mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
[Undo/Redo] Compress SelectionMaps stored in memory, get rid of a lot of selection_map_copy instances
This commit is contained in:
parent
2c5ece53dd
commit
e6d5329254
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@ -590,10 +590,6 @@ func general_do_scale(width: int, height: int) -> void:
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var x_ratio := float(project.size.x) / width
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var y_ratio := float(project.size.y) / height
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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selection_map_copy.crop(size.x, size.y)
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var new_x_symmetry_point := project.x_symmetry_point / x_ratio
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var new_y_symmetry_point := project.y_symmetry_point / y_ratio
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var new_x_symmetry_axis_points := project.x_symmetry_axis.points
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@ -606,7 +602,7 @@ func general_do_scale(width: int, height: int) -> void:
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project.undos += 1
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project.undo_redo.create_action("Scale")
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project.undo_redo.add_do_property(project, "size", size)
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project.undo_redo.add_do_property(project, "selection_map", selection_map_copy)
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project.undo_redo.add_do_method(project.selection_map.crop.bind(size.x, size.y))
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project.undo_redo.add_do_property(project, "x_symmetry_point", new_x_symmetry_point)
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project.undo_redo.add_do_property(project, "y_symmetry_point", new_y_symmetry_point)
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project.undo_redo.add_do_property(project.x_symmetry_axis, "points", new_x_symmetry_axis_points)
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@ -616,7 +612,9 @@ func general_do_scale(width: int, height: int) -> void:
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func general_undo_scale() -> void:
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var project := Global.current_project
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project.undo_redo.add_undo_property(project, "size", project.size)
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project.undo_redo.add_undo_property(project, "selection_map", project.selection_map)
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project.undo_redo.add_undo_method(
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project.selection_map.crop.bind(project.size.x, project.size.y)
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)
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project.undo_redo.add_undo_property(project, "x_symmetry_point", project.x_symmetry_point)
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project.undo_redo.add_undo_property(project, "y_symmetry_point", project.y_symmetry_point)
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project.undo_redo.add_undo_property(
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@ -49,8 +49,6 @@ func apply_selection(pos: Vector2i) -> void:
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gen.generate_image(cel_image, shader, params, project.size)
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cel_image.convert(Image.FORMAT_LA8)
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(cel_image)
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project.selection_map = selection_map_copy
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project.selection_map.copy_from(cel_image)
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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Global.canvas.selection.commit_undo("Select", undo_data)
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@ -77,9 +77,7 @@ func apply_selection(_position: Vector2i) -> void:
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Global.canvas.selection.commit_undo("Select", undo_data)
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if _rect.size != Vector2i.ZERO:
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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set_ellipse(selection_map_copy, _rect.position)
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set_ellipse(project.selection_map, _rect.position)
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# Handle mirroring
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if Tools.horizontal_mirror:
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@ -88,23 +86,22 @@ func apply_selection(_position: Vector2i) -> void:
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Global.current_project.x_symmetry_point - _rect.position.x + 1
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)
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mirror_x_rect.end.x = Global.current_project.x_symmetry_point - _rect.end.x + 1
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set_ellipse(selection_map_copy, mirror_x_rect.abs().position)
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set_ellipse(project.selection_map, mirror_x_rect.abs().position)
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if Tools.vertical_mirror:
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var mirror_xy_rect := mirror_x_rect
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mirror_xy_rect.position.y = (
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Global.current_project.y_symmetry_point - _rect.position.y + 1
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)
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mirror_xy_rect.end.y = Global.current_project.y_symmetry_point - _rect.end.y + 1
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set_ellipse(selection_map_copy, mirror_xy_rect.abs().position)
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set_ellipse(project.selection_map, mirror_xy_rect.abs().position)
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if Tools.vertical_mirror:
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var mirror_y_rect := _rect
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mirror_y_rect.position.y = (
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Global.current_project.y_symmetry_point - _rect.position.y + 1
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)
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mirror_y_rect.end.y = Global.current_project.y_symmetry_point - _rect.end.y + 1
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set_ellipse(selection_map_copy, mirror_y_rect.abs().position)
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set_ellipse(project.selection_map, mirror_y_rect.abs().position)
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project.selection_map = selection_map_copy
