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20 commits

Author SHA1 Message Date
OverloadedOrama c42a8a7219 Same as the previous commit but for Patterns too 2020-07-13 21:57:37 +03:00
OverloadedOrama 72f5ed1d2b When importing a file brush and its filename already exists, add a number to its filename
Similar to 5df25c21c6 but for brushes.
2020-07-13 21:42:40 +03:00
OverloadedOrama 20f28ff492 Import project brushes from an image file 2020-07-13 21:17:08 +03:00
OverloadedOrama b47685e857 Fixed importing brushes and patterns by opening file 2020-07-13 03:36:42 +03:00
OverloadedOrama d099666abe Fixed transparent background in ResizeCanvas dialog
It was always square, even on non-square image dimensions.
2020-07-11 03:19:52 +03:00
OverloadedOrama 7e3436d3ba Loading image files is now possible in HTML5
Had to move some palette png code around in order to make it possible to use these image files as palettes. Hopefully loading .pxo files should be next. Addresses #280
2020-06-30 22:29:24 +03:00
OverloadedOrama 8230d9de96 Added image size and frame size labels on PreviewDialog
Just to show the image size and the frame size. The latter is only visible if the user chose to import the sprite as a spritesheet.
2020-06-25 01:22:26 +03:00
OverloadedOrama 8e2fe8dac3 Ability to import an image file as a pattern
Also moved some pattern importing code from Import.gd to Global.create_pattern_button()
2020-06-24 00:25:54 +03:00
OverloadedOrama a8de56ed68 Ability to import an image file as a brush
Works only for file brushes at the moment. The image files gets copied into the "pixelorama/Brushes" directory.
2020-06-23 21:59:47 +03:00
OverloadedOrama 047561b95a Added options for when importing an image as a new frame or layer
The user can now choose which layer they want the new frame to be, and, similarly, which frame they want the new layer to be when importing an image.
2020-06-22 15:57:42 +03:00
OverloadedOrama 40a01f1da3 Added import image as a new layer of the current project
Just realized that I forgot to add undo/redo support of importing images as new frame/layer, oops. Will fix next.
2020-06-21 21:20:39 +03:00
OverloadedOrama f260971056 Added import image as a new frame of the current project
Will also add a way to let the user choose which layer the new cel of the imported image will be.
2020-06-21 21:02:03 +03:00
OverloadedOrama 2a2de8ba62 Spritesheet preview lines now work properly for non-square images 2020-06-17 17:56:18 +03:00
OverloadedOrama 25d9aca0c4 Drag and drop palette files to open them 2020-06-17 16:47:24 +03:00
OverloadedOrama f7cc9a8104 Added ability to import images as palettes 2020-06-17 03:56:46 +03:00
OverloadedOrama 063ea04b4c If imported image size is less than 100px, limit the max value of the spritesheet frames 2020-06-17 03:34:24 +03:00
OverloadedOrama 28818171d4 Call Global.dialog_open when a PreviewDialog pops up/gets hidden 2020-06-17 02:58:24 +03:00
OverloadedOrama 8142647a69 Added Line2D nodes to cut the spritesheet preview
This helps in previewing how each spritesheet frame will look when it will be imported in Pixelorama. Note that this does not work well with non-square images at the moment.
2020-06-16 18:30:01 +03:00
OverloadedOrama 13613703fc Importing spritesheets is possible again 2020-06-16 17:59:56 +03:00
OverloadedOrama 57d4156341 Added a preview dialog that opens every time the user imports an image file
The dialog does not appear on .pxo files. Import options will be added on it soon.
2020-06-13 20:58:43 +03:00