror the previews of the shape tools
Now they are consistent with the selection tools
2024-07-31 22:23:50 +03:00
Emmanouil Papadeas 8e90271a64 Disable show hidden files by default in the export dialog
Maybe that is what caused #1060?
2024-07-31 21:41:18 +03:00
Emmanouil Papadeas 3011d8469f Mirror the preview of the elliptical selection tool 2024-07-31 21:29:05 +03:00
Emmanouil Papadeas 6c016697d9 Fix a crash when selecting an imported model in a 3D cel 2024-07-31 20:55:19 +03:00
Emmanouil Papadeas af81154cbf Fix a crash with Godot 4.3 2024-07-31 20:55:02 +03:00
Emmanouil Papadeas 7063af098f Optimize the previews of the lasso, paint and polygon select tools
Continuation from the previous commit
2024-07-31 18:19:10 +03:00
Emmanouil Papadeas 9c7effdba3 Optimize previews of the ellipse selection and the shape tools
Before this commit, when these tools were being used on large areas, the software would start being very slow due to the polyline drawing. Now it simply draws an image.
TODO:
- Optimize the lasso, pixel and polygon select tools
- Mirror the previews of ellipse selection and shape tools, for consistency with the lasso, pixel and polygon select tools
- Perhaps somehow remove Previews.gd since its work is even more limited now.
2024-07-31 18:05:22 +03:00
Emmanouil Papadeas cd269c9a4e Slightly optimize line and curve tool drawing 2024-07-31 14:28:30 +03:00
Emmanouil Papadeas df139ed645 Fix warnings in MarchingAntsOutline.gdshader 2024-07-31 05:06:18 +03:00
Emmanouil Papadeas e686f114a8 Optimize Steam achievement requesting 2024-07-31 05:06:02 +03:00
Emmanouil Papadeas 7c12ec228e Push version to v1.0.1-dev 2024-07-31 03:52:42 +03:00
Emmanouil Papadeas fdc8c05f07 Optimize shape drawing
Shape previews also need to be optimized somehow, including some of the selection tool's previews
2024-07-31 03:52:30 +03:00
Emmanouil Papadeas c2fc70e436 Fix bug when selecting multiple layers and their opacity changes immediately by the opacity slider 2024-07-30 21:25:15 +03:00
Emmanouil Papadeas b2bdfbeb06 Fix a signal warning in import tag dialog 2024-07-30 20:27:15 +03:00
Variable 9ba556282a
Import Animation dialogue improvements (#1041)
* splash ambient

* change fill to radial

* make import tag work with frame button

* hide Import tag dialog when clicking outside

* Icon shows the first frame of a tag

* formatting
2024-07-30 20:22:22 +03:00
Emmanouil Papadeas cdf50ce00d Fix zoom tool mode doing the opposite of what it says 2024-07-30 19:43:19 +03:00
Variable 1d82bd95e5
Make clipping masks work with Move tool and offset image dialog (#1057)
* made clipping masks work with offset image dialog

* move tool now works with clipping masks
2024-07-30 19:29:55 +03:00
Kiisu_Master f27d152cb3
Add setting for Godots low processor usage mode (#1056)
* Add setting for Godots low processor usage mode

* Update name and description of low processor usage mode setting in preferences

* Fix a tiny mistake
2024-07-30 19:02:10 +03:00
Emmanouil Papadeas 7d30aed62d Fix some image effects resulting in wrong colors when the image has non-opaque pixels 2024-07-30 18:29:01 +03:00
Variable c59ce34aad
update SmartSlicer (#1046)
* update SmartSlicer

* formatting
2024-07-30 16:11:48 +03:00
Emmanouil Papadeas b50c07b29d Fix release Web build workflow 2024-07-29 18:45:40 +03:00
Emmanouil Papadeas 38e65fad54 After 5 years of development, release v1.0 2024-07-29 17:39:06 +03:00
Emmanouil Papadeas da3ca662ee
New Crowdin updates (#1050) 2024-07-29 17:36:27 +03:00
nicejammer ce6a48a020
Add missing translation strings and fix broken ones (#1051)
Added missing strings to Translations.pot and fixed a few ones that were broken either because of missing periods, differences in capitalization or because of trailing newlines (the latter seems to get automatically trimmed in tooltips during runtime)
2024-07-29 02:26:51 +03:00
Emmanouil Papadeas 52501cdca3 Fix errors with the bucket tool when it's outside of bounds 2024-07-28 17:05:47 +03:00