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https://github.com/Orama-Interactive/Pixelorama.git
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* Added the pivot system * Some re-arrangement * a bug-fix * fixed a conversion scale bug The problem was the conversion from rect to pixel scale was not properly done, i changed it so that it sets conversion factor of shorter side according to the longer side * Fix to allow manual pivoting * remove an update() i may have added it my self but i think its not needed now * made shader pivot consistent with gd script by doing `pivot + Vector2(0.5, 0.5)` for "Nearest neighbour (Shader)" * Cosmetics * Formatting * more formatting * an optimization |
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.. | ||
DesaturateDialog.gd | ||
DesaturateDialog.tscn | ||
DropShadowDialog.gd | ||
DropShadowDialog.tscn | ||
FlipImageDialog.gd | ||
FlipImageDialog.tscn | ||
GradientDialog.gd | ||
GradientDialog.tscn | ||
GradientMapDialog.gd | ||
GradientMapDialog.tscn | ||
HSVDialog.gd | ||
HSVDialog.tscn | ||
ImageEffects.tscn | ||
InvertColorsDialog.gd | ||
InvertColorsDialog.tscn | ||
OutlineDialog.gd | ||
OutlineDialog.tscn | ||
ResizeCanvas.gd | ||
ResizeCanvas.tscn | ||
RotateImage.gd | ||
RotateImage.tscn | ||
ScaleImage.gd | ||
ScaleImage.tscn | ||
ShaderEffect.gd | ||
ShaderEffect.tscn |