Emmanouil Papadeas
98cef503c2
Fix various typos
2023-06-15 18:00:29 +03:00
20kdc
51998092d9
Update opacity across selected frames ( #865 )
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* Update opacity across selected frames
* Opacity frames update: Remove unnecessary frame poking
2023-06-15 13:48:29 +03:00
Variable
a176622b18
Fix Ok button Text of Save and Export Dialog ( #876 )
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to "Save" (also changes to "Save & Quit" when needed) and "Export"
2023-06-14 00:10:36 +03:00
Emmanouil Papadeas
8d5122f54c
Release v0.11-stable
2023-06-13 18:05:37 +03:00
Emmanouil Papadeas
6f2e2e89ba
[skip ci] Add a release date for v0.11
2023-06-13 17:53:06 +03:00
Emmanouil Papadeas
90ac3f60cb
Update splash screen artworks to v0.11
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Congratulations on all the winners! For roroto's animation, the apng importer is now being used.
2023-06-13 15:01:16 +03:00
Emmanouil Papadeas
e7ff9a6c2e
Update AboutDialog.gd
2023-06-04 23:09:28 +03:00
Emmanouil Papadeas
e073790ca2
Update donors
2023-05-28 16:36:54 +03:00
Variable
10245ea056
[Targeted for 0.11.0] Export options to extension ( #869 )
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* Added Export Options
* some improvements
* Improvements
* linting
* don't add format if it's already added
* Fix some more bugs
* fixed accidental change
* add accidentally deleted signal
2023-05-27 17:29:53 +03:00
Variable
c3b0e45205
Export Gif Message ( #868 )
2023-05-24 12:20:36 +03:00
Variable
35e5340bd6
[Targeted for 0.11.0] Additions to ExtensionsAPI ( #867 )
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* clear layer option button before adding new items
* removed some unneeded things and add new things
* Update ExtensionsAPI.gd
* typos
2023-05-23 19:02:34 +03:00
Variable
e6cb05fe0d
limit onion sliders to 10 ( #866 )
2023-05-19 16:15:21 +03:00
Variable
74fea47a8c
[Targeted for 0.11.0] Make Onion skin update live with the "Move" tool ( #862 )
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* Make onion skin consistent with move tool
* Update OnionSkinning.gd
2023-05-18 14:43:11 +03:00
Emmanouil Papadeas
361fe36d7a
Make the horizontal bar of the timeline's frame buttons visible
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This is useful for users that do not have a mouse wheel, such as touchscreen users. Changing themes also changes the theme for the frame buttons automatically as well.
2023-05-18 14:40:25 +03:00
Emmanouil Papadeas
1669cc1a42
[skip ci] Fix some typos in the code
2023-05-18 14:10:15 +03:00
Variable
243bb1d9aa
fix tag bug ( #863 )
2023-05-18 14:01:59 +03:00
Variable
fdb962ba3b
Changes to PanelAPI ( #858 )
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1) Added tab is now set by layout instead of specifying an "alongside_node"
2) Added tab is now shown in the Panels submenu
2023-05-18 13:58:41 +03:00
Variable
67a94ccc10
[Targeted for 0.11.0][Bug FIX] Mirror preview fix ( #860 )
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* fix mirror previews
* Fix incorredt selection resizing of selection
in mirror mode
* Fix mirror previews (selection tools)
* typo
2023-05-18 13:55:08 +03:00
Emmanouil Papadeas
fb4b26a060
Change occurrences of canvas_preview.frame to canvas_preview.frame_index
2023-05-17 17:34:53 +03:00
Variable
55bc6e5a8b
[Targeted for 0.11.0] Some more fixes to cel dimming in 3d cel ( #856 )
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* hacky way to fix 3d cel dimming
* a fix
2023-05-15 16:26:50 +03:00
Variable
29b03b0332
[Targeted for 0.11.0] Fix Onion skin settings don't save between runs ( #857 )
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* Onion skin settings don't save between runs
* formatting
* Change some spinboxes to valuesliders
* removed un-needed signals
2023-05-14 13:31:15 +03:00
Emmanouil Papadeas
308a3a2416
Fix bug where undoing after pasting, did not make the previous selection appear
2023-05-12 13:28:53 +03:00
Emmanouil Papadeas
362f4109d4
Fix issue where resizing pasted content resulted in errors
2023-05-12 13:24:49 +03:00
Emmanouil Papadeas
23720afd05
Hacky fix for a bug that makes panel tabs visible if a panel's visibility is toggled
2023-05-11 17:32:08 +03:00
Emmanouil Papadeas
298f495993
Fix a bug from #855
2023-05-11 00:35:39 +03:00
Variable
e65e69f14d
Make cloned 3D cel have the same selected object as the orignal ( #855 )
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* Update 3DShapeEdit.gd
do not set selected to null
