.. |
SelectionTools
|
[Undo/Redo] Compress SelectionMaps stored in memory, get rid of a lot of selection_map_copy instances
|
2023-11-15 03:53:52 +02:00 |
3DShapeEdit.gd
|
Optimize canvas drawing by only calling queue_redraw when the image has changed
|
2023-10-31 14:06:59 +02:00 |
3DShapeEdit.tscn
|
Fix missing button shortcuts
|
2023-11-01 14:41:05 +02:00 |
BaseTool.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
BaseTool.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Bucket.gd
|
Compress image data saved in undo/redo for image effects, buckets and selection transformations
|
2023-11-14 00:48:02 +02:00 |
Bucket.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
ColorPicker.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
ColorPicker.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
CropTool.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
CropTool.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Draw.gd
|
Compress image data saved in undo/redo for image effects, buckets and selection transformations
|
2023-11-14 00:48:02 +02:00 |
Draw.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
EllipseTool.gd
|
Fix ellipses with sizes larger than 11px sometimes producing gaps
|
2023-11-01 17:30:29 +02:00 |
EllipseTool.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Eraser.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Eraser.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
LineTool.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
LineTool.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Move.gd
|
For the move tool, only store the difference vector in undo/redo
|
2023-11-14 00:58:53 +02:00 |
Move.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Pan.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Pan.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Pencil.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Pencil.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
RectangleTool.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
RectangleTool.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Shading.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Shading.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
ShapeDrawer.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
ShapeDrawer.tscn
|
Fix global increment/decrement actions of shape tools and change "Fill Shape3D" to "Fill Shape"
|
2023-11-01 17:33:53 +02:00 |
ToolButton.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Zoom.gd
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
Zoom.tscn
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |