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3df9853dda
Every button will have a texture based on its frame AND its layer. Which means, if the button is on layer 2 and frame 1, its texture will be the contents of frame 1's layer 2 contents. |
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.. | ||
Dialogs | ||
Palette | ||
Rulers | ||
AnimationTimeline.gd | ||
BrushButton.gd | ||
CameraMovement.gd | ||
Canvas.gd | ||
FrameButton.gd | ||
Global.gd | ||
Import.gd | ||
LayerContainer.gd | ||
Main.gd | ||
NotificationLabel.gd | ||
SecondViewport.gd | ||
SelectionRectangle.gd |