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Make the ColorCurve's render mode be unshaded

Makes transparency works as intended, as with the rest of the effects
This commit is contained in:
Emmanouil Papadeas 2025-02-18 04:01:09 +02:00
parent f84fbb18a0
commit 65ef6ff4a2

View file

@ -1,4 +1,5 @@
shader_type canvas_item;
render_mode unshaded;
uniform sampler2D selection : filter_nearest;
// CurveTexture(s)