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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Global.canvas.selection.commit_undo("Select", undo_data)
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@ -81,21 +81,18 @@ func apply_selection(_position) -> void:
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cleared = true
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Global.canvas.selection.clear_selection()
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if _draw_points.size() > 3:
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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if _intersect:
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selection_map_copy.clear()
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lasso_selection(selection_map_copy, _draw_points)
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project.selection_map.clear()
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lasso_selection(project.selection_map, _draw_points)
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# Handle mirroring
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if Tools.horizontal_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, true, false))
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lasso_selection(project.selection_map, mirror_array(_draw_points, true, false))
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if Tools.vertical_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, true, true))
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lasso_selection(project.selection_map, mirror_array(_draw_points, true, true))
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if Tools.vertical_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, false, true))
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lasso_selection(project.selection_map, mirror_array(_draw_points, false, true))
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project.selection_map = selection_map_copy
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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else:
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if !cleared:
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@ -27,29 +27,26 @@ func apply_selection(pos: Vector2i) -> void:
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if !_add and !_subtract and !_intersect:
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Global.canvas.selection.clear_selection()
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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if _intersect:
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selection_map_copy.clear()
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project.selection_map.clear()
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var cel_image := Image.new()
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cel_image.copy_from(_get_draw_image())
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_flood_fill(pos, cel_image, selection_map_copy)
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_flood_fill(pos, cel_image, project.selection_map)
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# Handle mirroring
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if Tools.horizontal_mirror:
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var mirror_x := pos
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mirror_x.x = Global.current_project.x_symmetry_point - pos.x
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_flood_fill(mirror_x, cel_image, selection_map_copy)
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_flood_fill(mirror_x, cel_image, project.selection_map)
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if Tools.vertical_mirror:
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var mirror_xy := mirror_x
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mirror_xy.y = Global.current_project.y_symmetry_point - pos.y
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_flood_fill(mirror_xy, cel_image, selection_map_copy)
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_flood_fill(mirror_xy, cel_image, project.selection_map)
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if Tools.vertical_mirror:
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var mirror_y := pos
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mirror_y.y = Global.current_project.y_symmetry_point - pos.y
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_flood_fill(mirror_y, cel_image, selection_map_copy)
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project.selection_map = selection_map_copy
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_flood_fill(mirror_y, cel_image, project.selection_map)
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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Global.canvas.selection.commit_undo("Select", undo_data)
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@ -110,21 +110,18 @@ func apply_selection(pos: Vector2i) -> void:
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Global.canvas.selection.clear_selection()
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# This is paint selection so we've done >= 1 nstead of > 1
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if _draw_points.size() >= 1:
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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if _intersect:
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selection_map_copy.clear()
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paint_selection(selection_map_copy, _draw_points)
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project.selection_map.clear()
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paint_selection(project.selection_map, _draw_points)
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# Handle mirroring
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if Tools.horizontal_mirror:
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paint_selection(selection_map_copy, mirror_array(_draw_points, true, false))
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paint_selection(project.selection_map, mirror_array(_draw_points, true, false))
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if Tools.vertical_mirror:
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paint_selection(selection_map_copy, mirror_array(_draw_points, true, true))
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paint_selection(project.selection_map, mirror_array(_draw_points, true, true))
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if Tools.vertical_mirror:
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paint_selection(selection_map_copy, mirror_array(_draw_points, false, true))
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paint_selection(project.selection_map, mirror_array(_draw_points, false, true))
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project.selection_map = selection_map_copy
