* fix the bug that will open the window in a non-available screen if previously saved on cache
* Fix formatting
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Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
This name should be more accurate, since this menu now has project properties. Having project properties be under a menu named Image doesn't make much sense. This menu contains options that affect the entire project, such as properties, color mode and resizing.
* Begin replacing the cells array with a dictionary
* Get rid of some old code and fix selections
* Fix selection tools
* Create Cells in the cells dictionary when resizing
* Initial work for offset
* Make the move tool change the tilemap offset
When draw tiles mode is active
* Fix drawing on negative tile coords
* Fixes in the bucket tool
* Bucket and magic wand should work properly now with offset
* Delete get_cell_index_at_coords_in_tilemap_space()
* Format
* Fix manual mode not working with offsets
* Fix draw tile preview offset snapping
* Ignore manual mode if draw tiles mode is active
* Remove unused parameter in apply_resizing_to_image()
* Offset fixes when using selection tools
Resizing not fixed yet
* Ignore selection when using the move tool and draw tiles mode is active
* Fix resizing selections with offset
* Rename "cells_dict" to "cells"
* Add some docstrings
* Fix pxo save/load
* Fix cells not being added when moving up or to the left
* Copy tilemap offset when copying frames and layers
* Fix frame/layer cloning breaking the tileset when the cloned cels are being edited
Added some missing translation strings I found and fixed a few broken or updated ones. Also added a colon to the string of a parameter in the editor, for the sake of consistency.
Not exposed somewhere in the UI yet, but users can now add custom dithering pattern as images in "user://dither_matrices". Right now only used for gradient generation.
* Fix Create Folder sub-dialog of Export > Browse being always behind (thus making it unusable)
* Add a dedicated tag (makes it easier to remove it if godot itself fixes this bug later), save and save as dialog are fixed
* the scenes themselves have the tag instead of in Main.tscn
* Fix browse->new folder of export dialog
* fix a typo
* Restore lines that were unintentionally changed by Godot
* simplify the code and move it to the Export Dialog
* fix artefacts of moving the code