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67 commits

Author SHA1 Message Date
Marco 7b0251fdfa Image preferences and its translations 2020-01-10 20:24:07 +01:00
Marco cd3814736d Image preferences 2020-01-10 09:06:03 +01:00
Manolis Papadeas 77a55f2495
Merge branch 'master' into master 2020-01-08 17:01:59 +02:00
Marco fc1a30f12a Italian translation 2020-01-08 14:45:50 +01:00
OverloadedOrama 63254258d0 Added a ScrollContainer for the palette buttons in EditPalettePopup 2020-01-08 02:16:48 +02:00
OverloadedOrama a04e179611 Changed "become a patron" button on the splash screen 2020-01-05 20:13:55 +02:00
OverloadedOrama b1d84042b1 Big splash screen update & new translatable strings 2020-01-05 16:03:04 +02:00
OverloadedOrama eb28fd3d14 Added "Place inside image" option for outline generation
And this concludes outlines for v0.6
2020-01-04 01:22:23 +02:00
OverloadedOrama 78609a86fb Put default value for "show on startup" in config_cache file
Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
Schweini07 6025271e29
Make the Splash Screen popup optional 2020-01-01 16:00:28 +01:00
OverloadedOrama 29baf3dcc0 Made About & Preferences update translations every time you open them
Also fixed "Grey" string, it was supposed to be "Gray"
2020-01-01 01:27:34 +02:00
OverloadedOrama 830ae623d2 Added new strings to be translated
Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama 2be469ec22 Using metadata for TreeItems in Preferences & About
To avoid issues with the TreeItem strings being translated. Starting to get more translation-friendly again, will commit changes to Translations.pot, en.po and el.po soon.
2019-12-31 19:04:54 +02:00
OverloadedOrama d42648efe1 Added a Splash Screen popup window
Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama ff47ae26c0 Small UI changes 2019-12-31 03:02:53 +02:00
OverloadedOrama 20d643b4ca Rename palettes on EditPalettePopup, removed "Custom" subfolder 2019-12-31 01:24:56 +02:00
OverloadedOrama be91e65c55 Import as new frame on ImportSprites dialog now ticked on by default 2019-12-30 04:06:37 +02:00
OverloadedOrama 2be96f5d53 Fixed issue on exporting spritesheet
The spritesheet_rows/column variable wasn't updated when choosing between Columns/Rows. Also updated the GitHub Contributors in the About dialog.
2019-12-30 00:50:58 +02:00
OverloadedOrama 3ae679fe00 Choose how many rows or columns when exporting spritesheet
Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama 1a6f6c1cc9 Resize image on exporting PNG
Also fixed issue when exporting a spritesheet, spritesheet_rows wasn't being updated if the user didn't change the value of the spinbox
2019-12-29 22:04:44 +02:00
OverloadedOrama eeaa691d36 Better spritesheet exporting
You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.

ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
OverloadedOrama 4ae5968887 AboutDialog Overhaul
Made AboutDialog.tscn a scene of its own, added logo icons and names for the developer team, contributors and donors. Feel free to change/add things related to you!
2019-12-29 04:14:29 +02:00
OverloadedOrama 67631ac648 Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama d1e5b23f0b Importing spritesheets is now possible
Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00
OverloadedOrama fa3b2f649b Delete the contents of a selection when pressing "Delete" 2019-12-27 16:10:05 +02:00
OverloadedOrama f81ef37e92 Added guide color in Preferences 2019-12-27 02:28:36 +02:00
OverloadedOrama a3fcfc4597 Made themes be like languages in Preferences
Also changed palette grid container columns from 8 to 5
2019-12-27 02:12:26 +02:00
OverloadedOrama de2f9b68be Preferences Window Overhaul
Languages are now unique buttons instead of one OptionButton, this also fixes problem where Chinese characters weren't being rendered with the Roboto font. Also made the brushes popup a little bigger.
2019-12-27 01:02:36 +02:00
OverloadedOrama 9b73e4f661 Edit palette fixes
- If the palette has colors, automatically select the first one
- When adding a new color button, take the color currently selected on the picker instead of white
- Fixes issues with drag&dropping color buttons. The color that was dragged remains selected.
2019-12-26 02:01:04 +02:00
OverloadedOrama 06e0d74c14 Added proper circle brush - Bresenham's Circle Algorithm
The circle's radius is the brush's size. Respects image/selection boundaries, works with mirror. A special plot_circle() method is found on Global, to calculate the rectangles used by the mouse cursor/position indicator.
2019-12-25 20:27:25 +02:00
OverloadedOrama 60a51e0812 Added light theme to preferences 2019-12-22 23:36:02 +02:00
CheetoHead 5f434e7d33 Merge remote-tracking branch 'upstream/master' 2019-12-21 10:50:28 -05:00
OverloadedOrama d08841da62 Remove frames with middle click 2019-12-21 04:20:55 +02:00
OverloadedOrama 238bb3b488 Made Timeline & Tool buttons change depending on theme type
Changed "LayerButtons" group to "UIButtons", as it includes most UI buttons.
2019-12-21 03:50:09 +02:00
OverloadedOrama 8058cf2f55 Button textures change based on their filename and not their node name
Restored layer nodes back to their previous names
2019-12-21 03:27:11 +02:00
OverloadedOrama f08d6c8708 Layer buttons change depending on theme
2 theme types, dark and light. 2 types of graphics for the layer buttons for each theme type.
2019-12-21 03:02:57 +02:00
OverloadedOrama c159eda437 Layer graphics for the light theme, renamed dark layer graphics, removed unecessary graphics
Also put hover textures for layer visible/invisible
2019-12-21 02:20:23 +02:00
OverloadedOrama e69000b13d Renamed Light Theme to Gold Theme
A new light theme (which will probably be less yellow-y) will be added.
2019-12-21 01:33:02 +02:00
CheetoHead 33551c4d81 Merge remote-tracking branch 'upstream/master' 2019-12-20 15:23:14 -05:00
CheetoHead 770c633db2 Added GPL importer, new palette classes for clarification 2019-12-20 15:22:52 -05:00
Overloaded 22a2b4133e
Merge pull request #81 from YeldhamDev/translation_brazilian_portuguese
Add brazilian portuguese translation
2019-12-20 18:56:58 +02:00
Michael Alexsander 8da4b78d30 Add brazilian portuguese translation 2019-12-20 13:25:02 -03:00
OverloadedOrama 2fc9711788 Added Light theme in Preferences
Light theme is still work in progress
2019-12-20 15:32:43 +02:00
OverloadedOrama abee0653d6 3 themes available under Preferences, changed theme organization
Dark theme (default), gray theme, Godot's theme
2019-12-20 05:22:03 +02:00
OverloadedOrama 3cf44a6d55 Created basic theme changing under Preferences
Also fixed bug where Global.can_draw wasn't being set to true after PreferencesDialog was hidden
2019-12-19 01:18:57 +02:00
OverloadedOrama 432c9690ff PreferencesDialog is now a scene of its own
We should change the organization of the project, and use multiple saved scenes instead of everything being on Main.tscn.
Also restored "X" as a shortcut for color switch, because that somehow got lost.
2019-12-18 18:12:44 +02:00
CheetoHead 60af640970 Updates to new palette import button 2019-12-18 09:55:15 -05:00
CheetoHead 19f3ba7dab Merge branch 'master' into palette_updates 2019-12-18 09:43:17 -05:00
CheetoHead 9a65960994 Import palette file dialog added 2019-12-18 09:43:11 -05:00
OverloadedOrama 0d192c4e49 Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00