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If imported image size is less than 100px, limit the max value of the spritesheet frames
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@ -13,6 +13,11 @@ onready var texture_rect : TextureRect = $VBoxContainer/CenterContainer/TextureR
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onready var spritesheet_options = $VBoxContainer/HBoxContainer/SpritesheetOptions
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func _ready() -> void:
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spritesheet_options.get_node("HorizontalFrames").max_value = min(spritesheet_options.get_node("HorizontalFrames").max_value, image.get_size().x)
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spritesheet_options.get_node("VerticalFrames").max_value = min(spritesheet_options.get_node("VerticalFrames").max_value, image.get_size().y)
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func _on_PreviewDialog_about_to_show() -> void:
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var img_texture := ImageTexture.new()
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img_texture.create_from_image(image)
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