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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else:
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if !cleared:
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@ -119,21 +119,18 @@ func apply_selection(pos: Vector2i) -> void:
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cleared = true
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Global.canvas.selection.clear_selection()
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if _draw_points.size() > 3:
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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if _intersect:
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selection_map_copy.clear()
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lasso_selection(selection_map_copy, _draw_points)
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project.selection_map.clear()
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lasso_selection(project.selection_map, _draw_points)
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# Handle mirroring
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if Tools.horizontal_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, true, false))
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lasso_selection(project.selection_map, mirror_array(_draw_points, true, false))
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if Tools.vertical_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, true, true))
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lasso_selection(project.selection_map, mirror_array(_draw_points, true, true))
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if Tools.vertical_mirror:
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lasso_selection(selection_map_copy, mirror_array(_draw_points, false, true))
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lasso_selection(project.selection_map, mirror_array(_draw_points, false, true))
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project.selection_map = selection_map_copy
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Global.canvas.selection.big_bounding_rectangle = project.selection_map.get_used_rect()
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else:
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if !cleared:
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@ -119,11 +119,7 @@ func draw_start(pos: Vector2i) -> void:
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selection_node.big_bounding_rectangle.position
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)
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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selection_map_copy.move_bitmap_values(project)
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project.selection_map = selection_map_copy
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project.selection_map.move_bitmap_values(project)
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selection_node.commit_undo("Move Selection", selection_node.undo_data)
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selection_node.undo_data = selection_node.get_undo_data(true)
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else:
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@ -244,10 +240,7 @@ func _on_Position_value_changed(value: Vector2i) -> void:
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timer.start()
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selection_node.big_bounding_rectangle.position = value
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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selection_map_copy.move_bitmap_values(project)
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project.selection_map = selection_map_copy
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project.selection_map.move_bitmap_values(project)
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project.selection_map_changed()
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@ -381,12 +381,9 @@ func resize_selection() -> void:
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preview_image.flip_y()
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preview_image_texture = ImageTexture.create_from_image(preview_image)
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(selection_map)
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selection_map_copy.resize_bitmap_values(
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Global.current_project.selection_map.resize_bitmap_values(
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Global.current_project, size, temp_rect.size.x < 0, temp_rect.size.y < 0
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)
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Global.current_project.selection_map = selection_map_copy
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Global.current_project.selection_map_changed()
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queue_redraw()
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Global.canvas.queue_redraw()
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@ -429,8 +426,6 @@ func _gizmo_rotate() -> void: # Does not work properly yet
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func select_rect(rect: Rect2i, operation: int = SelectionOperation.ADD) -> void:
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var project := Global.current_project
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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# Used only if the selection is outside of the canvas boundaries,
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# on the left and/or above (negative coords)
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var offset_position := Vector2i.ZERO
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@ -443,27 +438,28 @@ func select_rect(rect: Rect2i, operation: int = SelectionOperation.ADD) -> void:
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if offset_position != Vector2i.ZERO:
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big_bounding_rectangle.position -= offset_position
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selection_map_copy.move_bitmap_values(project)
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project.selection_map.move_bitmap_values(project)
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if operation == SelectionOperation.ADD:
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selection_map_copy.fill_rect(rect, Color(1, 1, 1, 1))
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project.selection_map.fill_rect(rect, Color(1, 1, 1, 1))
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elif operation == SelectionOperation.SUBTRACT:
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selection_map_copy.fill_rect(rect, Color(0))
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project.selection_map.fill_rect(rect, Color(0))
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elif operation == SelectionOperation.INTERSECT:
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selection_map_copy.clear()
