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https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
Add a new Timeline category in the Preferences
Revert 21b4f3369f
, but make that behavior toggle-able in the Preferences. Also exposes the onion skinning colors for the past and future frames, and renames "Blue-Red Mode" to "Color mode".
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@ -590,6 +590,10 @@ msgstr ""
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msgid "Canvas"
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msgstr ""
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#. Refers to the animation timeline.
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msgid "Timeline"
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msgstr ""
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msgid "Selection"
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msgstr ""
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@ -1318,6 +1322,18 @@ msgstr ""
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msgid "The transparent checker follow the zoom level of canvas"
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msgstr ""
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#. Found in the Preferences, under Timeline. If this is enabled, clicking on the layer buttons (such as lock, invisible etc) will automatically select that layer.
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msgid "Select layer when clicking on one of its buttons:"
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msgstr ""
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#. Found in the Preferences, under Timeline. Changes the color of the past (previous) frames in onion skinning, if color mode is enabled.
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msgid "Onion skinning past color:"
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msgstr ""
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#. Found in the Preferences, under Timeline. Changes the color of the past (previous) frames in onion skinning, if color mode is enabled.
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msgid "Onion skinning future color:"
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msgstr ""
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msgid "Animated selection borders"
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msgstr ""
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@ -1668,7 +1684,8 @@ msgid "If it's selected, the animation plays only on the frames that have the sa
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"If it's not, the animation will play for all frames, ignoring tags."
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msgstr ""
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msgid "Blue-Red Mode"
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#. Found in the timeline, inside the onion skinning settings. If this is enabled, the past and future frames will have appear tinted.
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msgid "Color mode"
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msgstr ""
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msgid "Show past frames:"
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@ -109,6 +109,10 @@ var checker_follow_movement := false
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var checker_follow_scale := false
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var tilemode_opacity := 1.0
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var select_layer_on_button_click := false
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var onion_skinning_past_color := Color.red
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var onion_skinning_future_color := Color.blue
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var selection_animated_borders := true
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var selection_border_color_1 := Color.white
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var selection_border_color_2 := Color.black
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@ -57,6 +57,15 @@ var preferences := [
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Preference.new("tilemode_opacity", "Canvas/CheckerOptions/TileModeOpacity", "value"),
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Preference.new("clear_color_from", "Canvas/BackgroundOptions/ColorOptionButton", "selected"),
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Preference.new("modulate_clear_color", "Canvas/BackgroundOptions/BackgroundColor", "color"),
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Preference.new(
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"select_layer_on_button_click", "Timeline/TimelineOptions/SelectLayerOnButton", "pressed"
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),
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Preference.new(
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"onion_skinning_past_color", "Timeline/TimelineOptions/OnionSkinningPastColor", "color"
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),
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Preference.new(
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"onion_skinning_future_color", "Timeline/TimelineOptions/OnionSkinningFutureColor", "color"
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),
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Preference.new("selection_animated_borders", "Selection/SelectionOptions/Animate", "pressed"),
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Preference.new("selection_border_color_1", "Selection/SelectionOptions/BorderColor1", "color"),
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Preference.new("selection_border_color_2", "Selection/SelectionOptions/BorderColor2", "color"),
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@ -298,6 +307,13 @@ func preference_update(prop: String, require_restart := false) -> void:
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else:
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Global.main_viewport.mouse_default_cursor_shape = Control.CURSOR_ARROW
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elif prop == "onion_skinning_past_color":
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Global.canvas.onion_past.blue_red_color = Global.onion_skinning_past_color
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Global.canvas.refresh_onion()
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elif prop == "onion_skinning_future_color":
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Global.canvas.onion_future.blue_red_color = Global.onion_skinning_future_color
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Global.canvas.refresh_onion()
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Global.config_cache.save("user://cache.ini")
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@ -966,6 +966,87 @@ rect_min_size = Vector2( 64, 20 )
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mouse_default_cursor_shape = 2
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color = Color( 0.470588, 0.470588, 0.470588, 1 )
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[node name="Timeline" type="VBoxContainer" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide"]
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visible = false
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margin_top = 28.0
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margin_right = 498.0
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margin_bottom = 94.0
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[node name="TimelineHeader" type="HBoxContainer" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline"]
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margin_top = 108.0
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margin_right = 498.0
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margin_bottom = 122.0
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custom_constants/separation = 0
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[node name="Label" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineHeader"]
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margin_right = 51.0
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margin_bottom = 14.0
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theme_type_variation = "Header"
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text = "Timeline"
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[node name="HSeparator" type="HSeparator" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineHeader"]
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margin_left = 51.0
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margin_right = 498.0
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margin_bottom = 14.0
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size_flags_horizontal = 3
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[node name="TimelineOptions" type="GridContainer" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline"]
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margin_right = 498.0
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margin_bottom = 48.0
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custom_constants/vseparation = 4
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custom_constants/hseparation = 4
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columns = 3
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[node name="SelectLayerOnButtonLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_top = 5.0
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margin_right = 176.0
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margin_bottom = 19.0
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rect_min_size = Vector2( 110, 0 )
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mouse_filter = 0
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size_flags_horizontal = 3
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text = "Select layer when clicking on one of its buttons:"
