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Pixelorama/Scripts/Dialogs
OverloadedOrama eeaa691d36 Better spritesheet exporting
You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.

ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
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AboutDialog.gd AboutDialog Overhaul 2019-12-29 04:14:29 +02:00
ExportSprites.gd Better spritesheet exporting 2019-12-29 16:55:01 +02:00
ImportSprites.gd Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd 2019-12-28 20:30:33 +02:00
PreferencesDialog.gd Importing spritesheets is now possible 2019-12-28 18:35:53 +02:00