OverloadedOrama
4bfe199cf0
Changed default and min window sizes
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The new default window size is 1280x720, and the new minimum window size is 1024x576.
2020-04-05 00:45:19 +03:00
Marco Galli
1efec81a6b
Improved CreateNewImage dialog #178 ( #181 )
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* Sync fork
* Added 'Lock aspect ratio' when creating a new image
* Added common templates in 'CreateNewImage' dialog
* Last fix
* Added translation strings
2020-04-03 03:12:42 +03:00
luiq54
dee0d0696d
Add WarningDialog for unsaved Image before creating a new Image
2020-04-02 15:26:26 +05:30
OverloadedOrama
34a923f92a
Added a VSplitContainer between the tool options and palettes
2020-03-28 05:18:05 +02:00
OverloadedOrama
61c4ea7aa1
Major UI changes in Main.tscn
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More changes will happen
2020-03-27 03:40:23 +02:00
OverloadedOrama
c8d46c7dd7
Added icons for mirroring
2020-03-26 21:35:19 +02:00
OverloadedOrama
278c9facb2
Changed some hint_tooltips
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I'm trying to remove all the weird "_HT" strings and replace them with actual sentences instead. This will make it easier for translators
2020-03-26 03:24:25 +02:00
novhack
169efa29d5
Replace ExportSprites with a new ExportDialog.
2020-03-23 23:09:37 +01:00
OverloadedOrama
a60efccbfd
Added a boolean to check if new frames will be linked and an array of linked frames to Global.layers
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This doesn't add any new functionality right now
2020-03-14 21:40:10 +02:00
Marco
54ed08357d
LineEdit release focus on Enter key pressed
2020-03-13 19:51:39 +01:00
Marco
096a81d61c
Fix #167
2020-03-13 18:47:16 +01:00
OverloadedOrama
41d80d503a
Ability to get color for palette buttons, when editing a palette, from the currently selected left and right colors
2020-03-13 02:04:40 +02:00
OverloadedOrama
f4dbd2aadb
Add a VSplitContainer between the canvas and the timeline
2020-03-09 01:53:20 +02:00
OverloadedOrama
60aed9efba
Use setter method for layers to update the UI
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Instead of updating it in undo and redo methods
2020-03-07 16:43:22 +02:00
OverloadedOrama
29959a410a
Implement rotation dialog and #155 to Main.tscn
2020-03-07 16:43:20 +02:00
OverloadedOrama
953d002d91
[EXPERIMENTAL] Re-making the timeline
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Trying to merge layers into the timeline, and eventually add more features like "share layer with all frames", among others. THIS IS NOT FINISHED, IT WILL *NOT* WORK PROPERLY. Once it is finished, this branch will be merged onto master.
So far only add layer and add frame work, and even they may have some issues. Undoing also does not work properly yet.
The UI is also not finished, as it currently has problems with the scroll containers.
2020-03-07 16:43:17 +02:00
novhack
3b16b727b9
Add palette import from a PNG file
2020-03-02 22:37:52 +01:00
OverloadedOrama
5a44f3f4d5
Use a different dialog for when quitting while there is unsaved progress
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It now also works when quitting from File > Quit (or Control + Q)
2020-02-23 02:11:52 +02:00
OverloadedOrama
105d612fcd
Changed quit message when there is unsaved progress
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Also, when saving on quit, Pixelorama now actually quits after the user saves.
