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[skip ci] Update CHANGELOG.md
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@ -22,6 +22,7 @@ Built using Godot 4.2.2
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### Fixed
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- The previews of the shape and selection tools no longer make Pixelorama to be so slow.
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- The performance of the shape tool drawing has been improved.
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- Fixed an issue where if you increased a palette's width but also decreased its height, some colors would be lost, and re-ordering colors immediately after resizing would result in even more data loss.
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- Dialogs no longer close when Pixelorama's main window loses focus and regains it.
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- The zoom tool modes now actually reflect their behavior.
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- Fixed a bug where the opacity of multiple selected layers got automatically changed to be the same as the last selected layer's opacity.
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