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AnimationTagUI.gd
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Format code and add static checks (#599)
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2021-11-25 14:48:30 +02:00 |
AnimationTagUI.tscn
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You can now resize cels in the timeline by holding Control and scrolling with the mouse wheel.
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2021-01-30 23:57:33 +02:00 |
AnimationTimeline.gd
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Make frame properties be for all selected frames
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2023-06-16 19:14:00 +03:00 |
AnimationTimeline.tscn
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Add a new Timeline category in the Preferences
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2023-07-02 22:18:39 +03:00 |
BaseCelButton.tscn
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Folders rearrangement (#804)
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2023-01-05 17:54:22 +02:00 |
BaseLayerButton.tscn
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Animation Timeline UI Improvements (#769)
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2022-10-21 16:04:26 +03:00 |
Cel3DButton.tscn
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Add a Cel3DButton scene for 3D cels instead of using PixelCelButton
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2023-05-09 16:37:32 +03:00 |
CelButton.gd
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Fix segmentation fault when resizing canvas to a large size
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2023-03-21 02:06:57 +02:00 |
FrameButton.gd
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Minor code/scene changes
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2023-07-08 17:47:24 +03:00 |
FrameButton.tscn
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Minor code/scene changes
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2023-07-08 17:47:24 +03:00 |
FrameProperties.gd
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Make frame properties be for all selected frames
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2023-06-16 19:14:00 +03:00 |
FrameProperties.tscn
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Make frame properties be for all selected frames
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2023-06-16 19:14:00 +03:00 |
FrameScrollContainer.gd
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[skip ci] Fix various typos
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2023-02-02 03:06:23 +02:00 |
FrameTagDialog.gd
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Some Popup changes and added Self Awareness ;) (#644)
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2022-02-02 00:40:37 +02:00 |
FrameTagDialog.tscn
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Minor UI changes
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2021-12-24 03:12:44 +02:00 |
GroupCelButton.tscn
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Basic Layer Groups and Timeline Refactor (#698)
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2022-09-28 21:59:49 +03:00 |
GroupLayerButton.tscn
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Basic Layer Groups and Timeline Refactor (#698)
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2022-09-28 21:59:49 +03:00 |
LayerButton.gd
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Add a new Timeline category in the Preferences
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2023-07-02 22:18:39 +03:00 |
PasteTagPopup.gd
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[Continuation] Auto select cloned frames, reuse tag animations (#861)
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2023-06-15 18:28:13 +03:00 |
PixelCelButton.tscn
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Animation Timeline UI Improvements (#769)
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2022-10-21 16:04:26 +03:00 |
PixelLayerButton.tscn
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Linked Cel Refactor and Timeline Refactor Tweaks (#764)
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2022-10-16 17:44:01 +03:00 |