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Fixed issue with splash screen buttons, not keeping the background modulation when opening another dialog

This commit is contained in:
OverloadedOrama 2020-05-09 15:54:43 +03:00
parent 0cd8fa7ddf
commit 0e807c176f
3 changed files with 9 additions and 7 deletions

View file

@ -344,6 +344,9 @@ msgstr ""
msgid "View Splash Screen"
msgstr ""
msgid "Online Docs"
msgstr ""
msgid "Issue Tracker"
msgstr ""

View file

@ -4,7 +4,6 @@
[ext_resource path="res://addons/godot-gifexporter/src/GifExporter.gd" type="Script" id=2]
[node name="ExportDialog" type="AcceptDialog"]
visible = true
margin_right = 532.0
margin_bottom = 530.0
rect_min_size = Vector2( 456, 530 )
@ -347,8 +346,8 @@ window_title = "Open a Directory"
resizable = true
mode = 2
access = 2
current_dir = "/home/wishdream/Pixelorama"
current_path = "/home/wishdream/Pixelorama/"
current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama"
current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/"
[node name="PathValidationAlert" type="AcceptDialog" parent="Popups"]
margin_left = 8.0

View file

@ -56,20 +56,20 @@ func _on_DiscordButton_pressed() -> void:
func _on_NewBtn_pressed() -> void:
Global.control.file_menu_id_pressed(0)
visible = false
Global.control.file_menu_id_pressed(0)
func _on_OpenBtn__pressed() -> void:
Global.control.file_menu_id_pressed(1)
visible = false
Global.control.file_menu_id_pressed(1)
func _on_OpenLastBtn_pressed() -> void:
Global.control.file_menu_id_pressed(2)
visible = false
Global.control.file_menu_id_pressed(2)
func _on_ImportBtn_pressed() -> void:
Global.control.file_menu_id_pressed(5)
visible = false
Global.control.file_menu_id_pressed(5)