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project.selection_map.clear()
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for x in range(rect.position.x, rect.end.x):
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for y in range(rect.position.y, rect.end.y):
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var pos := Vector2i(x, y)
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if !Rect2i(Vector2i.ZERO, selection_map_copy.get_size()).has_point(pos):
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if !Rect2i(Vector2i.ZERO, project.selection_map.get_size()).has_point(pos):
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continue
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selection_map_copy.select_pixel(pos, project.selection_map.is_pixel_selected(pos))
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big_bounding_rectangle = selection_map_copy.get_used_rect()
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project.selection_map.select_pixel(
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pos, project.selection_map.is_pixel_selected(pos)
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)
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big_bounding_rectangle = project.selection_map.get_used_rect()
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if offset_position != Vector2i.ZERO:
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big_bounding_rectangle.position += offset_position
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selection_map_copy.move_bitmap_values(project)
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project.selection_map.move_bitmap_values(project)
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project.selection_map = selection_map_copy
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big_bounding_rectangle = big_bounding_rectangle # call getter method
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@ -481,10 +477,7 @@ func move_borders(move: Vector2i) -> void:
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func move_borders_end() -> void:
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(Global.current_project.selection_map)
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selection_map_copy.move_bitmap_values(Global.current_project)
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Global.current_project.selection_map = selection_map_copy
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Global.current_project.selection_map.move_bitmap_values(Global.current_project)
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if not is_moving_content:
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commit_undo("Select", undo_data)
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else:
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@ -540,10 +533,7 @@ func transform_content_confirm() -> void:
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Rect2(Vector2.ZERO, project.selection_map.get_size()),
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big_bounding_rectangle.position
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)
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var selection_map_copy := SelectionMap.new()
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selection_map_copy.copy_from(project.selection_map)
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selection_map_copy.move_bitmap_values(project)
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project.selection_map = selection_map_copy
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project.selection_map.move_bitmap_values(project)
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commit_undo("Move Selection", undo_data)
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original_preview_image = Image.new()
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@ -563,16 +553,16 @@ func transform_content_cancel() -> void:
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is_moving_content = false
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big_bounding_rectangle = original_big_bounding_rectangle
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project.selection_map = original_bitmap
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project.selection_map.copy_from(original_bitmap)
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project.selection_map_changed()
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preview_image = original_preview_image
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for cel in _get_selected_draw_cels():
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var cel_image: Image = cel.get_image()
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var cel_image := cel.get_image()
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if !is_pasting:
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cel_image.blit_rect_mask(
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cel.transformed_content,
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cel.transformed_content,
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Rect2(Vector2.ZERO, Global.current_project.selection_map.get_size()),
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Rect2i(Vector2i.ZERO, Global.current_project.selection_map.get_size()),
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big_bounding_rectangle.position
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)
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cel.transformed_content = null
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@ -595,13 +585,14 @@ func commit_undo(action: String, undo_data_tmp: Dictionary) -> void:
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project.undos += 1
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project.undo_redo.create_action(action)
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project.undo_redo.add_do_property(project, "selection_map", redo_data["selection_map"])
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Global.undo_redo_compress_images(redo_data, undo_data_tmp, project)
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# project.undo_redo.add_do_property(project, "selection_map", redo_data["selection_map"])
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project.undo_redo.add_do_property(
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self, "big_bounding_rectangle", redo_data["big_bounding_rectangle"]
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)
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project.undo_redo.add_do_property(project, "selection_offset", redo_data["outline_offset"])
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project.undo_redo.add_undo_property(project, "selection_map", undo_data_tmp["selection_map"])
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# project.undo_redo.add_undo_property(project, "selection_map", undo_data_tmp["selection_map"])
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project.undo_redo.add_undo_property(
