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Fix tileset panel not always hiding when Pixelorama starts
Possible regression from #1172.
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@ -13,6 +13,7 @@ func _ready() -> void:
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transparency_material = material
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main_canvas_container.property_list_changed.connect(_re_configure_shader)
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update_transparent_shader()
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await Global.pixelorama_opened
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dockable_container.set_control_hidden.call_deferred(tiles, true)
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