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Some Popup changes and added Self Awareness ;) (#644)
* Some Popup changes and added self awareness start/end is automatically determined by selected cels boundary * Update FrameTagDialog.gd * some more code formatting
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@ -33,7 +33,7 @@ func _on_FrameTagDialog_about_to_show() -> void:
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var edit_button := Button.new()
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edit_button.text = "Edit"
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edit_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
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edit_button.connect("pressed", self, "_on_EditButton_pressed", [i])
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edit_button.connect("pressed", self, "_on_EditButton_pressed", [i, edit_button])
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hbox_cont.add_child(edit_button)
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vbox_cont.add_child(hbox_cont)
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@ -60,23 +60,27 @@ func _on_FrameTagDialog_popup_hide() -> void:
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func _on_AddTag_pressed() -> void:
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options_dialog.popup_centered()
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var x_pos = add_tag_button.rect_global_position.x
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var y_pos = add_tag_button.rect_global_position.y + 2 * add_tag_button.rect_size.y
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options_dialog.popup(Rect2(Vector2(x_pos, y_pos), options_dialog.rect_size))
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current_tag_id = Global.current_project.animation_tags.size()
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options_dialog.get_node("GridContainer/FromSpinBox").value = (
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Global.current_project.current_frame
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+ 1
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)
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options_dialog.get_node("GridContainer/ToSpinBox").value = (
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Global.current_project.current_frame
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+ 1
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)
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# Determine tag values (Array sort method)...
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var frames := []
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for cel in Global.current_project.selected_cels:
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frames.append(cel[0])
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frames.sort()
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options_dialog.get_node("GridContainer/FromSpinBox").value = (frames[0] + 1)
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options_dialog.get_node("GridContainer/ToSpinBox").value = (frames[-1] + 1)
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options_dialog.get_node("GridContainer/ColorPickerButton").color = Color(
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randf(), randf(), randf()
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)
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func _on_EditButton_pressed(_tag_id: int) -> void:
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options_dialog.popup_centered()
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func _on_EditButton_pressed(_tag_id: int, edit_button: Button) -> void:
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var x_pos = edit_button.rect_global_position.x
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var y_pos = edit_button.rect_global_position.y + 2 * edit_button.rect_size.y
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options_dialog.popup(Rect2(Vector2(x_pos, y_pos), options_dialog.rect_size))
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current_tag_id = _tag_id
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var animation_tag: AnimationTag = Global.current_project.animation_tags[_tag_id]
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options_dialog.get_node("GridContainer/NameLineEdit").text = animation_tag.name
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