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self, "big_bounding_rectangle", undo_data_tmp["big_bounding_rectangle"]
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)
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@ -609,8 +600,7 @@ func commit_undo(action: String, undo_data_tmp: Dictionary) -> void:
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project, "selection_offset", undo_data_tmp["outline_offset"]
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)
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if undo_data_tmp["undo_image"]:
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Global.undo_redo_compress_images(redo_data, undo_data_tmp, project)
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# if undo_data_tmp["undo_image"]:
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project.undo_redo.add_do_method(Global.undo_or_redo.bind(false))
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project.undo_redo.add_do_method(project.selection_map_changed)
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project.undo_redo.add_undo_method(Global.undo_or_redo.bind(true))
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@ -623,7 +613,7 @@ func commit_undo(action: String, undo_data_tmp: Dictionary) -> void:
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func get_undo_data(undo_image: bool) -> Dictionary:
|
||||
var data := {}
|
||||
var project := Global.current_project
|
||||
data["selection_map"] = project.selection_map
|
||||
data[project.selection_map] = project.selection_map.data
|
||||
data["big_bounding_rectangle"] = big_bounding_rectangle
|
||||
data["outline_offset"] = Global.current_project.selection_offset
|
||||
data["undo_image"] = undo_image
|
||||
|
@ -685,10 +675,8 @@ func copy() -> void:
|
|||
else:
|
||||
if is_moving_content:
|
||||
to_copy.copy_from(preview_image)
|
||||
var selection_map_copy := SelectionMap.new()
|
||||
selection_map_copy.copy_from(project.selection_map)
|
||||
selection_map_copy.move_bitmap_values(project, false)
|
||||
cl_selection_map = selection_map_copy
|
||||
project.selection_map.move_bitmap_values(project, false)
|
||||
cl_selection_map = project.selection_map
|
||||
else:
|
||||
to_copy = image.get_region(big_bounding_rectangle)
|
||||
# Remove unincluded pixels if the selection is not a single rectangle
|
||||
|
@ -754,7 +742,7 @@ func paste(in_place := false) -> void:
|
|||
max(clip_map.get_size().y, project.selection_map.get_size().y)
|
||||
)
|
||||
|
||||
project.selection_map = clip_map
|
||||
project.selection_map.copy_from(clip_map)
|
||||
project.selection_map.crop(max_size.x, max_size.y)
|
||||
project.selection_offset = clipboard.selection_offset
|
||||
big_bounding_rectangle = clipboard.big_bounding_rectangle
|
||||
|
@ -874,13 +862,10 @@ func invert() -> void:
|
|||
transform_content_confirm()
|
||||
var project := Global.current_project
|
||||
var undo_data_tmp := get_undo_data(false)
|
||||
var selection_map_copy := SelectionMap.new()
|
||||
selection_map_copy.copy_from(project.selection_map)
|
||||
selection_map_copy.crop(project.size.x, project.size.y)
|
||||
selection_map_copy.invert()
|
||||
project.selection_map = selection_map_copy
|
||||
project.selection_map.crop(project.size.x, project.size.y)
|
||||
project.selection_map.invert()
|
||||
project.selection_map_changed()
|
||||
big_bounding_rectangle = selection_map_copy.get_used_rect()
|
||||
big_bounding_rectangle = project.selection_map.get_used_rect()
|
||||
project.selection_offset = Vector2.ZERO
|
||||
commit_undo("Select", undo_data_tmp)
|
||||
|
||||
|
@ -891,11 +876,8 @@ func clear_selection(use_undo := false) -> void:
|
|||
return
|
||||
transform_content_confirm()
|
||||
var undo_data_tmp := get_undo_data(false)
|
||||
var selection_map_copy := SelectionMap.new()
|
||||
selection_map_copy.copy_from(project.selection_map)
|
||||
selection_map_copy.crop(project.size.x, project.size.y)
|
||||
selection_map_copy.clear()
|
||||
project.selection_map = selection_map_copy
|
||||
project.selection_map.crop(project.size.x, project.size.y)
|
||||
project.selection_map.clear()
|
||||
|
||||
big_bounding_rectangle = Rect2()
|
||||
project.selection_offset = Vector2.ZERO
|
||||
|
|
|
@ -51,17 +51,14 @@ func _commit_undo(action: String, undo_data: Dictionary, project: Project) -> vo
|
|||
var redo_data := _get_undo_data(project)
|
||||
project.undos += 1
|
||||
project.undo_redo.create_action(action)
|
||||
if redo_data.has("selection_map"):
|
||||
project.undo_redo.add_do_property(project, "selection_map", redo_data["selection_map"])
|
||||
Global.undo_redo_compress_images(redo_data, undo_data, project)
|
||||
if redo_data.has("outline_offset"):
|
||||
project.undo_redo.add_do_property(project, "selection_offset", redo_data["outline_offset"])
|
||||
project.undo_redo.add_undo_property(project, "selection_map", undo_data["selection_map"])
|
||||
project.undo_redo.add_undo_property(
|
||||
project, "selection_offset", undo_data["outline_offset"]
|
||||
)
|
||||
project.undo_redo.add_do_method(project.selection_map_changed)
|
||||
project.undo_redo.add_undo_method(project.selection_map_changed)
|
||||
|
||||
Global.undo_redo_compress_images(redo_data, undo_data, project)
|
||||
project.undo_redo.add_do_method(Global.undo_or_redo.bind(false, -1, -1, project))
|
||||
project.undo_redo.add_undo_method(Global.undo_or_redo.bind(true, -1, -1, project))
|
||||
project.undo_redo.commit_action()
|
||||
|
@ -71,9 +68,7 @@ func _get_undo_data(project: Project) -> Dictionary:
|
|||
var affect_selection := selection_checkbox.button_pressed and project.has_selection
|
||||
var data := {}
|
||||
if affect_selection:
|
||||
var bitmap_image := SelectionMap.new()
|
||||
bitmap_image.copy_from(project.selection_map)
|
||||
data["selection_map"] = bitmap_image
|
||||
data[project.selection_map] = project.selection_map.data
|
||||
data["outline_offset"] = project.selection_offset
|
||||
|
||||
var images := _get_selected_draw_images(project)
|
||||
|
@ -86,20 +81,17 @@ func _flip_selection(project := Global.current_project) -> void:
|
|||
if !(selection_checkbox.button_pressed and project.has_selection):
|
||||
return
|
||||
|
||||
var bitmap_image := SelectionMap.new()
|
||||
bitmap_image.copy_from(project.selection_map)
|
||||
var selection_rect := bitmap_image.get_used_rect()
|
||||
var smaller_bitmap_image := bitmap_image.get_region(selection_rect)
|
||||
var selection_rect := project.selection_map.get_used_rect()
|
||||
var smaller_bitmap_image := project.selection_map.get_region(selection_rect)
|
||||
|
||||
if flip_h.button_pressed:
|
||||
smaller_bitmap_image.flip_x()
|
||||
if flip_v.button_pressed:
|
||||
smaller_bitmap_image.flip_y()
|
||||
|
||||
bitmap_image.fill(Color(0, 0, 0, 0))
|
||||
bitmap_image.blend_rect(
|
||||
project.selection_map.fill(Color(0, 0, 0, 0))
|
||||
project.selection_map.blend_rect(
|
||||
smaller_bitmap_image,
|
||||
Rect2i(Vector2.ZERO, smaller_bitmap_image.get_size()),
|
||||
selection_rect.position
|
||||
)
|
||||
project.selection_map = bitmap_image
|
||||
|
|
Loading…
Reference in a new issue