Removed the tool option signals from Main.gd and put them to ColorAndToolOptions.gd. Instead of having 2 methods for left and right, they are now in one method, using a boolean to differentiate between left and right.
* New remove current palette feature
This commit adds new feature to Pixelorama that will allow user to remove the current selected palette.
* Fixed grammar and added focus_mode = 0 on the remove palette button
Co-authored-by: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com>
It used to save the linked cel array which contained the canvas nodes into the .pxo. This, however, does not make sense, because the canvas nodes are being recreated when a .pxo is loaded. Therefore, they are different nodes than they used to be.
Now, an array containing the frame numbers which have cels linked for each frame is being saved and loaded into the pxo.
* Added selective frame tag export for Spritesheets
* Changes LinesCount value and max_value to canvas_size
This does not allow the spritesheet to contain more frames than the tag has, because it limits its size to the number of frames the currently selected tag has.
Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
Removed separators entirely. Also made the AnimationTimeline have a StyleBoxFlat of its own, which we use to expand its margin top to cover the little space left because of the VSplitContainer. We also use a TextureRect as a fake VSplitContainer grabber.
Pixelorama now requires at least Godot 3.1.2 or 3.2.x to work, because TranslationServer.get_loaded_locales() was not included in older versions. If you're using an older version of Godot, please update. Godot 3.2.1 is the currently recommended version, until 3.2.2 is out.
Also updated the list of the translators.
process_frame() was being called twice when the export dialog appeared, and the frame number was different than the one already stored in the export dialog
Moved all the relative assets there, including the icon files which no longer are on the res:// folder. The main page of the repository should look much cleaner now.