mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 01:29:49 +00:00
Update the button textures accordingly
Every button will have a texture based on its frame AND its layer. Which means, if the button is on layer 2 and frame 1, its texture will be the contents of frame 1's layer 2 contents.
This commit is contained in:
parent
7d7eccb03f
commit
3df9853dda
|
@ -465,7 +465,7 @@ func redo(_canvases : Array, layer_index : int = -1) -> void:
|
|||
layers_container.move_child(layer_container, 1)
|
||||
|
||||
frames_container.add_child(layers[current_layer][1])
|
||||
frames_container.move_child(layers[current_layer][1], 2)
|
||||
frames_container.move_child(layers[current_layer][1], 1)
|
||||
for i in range(canvases.size()):
|
||||
var frame_button = load("res://Prefabs/FrameButton.tscn").instance()
|
||||
frame_button.frame = i
|
||||
|
@ -487,8 +487,8 @@ func redo(_canvases : Array, layer_index : int = -1) -> void:
|
|||
label.align = Label.ALIGN_CENTER
|
||||
label.text = str(canvases.size() + 1)
|
||||
frame_ids.add_child(label)
|
||||
if !frames_container.is_a_parent_of(_canvases[0].frame_button):
|
||||
frames_container.add_child(_canvases[0].frame_button)
|
||||
#if !frames_container.is_a_parent_of(_canvases[0].frame_button):
|
||||
# frames_container.add_child(_canvases[0].frame_button)
|
||||
elif action_name == "Remove Frame":
|
||||
canvas_parent.remove_child(_canvases[0])
|
||||
frames_container.remove_child(_canvases[0].frame_button)
|
||||
|
@ -527,10 +527,10 @@ func frame_changed(value : int) -> void:
|
|||
var text_color := Color.white
|
||||
if theme_type == "Gold" || theme_type == "Light":
|
||||
text_color = Color.black
|
||||
c.frame_button.pressed = false
|
||||
#c.frame_button.pressed = false
|
||||
#c.frame_button.get_node("FrameID").add_color_override("font_color", text_color)
|
||||
# Make only the current frame button pressed
|
||||
canvas.frame_button.pressed = true
|
||||
#canvas.frame_button.pressed = true
|
||||
#canvas.frame_button.get_node("FrameID").add_color_override("font_color", Color("#3c5d75"))
|
||||
|
||||
func create_brush_button(brush_img : Image, brush_type := Brush_Types.CUSTOM, hint_tooltip := "") -> void:
|
||||
|
|
Loading…
Reference in a new issue