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[node name="SelectLayerOnButton" type="CheckBox" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_left = 180.0
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margin_right = 275.0
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margin_bottom = 24.0
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mouse_default_cursor_shape = 2
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size_flags_horizontal = 3
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text = "On"
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[node name="OnionSkinningPastColorLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_left = 279.0
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margin_top = 5.0
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margin_right = 374.0
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margin_bottom = 19.0
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mouse_filter = 0
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text = "Onion skinning past color:"
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[node name="OnionSkinningPastColor" type="ColorPickerButton" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_top = 28.0
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margin_right = 176.0
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margin_bottom = 48.0
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rect_min_size = Vector2( 64, 20 )
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mouse_default_cursor_shape = 2
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color = Color( 1, 0, 0, 1 )
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[node name="OnionSkinningFutureColorLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_left = 180.0
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margin_top = 31.0
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margin_right = 275.0
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margin_bottom = 45.0
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mouse_filter = 0
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text = "Onion skinning future color:"
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[node name="OnionSkinningFutureColor" type="ColorPickerButton" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Timeline/TimelineOptions"]
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margin_left = 279.0
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margin_top = 28.0
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margin_right = 374.0
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margin_bottom = 48.0
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rect_min_size = Vector2( 64, 20 )
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mouse_default_cursor_shape = 2
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color = Color( 0, 0, 1, 1 )
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[node name="Selection" type="VBoxContainer" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide"]
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visible = false
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margin_top = 28.0
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@ -14,7 +14,9 @@ onready var tile_mode = $TileMode
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onready var pixel_grid = $PixelGrid
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onready var grid = $Grid
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onready var selection = $Selection
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onready var crop_rect: CropRect = $CropRect
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onready var onion_past := $OnionPast as Node2D
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onready var onion_future := $OnionFuture as Node2D
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onready var crop_rect := $CropRect as CropRect
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onready var indicators = $Indicators
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onready var previews = $Previews
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onready var mouse_guide_container = $MouseGuideContainer
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@ -22,10 +24,10 @@ onready var gizmos_3d: Node2D = $Gizmos3D
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func _ready() -> void:
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$OnionPast.type = $OnionPast.PAST
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$OnionPast.blue_red_color = Color.blue
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$OnionFuture.type = $OnionFuture.FUTURE
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$OnionFuture.blue_red_color = Color.red
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onion_past.type = onion_past.PAST
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onion_past.blue_red_color = Global.onion_skinning_past_color
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onion_future.type = onion_future.FUTURE
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onion_future.blue_red_color = Global.onion_skinning_future_color
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yield(get_tree(), "idle_frame")
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camera_zoom()
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@ -142,5 +144,5 @@ func update_selected_cels_textures(project: Project = Global.current_project) ->
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func refresh_onion() -> void:
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$OnionPast.update()
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$OnionFuture.update()
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onion_past.update()
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onion_future.update()
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@ -911,7 +911,7 @@ margin_right = 126.0
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margin_bottom = 116.0
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mouse_default_cursor_shape = 2
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size_flags_horizontal = 0
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text = "Blue-Red Mode"
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text = "Color mode"
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[node name="GridContainer" type="GridContainer" parent="OnionSkinningSettings/OnionSkinningButtons"]
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margin_top = 120.0
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@ -74,7 +74,7 @@ func update_buttons() -> void:
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lock_button.modulate.a = 0.33
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# Used when pressing a button on this changes the appearnce of other layers (ie: expand or visible)
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# When pressing a button, change the appearance of other layers (ie: expand or visible)
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func _update_buttons_all_layers() -> void:
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for layer_button in Global.layer_vbox.get_children():
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layer_button.update_buttons()
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@ -148,7 +148,7 @@ func _save_layer_name(new_name: String) -> void:
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Global.current_project.layers[layer].name = new_name
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func _on_ExpandButton_pressed():
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func _on_ExpandButton_pressed() -> void:
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Global.current_project.layers[layer].expanded = !Global.current_project.layers[layer].expanded
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_update_buttons_all_layers()
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@ -157,14 +157,16 @@ func _on_VisibilityButton_pressed() -> void:
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Global.canvas.selection.transform_content_confirm()
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Global.current_project.layers[layer].visible = !Global.current_project.layers[layer].visible
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Global.canvas.update()
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_select_current_layer()
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if Global.select_layer_on_button_click:
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_select_current_layer()
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_update_buttons_all_layers()
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func _on_LockButton_pressed() -> void:
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Global.canvas.selection.transform_content_confirm()
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Global.current_project.layers[layer].locked = !Global.current_project.layers[layer].locked
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_select_current_layer()
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if Global.select_layer_on_button_click:
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_select_current_layer()
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_update_buttons_all_layers()
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@ -173,6 +175,8 @@ func _on_LinkButton_pressed() -> void:
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var layer_class: PixelLayer = Global.current_project.layers[layer]
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layer_class.new_cels_linked = !layer_class.new_cels_linked
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update_buttons()
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if Global.select_layer_on_button_click:
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_select_current_layer()
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func _select_current_layer() -> void:
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