2020-02-23 00:52:51 +02:00
Schweini07
3ea3bd7b40
Ask for Confirmation when Pixelorama is about to quit and the Sprite is unsaved ( #165 )
2020-02-22 17:02:56 +02:00
Michael Alexsander
aa8c21de45
Make labels with tooltips have their mouse filtering set to "pass"
2020-02-14 22:39:49 -03:00
OverloadedOrama
543e9d9008
Hide pressure sensitivity settings
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Due to complications and priority shifts, tablet pen pressure sensitivity will not be included in v0.6.2
2020-02-14 18:26:03 +02:00
OverloadedOrama
155b77b514
Moved Rotate Image selection up, fixed some warnings
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And minor UI changes, like changing default cursor shape to pointing hand when hovering on some UI elements in RotateImage.tscn
2020-02-04 18:29:34 +02:00
Manolis Papadeas
c4229e1759
Merge pull request #143 from azagaya/master
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Added 2 rotation algorithms and popup for rotating current layer
2020-02-04 18:14:32 +02:00
OverloadedOrama
df085175ac
Pixelorama now uses Godot 3.2
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There shouldn't be any compatibility issues with 3.1 right now. This commit also closes #26
2020-01-29 19:03:26 +02:00
azagaya
8fd8a9db08
Added functions to rotate image, and added gui for the same purpose
2020-01-26 19:50:40 -03:00
OverloadedOrama
7a3f3eb4f9
Made AnimationTimeline a scene of its own
2020-01-15 22:01:43 +02:00
OverloadedOrama
24480ede6f
Made the cursor tool icons visible by default
2020-01-13 13:26:06 +02:00
henlo-birb
6fa41000ed
added option to hide tool icons next to cursor
2020-01-12 20:41:17 -05:00
OverloadedOrama
5cce9d3180
Changes to the tool options UI
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New option for the color picker tool (closes #115 - also includes new translatable strings), VSplitContainer for the tools and their options and a ScrollContainer for the tool options.
2020-01-10 22:44:29 +02:00
OverloadedOrama
d72bda71ad
Closes #114
2020-01-10 16:21:46 +02:00
Manolis Papadeas
77a55f2495
Merge branch 'master' into master
2020-01-08 17:01:59 +02:00
OverloadedOrama
f83b2311c7
Revert "Delete Main.tscn"
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This reverts commit b78adee373
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2020-01-08 17:00:41 +02:00
Manolis Papadeas
b78adee373
Delete Main.tscn
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Not necessary for the translation, plus it causes conflicts
2020-01-08 16:52:25 +02:00
Marco
ad17173e6f
Removed Fuzzy
2020-01-08 14:54:33 +01:00
Marco
fc1a30f12a
Italian translation
2020-01-08 14:45:50 +01:00
OverloadedOrama
5a43bf33ee
Added a VSplitContainer for Palettes and Layers
2020-01-08 01:41:46 +02:00
OverloadedOrama
eb8ce5c2e9
v0.6 - Palettes, random brushes, multiple themes, image menu and many more!
2020-01-06 14:55:05 +02:00
OverloadedOrama
b1d84042b1
Big splash screen update & new translatable strings
2020-01-05 16:03:04 +02:00
OverloadedOrama
78609a86fb
Put default value for "show on startup" in config_cache file
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Also put the checkbutton's string on the translation files
2020-01-01 20:04:13 +02:00
OverloadedOrama
830ae623d2
Added new strings to be translated
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Greek translation is still in progress
2019-12-31 20:10:10 +02:00
OverloadedOrama
d42648efe1
Added a Splash Screen popup window
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Re-organized transparent backgrounds, removed the Timer from Canvas nodes.
2019-12-31 18:04:00 +02:00
OverloadedOrama
810cd5ec88
Disconnected palette button signals from Main.gd and connected them to PaletteContainer.gd
2019-12-31 03:44:27 +02:00
OverloadedOrama
ff47ae26c0
Small UI changes
2019-12-31 03:02:53 +02:00
OverloadedOrama
9ba5f6b023
Removed the Remove Palette button
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Users can now just delete the .json files if they want to remove a palette.
2019-12-30 20:29:46 +02:00
OverloadedOrama
3ae679fe00
Choose how many rows or columns when exporting spritesheet
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Also made CreateNewImage.tscn, ScaleImage.tscn and OutlineDialogn.tscn scenes of their own, with their respective scripts.
2019-12-30 00:24:37 +02:00
OverloadedOrama
eeaa691d36
Better spritesheet exporting
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You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.
ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
2019-12-29 16:55:01 +02:00
OverloadedOrama
4ae5968887
AboutDialog Overhaul
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Made AboutDialog.tscn a scene of its own, added logo icons and names for the developer team, contributors and donors. Feel free to change/add things related to you!
2019-12-29 04:14:29 +02:00
OverloadedOrama
67631ac648
Changed Export PNG settings, moved code from Main.gd to ExportSprites.gd
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And made ExportSprites.tscn a scene of its own
2019-12-28 20:30:33 +02:00
OverloadedOrama
d1e5b23f0b
Importing spritesheets is now possible
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Moved the import png code from Main.gd to a new ImportSprites.gd script, and made ImportSprites a scene of its own.
2019-12-28 18:35:53 +02:00