* clone cel recieves selected cel from it's parent
* Add one more yield
2023-05-10 13:45:38 +03:00
Emmanouil Papadeas
a2e184c05d
Call canvas.sprite_changed_this_frame on the 3DShapeEdit tool
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Fixes the dimming status of the cel button in the timeline
2023-05-09 18:47:57 +03:00
Emmanouil Papadeas
390eca554c
Remove the default cube from 3D cels
2023-05-09 16:39:35 +03:00
Emmanouil Papadeas
08996fe6de
Add a Cel3DButton scene for 3D cels instead of using PixelCelButton
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Mostly to remove the popup menu that appears when you right click a cel
2023-05-09 16:37:32 +03:00
Emmanouil Papadeas
e5aeedf3e8
Raise the vertical minimum size of the canvas preview panel
2023-05-09 14:39:14 +03:00
Emmanouil Papadeas
018673690c
Minor UI change for the canvas zoom and rotation sliders
2023-05-09 13:01:24 +03:00
Emmanouil Papadeas
3052d2756e
Optimize linked cels emitting the texture_changed signal, if multiple cels are selected
2023-05-09 01:29:03 +03:00
Emmanouil Papadeas
6b94b55f04
Fix linked cels remain dimmed even if they have content
2023-05-08 17:43:11 +03:00
Emmanouil Papadeas
5436298947
[3D cels] Do not display the object outline if it's behind the camera
2023-05-08 17:40:11 +03:00
Manolis Papadeas
aa47133f9f
Emit project_changed and cel_changed signals when opening a project that replaces the old one
2023-05-06 20:31:52 +03:00
Variable
d266c87269
Fix top color picking ( #854 )
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* fix tool
* fix default color picking
2023-05-06 14:50:37 +03:00
Emmanouil Papadeas
6dac85486a
Prevent 3D gizmos from overlapping with each other
2023-05-06 14:49:59 +03:00
Emmanouil Papadeas
f1b4b77745
Fix recorder not saving all layers and add more static typing
2023-05-06 14:33:44 +03:00
Emmanouil Papadeas
09c3ea1c2a
Fix 3D layer current_object_id being sometimes wrong when loading pxo files
...
Previously, it was set to the size of the object_properties dictionary, but if the user has deleted objects, the object id would be higher than the size of the dictionary, since current_object_id never decreases.
2023-05-05 15:15:02 +03:00
Emmanouil Papadeas
cf55332f18
Fix 3D Shape Edit text field cursor position changing when typing text
2023-05-05 12:43:23 +03:00
Emmanouil Papadeas
e91921e832
Fix typo
2023-05-05 01:34:22 +03:00
Emmanouil Papadeas
2ed3605f0f
Update contributors, translators and donors
2023-05-03 14:12:33 +03:00
Variable
44c2df98e0
Signal api ( #851 )
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* New SignalAPI
* more project methods
* re-order
* Update ExtensionsAPI.gd
* some fixes
* fixes
* more fixes
* Fixes
* typo
* added a required `project_changed`
* Update ExtensionsAPI.gd
* Update ExtensionsAPI.gd
2023-05-01 12:50:15 +03:00
Emmanouil Papadeas
860370bd4e
Add a get_class_name() method in the cel classes
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I wish Godot had a method for this already
2023-04-30 14:52:01 +03:00
Emmanouil Papadeas
162d0bd2a5
Fix selection tile mode crashing when enabling it
2023-04-28 16:38:14 +03:00
Variable
7b189cc45e
TileMode for selection, (plus some other fixes) ( #834 )
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* Tilemode selections
* Selection TileMode
* Fixed some bugs with the ORIGINAL tile mode
Image brushes needed to be adjusted
* remove behaviour checkbutton
* fixed remaining things
* formating
* formatting
* formatting
* formatting
* fix crash on rotating image
* Fix Color getting transparent on double chicking
same swatch twice
* typo
* typo
* Update RotateImage.gd
* Use sheckbox instead of option button
* make checkbox directly under select menu
2023-04-27 12:22:32 +03:00
Emmanouil Papadeas
7c14af7129
Add Cel3D in ExtensionsAPI
2023-04-26 10:52:20 +03:00
Emmanouil Papadeas
118e2e7671
Move set_nodes() logic to parent class ImageEffect
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Also fixes a crash when trying to change the affected cels option in image effects that do not have animation options
2023-04-20 22:29:03 +03:00
Emmanouil Papadeas
0fe315d605
Remove separator from the image menu
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Temporary, easy fix bug where assigning a shortcut to an image effect, actually assigned it to the one above.
2023-04-20 16:49:31 +03:00
Emmanouil Papadeas
91b1186d6f
Remove unneeded shader parameters
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Also changed the parameter names in HSV to reduce some lines of code
2023-04-20 16:21:09 +03:00