Martin Novák
9ef7818c77
Tweak UI to use less empty space ( #514 )
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* Tweak right side panels to use less empty space
* Add fake grabber to tools panel. Add a bottom margin. Fix a few issues with resizing.
* Fix tallscreen mode. Set a bit smaller animation timeline min height.
* Change Preferences visibility settings
* Update Main.tscn
* Fix crash when changing to tallscreen and then switching themes
Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-08-16 16:56:19 -07:00
Martin Novák
b95496c57d
Fix dialog sizes ( #512 )
2021-07-30 16:05:50 -07:00
Manolis Papadeas
1d20295f7d
Keep images unlocked after editing them - Should close #331
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Not sure if this actually solves the issue or just makes it more rare, but I haven't been able to reproduce any PoolVector locking issues so far. The problem was that images were remained locked essentially all the time, which seemed to cause issues. Maybe other PoolVectors could not get locked?
2021-07-25 21:49:37 +03:00
Manolis Papadeas
c6a056bba6
Made cloning frames create linked cels if the linked cel button is toggled on - suggestion of #402
2021-07-22 03:10:00 +03:00
Manolis Papadeas
57bb7929df
Fixed issue with linked cels where, if you had linked cels in one layer and then linked more cels of the same frame in another layer, their previews did not update automatically
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Cel's image_texture was being reset due to the creation of new Cel instances in CelButton.gd (line 113)
2021-07-22 02:25:00 +03:00
Manolis Papadeas
9bec8f1b09
Preload more resources
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Had to remove references to Brushes and Patterns classes from BrushesButton.gd and PatternButton.gd due to GDScript's cyclic reference bug
2021-07-21 18:29:52 +03:00
Manolis Papadeas
28b8e000f9
Rewrite the crop image method
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Should be a bit faster, but I still get weird bugs at random
2021-07-20 22:06:18 +03:00
Manolis Papadeas
d0433bed6f
Preload layer and cel button nodes in Project.gd
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Just a minor optimization to avoid unnecessary loading
2021-07-20 21:03:15 +03:00
Manolis Papadeas
ad4b377bc8
Only click the layer button with the left mouse button
2021-07-10 05:19:09 +03:00
Manolis Papadeas
983d14c0d1
Fix deleting content not working with undo
2021-07-09 12:59:01 +03:00
Manolis Papadeas
55c5688f16
Fix changing cel opacity calling project.frames_changed()
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It shouldn't happen
2021-07-09 03:38:06 +03:00
Manolis Papadeas
2760049cfd
Fix content transformation not getting confirmed when changes were done to frames and layers
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Also fixes issue where frame/layer copying does not copy the transformed data
2021-07-08 20:46:56 +03:00
Manolis Papadeas
a46f21265e
Update CHANGELOG & AboutDialog
2021-07-06 14:03:41 +03:00
Manolis Papadeas
0bcb65db62
Update AboutDialog.gd
2021-07-05 19:32:12 +03:00
Manolis Papadeas
4b191139f6
Fix timeline's resize grabber not responding immediatly
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It seems that the Canvas-Timeline SplitContainer's split offset had a hardcoded value
2021-07-04 16:09:21 +03:00
Manolis Papadeas
21e2cd6bd0
Dragging and dropping frames to re-arrange them no longer makes selected_cels empty
2021-06-27 18:15:06 +03:00
Manolis Papadeas
98d41fca14
Remove Global.find_node_by_name()
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Use the built-in find_node() method instead.
2021-06-26 14:01:07 +03:00
Manolis Papadeas
e4aff633bb
Change "Current cel" strings to "Selected cels"
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Because now we have the ability to select multiple cels
2021-06-25 17:58:41 +03:00
Manolis Papadeas
f5d07e660d
Do not clear content from selection in selected cels when moving if Alt has been pressed beforehand
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This is about Alt + mouse click when moving a selection. See https://github.com/Orama-Interactive/Pixelorama/issues/129#issuecomment-756799706 for more info
2021-06-23 20:38:17 +03:00
Manolis Papadeas
5b74a4292d
Fix pasting not working properly on multiple selected cels
2021-06-22 01:46:52 +03:00
Manolis Papadeas
db0799bc12
Added Ukrainian
2021-06-21 00:24:39 +03:00
Manolis Papadeas
ac631e3e3d
Transform selected content of multiple selected cels
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Does not work with rotation. It might be a good idea to replace this whole system with one that uses a transformation matrix, to handle rotation and skewing more easily in the future. I'm not a huge fan of this current code.
2021-06-19 19:29:32 +03:00
Manolis Papadeas
18592ed7c0
Minor UI changes
2021-06-15 01:03:46 +03:00
Manolis Papadeas
79b37a95b3
Fix palette importing not including all colors if they have more than 64 colors
2021-06-14 20:38:46 +03:00
Manolis Papadeas
791e966a71
Update Previews on all mouse events
2021-06-14 19:21:58 +03:00
Manolis Papadeas
bdd06d42ce
Added tool button size option in the Preferences
2021-06-14 02:14:31 +03:00
Manolis Papadeas
de850ce8a1
Ability to select multiple cels and edit them all at once
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A rather significant change, so, while I have tested it, it might still be buggy. Implements a part of #306 .
2021-06-12 01:06:13 +03:00
Manolis Papadeas
73cce5b740
Set frame delay's min value at 0.01, does not let it become 0
2021-06-11 22:56:38 +03:00
Manolis Papadeas
feece75935
Added Norwegian Bokmål
2021-06-11 19:38:34 +03:00
Manolis Papadeas
f1ea8e30b2
Fix animation tag spacing
2021-06-09 17:17:53 +03:00
Manolis Papadeas
e9bf310934
Implement layer and frame dragging and dropping to re-arrange them in the timeline
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Part of #306
2021-06-06 02:19:34 +03:00
Manolis Papadeas
1a87321437
Added a Delete option in cel's right click menu
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Delete doesn't actually delete a cel, it just clears its contents. Maybe renaming it to something else would be a good idea.
2021-06-05 13:38:32 +03:00
Manolis Papadeas
e7a5b45536
Clicking on a layer button now selects the layer. Double clicking it allows renaming
2021-06-05 03:06:07 +03:00
Manolis Papadeas
ecd08ce132
Add a right click popup menu on the frame buttons and move most of the frame related options there
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These options used to be on the right click popup menu of the cel buttons. Now, cel options only contain Link/Unlink Cel, for now.
2021-06-05 02:37:33 +03:00
Manolis Papadeas
39b0baca84
Frame numbers in the timeline above the cels are now clickable buttons
2021-06-05 02:11:22 +03:00
Manolis Papadeas
ec1b29eb5e
Let the user change icon colors regardless of theme
2021-06-04 21:44:05 +03:00
Manolis Papadeas
12ce12a292
Replace button icons with single-color textures that change color automatically depending on the theme
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There is no longer any need for having specific graphics for each theme, as white colored textures can change their modulation to any color.
2021-06-03 22:42:08 +03:00
Manolis Papadeas
489749e305
Fix division by zero crash
2021-06-01 18:43:23 +03:00
Manolis Papadeas
5e1c9dc73b
Fix bug where you couldn't resize the selection after pasting
2021-06-01 18:19:16 +03:00
Manolis Papadeas
ed229565ad
Resize selection with gizmo from center by holding Control after clicking
2021-05-31 03:04:10 +03:00
Manolis Papadeas
2a9420700b
Fix image effect preview background not keeping its aspect ratio
2021-05-30 19:20:56 +03:00
Manolis Papadeas
207b3a5630
Update ShaderEffect.gd
2021-05-30 17:42:50 +03:00
Manolis Papadeas
6d2f02b782
Let the user change border color and toggle the marching ants effect in the preferences
2021-05-28 03:46:16 +03:00
Manolis Papadeas
bd84fbbe39
Rename the Lighten/Darken tool to Shading tool
2021-05-26 02:17:49 +03:00
Manolis Papadeas
bd085786d5
Fixed issue when pasting and the clipboard image is empty
2021-05-25 22:50:35 +03:00
Manolis Papadeas
a77cc05446
Made brush creation from selection a separate menu option
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Also works with Ctrl+B. Copying no longer creates a project brush.
2021-05-25 22:48:37 +03:00
Manolis Papadeas
4e8acdf002
Updated Translations.pot and some tool hint tooltips
2021-05-25 02:51:10 +03:00
Variable
0257adb97b
Set project name ( #490 )
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* Set project name. Also fixed a bug
Added ability to set project name also fixed a bug that "if the aspect ratio button is pressed and a template of different width and height were selected, then the button also applied on them e.g a template of (but it shouldn't)"
Example: write 1 in width, 2 in height, enable aspect ratio, and then try to change template... a template of 256x240 will give 120x240
* Add files via upload
* Adjust save name to project name
* Add files via upload
2021-05-24 07:03:56 -07:00
Manolis Papadeas
5b6f4ebe3e
Added Polygon selection tool
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Cursor icon is temporary. It works by clicking multiple times on the places you want to create edges, and to complete the polygon you either have to click at the first edge (if you hover the mouse, a circle appears in that position), or you can auto-fill by double clicking.
2021-05-18 01:56:55 +03:00
Manolis Papadeas
6499c0d3d5
Auto invert preview colors based on the screen color
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Basically, when the background color of the screen at certain points is dark, the preview at that spot is white, and when it is bright, the preview is white at that spot. This helps to keep the previews always distinguishable, regardless of the background color.
2021-05-17 02:24:49 +03:00